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It is in the endgame that the hard-won advantages from earlier play are either converted into a win or dissipated to produce a draw or worse. In Winning Endgames, Tony Kosten illustrates how to take stock of a particular position at the beginning of the endgame stage, how to identify the correct strategy, and how to exploit it effectively. With sections on the strengths and weaknesses of various pieces, positional and tactical themes, and attack and defense in the endgame, this book provides the developing player with the knowledge consistently to improve competition performance.
Approach every endgame with a winning strategy! Good books about endgames for beginners are few and far between. WINNING CHESS ENDINGS is a great one a gripping introduction to what you need to know to win chess endings, taught by American Grandmaster Yasser Seirawan. His entertaining, easy-to-understand style, incisive stories and insiders advice will help you develop a solid grasp of proven principles that you can apply with confidence whenever a game goes the distance. You'll learn to prevail time and again in endgames with common and uncommon combinations and pieces. WINNING CHESS ENDINGS teaches endgame strategies in an exciting new way: by putting you in the middle of the action with firsthand stories taken directly from famous matches. Pull up a chair and watch the world's most exciting chess endings. Then become an endgame master!
Two leading grandmasters study a variety of typical practical endgame situations. They provide strategic guidance which is aimed at club and postal players of all levels of experience, either when playing or when deciding what type of endgame to aim for. The authors tackle fundamental issues such as the occasions when a bishop is a better piece than a knight, and those when rook and pawn are a match for two minor pieces.
'New (4th) and improved edition of an all-time classic The good news about endgames is: • there are relatively few endings you should know by heart • once you know these endings, that's it. Your knowledge never goes out of date! The bad news is that, all the same, the endgame technique of most players is deficient. Modern time-controls make matters worse: there is simply not enough time to delve deep into the position. Jesus de la Vila debunks the myth that endgame theory is complex and he teaches you to steer the game into a position you are familiar with. This book contains only those endgames that: • show up most frequently • are easy to learn • contain ideas that are useful in more difficult positions. Your performance will improve dramatically because this book brings you: • simple rules • detailed and lively explanations • many diagrams • clear summaries of the most important themes • dozens of tests.
Here are 111 instructive, quirky, surprising, and fun tactical chess problems to improve anyone's game, created by renowned chess teacher Bruce Pandolfini. Designed to promote creativity and imaginative play, all the problems are endgame miniatures, with seven or fewer pieces on the board. · Every solution has two parts, the setup and the requisite tactic, each of which also reveal broader lessons on general game play · Points are awarded with each solution, so players can track their progress as they work through the book · Answer pages offer descriptions and explanations of the winning procedure employed · Problems are organized thematically, to reinforce the lessons they impart
The most authoritative reference work on the,endgame, serious students of chess will find this,book unmatched in its depth and range. Updated,with the latest innovations in the endgame and,adapted to algebraic notation by Grandmaster Pal,Benko, the result is what chess aficionados have,been waiting for - a thoroughly modern bible on,chess endings. Packed with diagrams that make,examples easy to follow, this is an indispensable,point of reference for the Grandmaster in the,making.
Athough accurate opening play is satisfying and the middle game can be exciting, for most chess players victory is the aim. This book boils down the essential wisdom of the endgame, and gives the player ideas and the ability to recognise when to play them.
One of the world's foremost chess writers provides everything you need to know about chess endgames! Assuming no specialized endgame knowledge, John Nunn presents 100 key endgame concepts, and explains how they are used to win games or save difficult positions. He covers all the main types of endgames and typical thinking methods, and so equips readers with all the skills needed to excel in this vital phase of the game up to good club level and beyond. The endgame is the stage of the game where precision is most important, and where errors are punished most drastically. It is also deceptive: many endgame positions look too simple to require prior knowledge, but yet contain fiendish concealed pitfalls that can reverse the result of the game on the spot. Some key positions simply have to be memorized, as they can hardly be worked out at the board, especially when playing with today's faster time-controls. In such perilous terrain, an expert guide is necessary. John Nunn could not be better qualified: he is a battle-hardened grandmaster of top-level over-the-board chess and a solving world champion. From his wealth of endgame expertise, he has distilled a course of fundamental knowledge that is highly targeted on practical success for all levels of players.
Endgame expert Steve Giddins examines 50 of the finest examples of endgame play in the history of chess and covers the essential principles of winning endgame play.