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Here it is: the next big puzzle sensation, destined to join sudoku and kakuro as a bestselling blockbuster. Yubotu is the Japanese word for "U-Boat" or submarine, and this collection plays a variation on the traditional favorite known as Battleships. It's co-created by Peter Gordon and Mike Shenk, the team that first brought this type of puzzle to America. The object is to locate 10 ships in a fleet--four subs, three destroyers, two cruisers, and one battleship--all hidden in an "ocean" represented by the spaces in a grid. An introduction explains all the basics in detail, taking solvers through a sample puzzle, with the puzzles getting more difficult as you go along until they're absolutely brain-busting!
If you want to learn the basics of playing Sudoku puzzles quickly and easily for newbies and beginners, then get this "How To Play Sudoku" guide. In this step-by-step guide, you will rep the following benefits: - Be familiar with the the game rules. - Learn the basic way of doing Sudoku. - Get useful tips in solving Sudoku puzzle. - Be able to solve Sudoku puzzle in the shortest time possible. - Learn how to appropriately choose a candidate. - Solve different levels of Sudoku puzzle. - Amaze your friends and family to your new found hobby of solving sudoku. - And much more! Click "Buy Now" to get it now!
Battleship (also known as "Battleship Solitaire", "Solitaire Battleships") is a logic puzzle based on the Battleships guessing game. This Logic Puzzles book is packed with the following features: - 500 Easy to Hard Battleship (10x10) Puzzles. - Answers to every puzzle are provided. - Each puzzle is guaranteed to have only one solution. - Includes free bonus puzzles you can download book (Tons of Sudoku Puzzles for Adults & Seniors) - Includes free bonus puzzles you can download book (Word Search With Hidden Message: 102 Puzzles for Adults and Seniors)
"These visually unique braintwisters will put your puzzle-solving abilities to the ultimate test!"--Page 4 of cover.
Biomimicry for Materials, Design and Habitats: Innovations and Applications and is a survey of the recent work of recognized experts in a variety of fields who employ biomimicry and related paradigms to solve key problems of interest within design, science, technology, and society. Topics covered include innovations from biomimicry in materials, product design, architecture, and biological sciences. The book is a useful resource for educators, designers, researchers, engineers, and materials scientists, taking them from the theory behind biomimicry to real world applications. Living systems have evolved innovative solutions to challenges that humans face on a daily basis. Nonlinear multifunctional systems that have a symbiotic relationship with their environment are the domain of nature. Morphological solutions for buildings inspired by nature can be used for skins, surfaces, and structures to facilitate environmental adaptation of buildings to increase occupant comfort and reduce energy demands. Birds can teach us to produce novel structures, 3D printing can be informed by oysters and mussels, and mycelium may show us the way to fabricate new biocomposites in architecture. Therefore, it is in nature that we seek inspiration for the solutions to tomorrow's challenges. - Presents new directions in education and the various applications of biomimicry within industry, including bio-inspired entrepreneurship - Discusses the role of biomimicry in education, innovation, and product design - Covers applications in systems engineering and design, novel materials with applications in 3D printing, and bio-inspired architecture - Includes perspectives on sustainability detailing the role that bio-inspiration or biomimicry plays in sustainability
Battleship - the classic HASBRO board game - has been popular for years. Sudoku, of course, is the craze that's won millions of converts. This title brings two games together to create a novel hybrid that's a real brain-buster. It includes boats that have numbers and aims to place the ships and complete the sudoku at the same time.
An A-Z collection of more than 200 quirky, brain-bending, endlessly fun, and unusually unusual puzzles for kids aged 8-12. All you need are a sharp pencil and sharper wits! (An eraser wouldn’t be a bad idea, either.) Solve word searches with themes like Spies, Movies, or the Wild West—and when you’re finished, write out the leftover letters to discover a hidden message. Can’t get enough of the addictive fun of Sudoku? Introducing Dicedoku, which uses dice to represent numbers. Just try saying (or even reading) this tongue twister three times fast: Guy gargoyle, girl gargoyle! Plus hidden pictures, crosswords, spot the mistakes, and many kinds of puzzles you’ve never seen before. Puzzlelopedia also contains special “Puzzle Breakers” for reading about anagrams, code breaking, oxymorons, palindromes, and other bamboozling conundrums.
This collection includes 150 word puzzles designed just for kids ages 8 to 11 that strengthen vocabulary, reward agile thinking, and reinforce the idea of using the brain. Full color. Consumable.