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Brothers Walter and Danny are transported into space while playing a game. They learn how to cooperate with one another to save themselves from the evil Zorgons.
In this innovative book based on the upcoming film, to be released in theaters in November, readers can use a flashlight to project amazing scenes onto the wall.
The game under the tree looked like a hundred others Peters and Judy had at home. But they were bored and restless and, looking for something interesting to do, thought they'd give Jumanji a try. Little did they know when they unfolded its ordinary-looking playing board that they were about to be plunged into the most exciting and bizare adventure of their lives. In his second book for children, Chris Van Allsburg again explores the ever-shifting line between fantasy and reality with this story about a game that comes startingly to life. His marvelous drawings beautifully convey a mix of the everyday and the extraordinary, as a quiet house is taken over by an exotic jungle.
Based on the action-adventure movie, this novel takes readers on a thrilling journey, with an eight page color insert of scenes from the movie.
She could remember standing in a park near the falls, hypnotized by the sight and sound, and holding her father’s hand as they took a walk that would lead them closer. That’s what everyone wonders when they see Niagara . . . How close will their courage let them get to it? At the turn of the nineteenth century, a retired sixty-two-year-old charm school instructor named Annie Edson Taylor, seeking fame and fortune, decided to do something that no one in the world had ever done before—she would go over Niagara Falls in a wooden barrel. Come meet the Queen of the Falls and witness with your own eyes her daring ride!
The game begins again in this gripping follow-up to “exciting, clever” (Booklist) The Gauntlet that’s a futuristic Middle Eastern Zathura meets Ready Player One! Four years after the events of The Gauntlet, the evil game Architect is back with a new partner-in-crime—The MasterMind—and the pair aim to get revenge on the Mirza clan. Together, they’ve rebuilt Paheli into a slick, mind-bending world with floating skyscrapers, flying rickshaws run by robots, and a digital funicular rail that doesn’t always take you exactly where you want to go. Twelve-year-old Ahmad Mirza struggles to make friends at his new middle school, but when he’s paired with his classmate Winnie for a project, he is determined to impress her and make his very first friend. At home while they’re hard at work, a gift from big sister Farah—who is away at her first year in college—arrives. It’s a high-tech game called The Battle of Blood and Iron, a cross between a video game and board game, complete with virtual reality goggles. He thinks his sister has solved his friend problem—all kids love games. He convinces Winnie to play, but as soon as they unbox the game, time freezes all over New York City. With time standing still and people frozen, all of humankind is at stake as Ahmad and Winnie face off with the MasterMind and the Architect, hoping to beat them at their own game before the evil plotters expand Paheli and take over the entire world.
Since its publication in 1984, The Mysteries of Harris Burdick has stimulated the minds of readers of all ages and backgrounds. Now the original fourteen drawings are available in a large portfolio edition of loose sheets. In addition, a newly discovered fifteenth drawing, titled The Youngest Magician, has been added, as well as an updated introduction by the author. The puzzles of these mysterious drawings will be even more provocative because of the larger size and the exceptional printing quality. For the first time, the drawings can be shared with groups or displayed singly. The Mysteries of Harris Burdick was a New York Times Best Illustrated Book of 1984.
The exciting story of the first-ever moon landing—a perfect way to introduce young readers to that pivotal moment in human history! On July 20, 1969, Neil Armstrong became the first person in history to set foot on the moon. As he did so, he uttered his famous declaration: “That’s one small step for man, one giant leap for mankind.” But how did he and Buzz Aldrin reach the moon? What was their journey like? In this gorgeously illustrated book, readers join the crew of Apollo 11 as they race into space and reach incredible new heights. With a message that anything is possible if you try, and a large trim size that works nicely for group reads, this is a wonderful classroom or story-time read-aloud and a great way to share the story of the first moon landing with young readers. To commemorate this extraordinary moment in human history, Robert Burleigh and Mike Wimmer have created a breathtakingly beautiful tribute that transports readers to the stars, where they will experience the moon landing just as Neil Armstrong and Buzz Aldrin did.
On his birthday, Calvin and his friend Rodney see a magician perform, then copy him by hypnotizing Calvin's little sister, but the joke isn't so funny when they are unable to snap her out of it.