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Celebrity is a kind of OZ. It's an alternate world where a dragon called Fame lives and thrives on the broken souls it devours. To survive and thrive in this land, you need to ride the dragon. Furthermore, although your public image may take years to build, it only takes seconds to break-and forever to repair. Navigating these challenges requires a strong inner compass. With thousands, if not millions of adoring fans, high salaries, a fabulous lifestyle, freebies, and opportunities, few understand how truly terrifying fame and be until they find themselves in the unblinking limelight. Such good fortune often brings pressure, demands, and unrealistic expectations. Winning the Fame Game helps celebrities, and those who will one day be famous, thrive in a world that often goes mad.
"Founder of entertainment and brand management company who manages careers of the stars tells behind-the-scenes stories of how they reached their fame and offers information and practical advice on how to become a celebrity"--
In its 95-year history, the Kentucky Wildcats have won more games than any other college basketball team. Their winning percentage is the highest in the country. They share the record for the most 20-win seasons. They are second in all-time number one rankings. And despite no longer holding the record for winningest coach, Adolph Rupp will always be a giant in the pantheon of college basketball. When The Winning Tradition first appeared in 1984, it was the first complete history of the Wildcat basketball program. Bert Nelli pointed out that, contrary to the accepted mythology, Adolph Rupp arrived at a program already strong and storied. Nor did Rupp bring an entirely new style of play to the Bluegrass. Instead he adopted—and perfected—that of his predecessor, John Mauer. What Rupp did bring was an ability to charm the news media and a fierce determination to turn out winning teams, making him the undisputed "Baron of Basketball." This new and expanded edition of The Winning Tradition brings the history of Kentucky basketball up to date. Nelli and his son Steve turn the same unflinching gaze that characterized the honesty of the first edition on the scandals that marred Eddie Sutton's tenure, the return to glory under Rick Pitino, and a full accounting of Tubby Smith's history-making first year. The start of basketball season is welcomed in the Bluegrass with an unmatched enthusiasm and intensity. Each year brings a new team, new stars, and new glory. Other books have documented individual seasons, individual players, or individual coaches. But The Winning Tradition remains the only complete and authoritative history of the most celebrated college basketball program in the world. A book no fan can afford to be without, The Winning Tradition brings alive the agonies, frustrations, and glories of each season of Kentucky basketball, from the first team (fielded by women) to the surprising victory in the 1998 NCAA tournament.
The most fabulous nine-year-old cowgirl in Texas is back in this heartwarming and hilarious sequel to The Magnificent Mya Tibbs: Spirit Week Showdown! Perfect for fans of Clementine and Ivy and Bean. Nine-year-old Mya Tibbs is in a triple heap of trouble. As the Tibbs household prepares for the new baby, Mya is extra excited to spend time with her mom watching their favorite Annie Oakley marathon before her new sister arrives. Until she’s cornered into a bet with her number-one enemy, Naomi Jackson, that she can beat her in the famous fourth-grade Wall of Fame Game—which means Mya is stuck studying every night instead of hanging out with Mom. As if that wasn’t enough, Mya just entered Bluebonnet’s annual chili cook-off, even though she doesn’t know how to cook! Holy moly! Can Mya find a way to beat Naomi, win the chili cook-off, and get some special mom/daughter time before it’s too late?
Michael Lewis’s instant classic may be “the most influential book on sports ever written” (People), but “you need know absolutely nothing about baseball to appreciate the wit, snap, economy and incisiveness of [Lewis’s] thoughts about it” (Janet Maslin, New York Times). One of GQ's 50 Best Books of Literary Journalism of the 21st Century Just before the 2002 season opens, the Oakland Athletics must relinquish its three most prominent (and expensive) players and is written off by just about everyone—but then comes roaring back to challenge the American League record for consecutive wins. How did one of the poorest teams in baseball win so many games? In a quest to discover the answer, Michael Lewis delivers not only “the single most influential baseball book ever” (Rob Neyer, Slate) but also what “may be the best book ever written on business” (Weekly Standard). Lewis first looks to all the logical places—the front offices of major league teams, the coaches, the minds of brilliant players—but discovers the real jackpot is a cache of numbers?numbers!?collected over the years by a strange brotherhood of amateur baseball enthusiasts: software engineers, statisticians, Wall Street analysts, lawyers, and physics professors. What these numbers prove is that the traditional yardsticks of success for players and teams are fatally flawed. Even the box score misleads us by ignoring the crucial importance of the humble base-on-balls. This information had been around for years, and nobody inside Major League Baseball paid it any mind. And then came Billy Beane, general manager of the Oakland Athletics. He paid attention to those numbers?with the second-lowest payroll in baseball at his disposal he had to?to conduct an astonishing experiment in finding and fielding a team that nobody else wanted. In a narrative full of fabulous characters and brilliant excursions into the unexpected, Michael Lewis shows us how and why the new baseball knowledge works. He also sets up a sly and hilarious morality tale: Big Money, like Goliath, is always supposed to win . . . how can we not cheer for David?
Perfect for fans of Bachelor Nation and Seinfeldia, an illuminating deep dive into the most successful reality TV franchise of all time—The Bachelor. Since its premiere in 2002, ABC’s The Bachelor has become a staple of American television. Now, discover the fascinating history of the show, uncover the ins and outs of the phenomenon that has become Bachelor Nation, and take a deeper look at what separates the winners from the losers. From how best to exit the limo on Night One, to strategies for making a run for the all-important First Impression Rose, to how to avoid being labeled a villain, this clear-eyed guide illustrates the rules and strategies any would-be contestant should know. The ultimate must-read for every fan, How to Win the Bachelor gives you an “entertaining” (Publishers Weekly) inside look at the franchise where The Rose holds all the power.
A successful college baseball coach recounts his transition from a fear-based life to a rewarding career of passionate motivation, outlining the lessons he has learned about opportunity, courage, and failure.
Starting today, you no longer have to live through the gossip news of your favorite celebrities because you can turn your own life into the same star-driven celebrity marketing machine through The Fame Game. Seen through the eyes of an experienced Hollywood talent manager, The Fame Game will guide readers past the carefully crafted public relations images splashed across the pages of their favorite tabloids to reveal how today's hottest celebrities live, thrive, and flourish in the glamorous world of show business where the cameras are always on, the fans' gossip ricochets through all the popular social media networks, and the money flows in multi-million dollar deals based on nothing more than notoriety instead of talent. If you want to learn how Hollywood really works and how you can use the techniques of show business to market yourself into the next Hollywood sensation or just to promote yourself within your own line of work, you need to learn the secrets told in The Fame Game.
Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In other words, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our own motivations and rationality. This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never have developed on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a "library of agency" which we can use to help develop our freedom and autonomy. Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aesthetic appreciation of their own activity.