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Aged just sixteen and still at school, Christine Lydford is appalled when she is ordered by her stepmother to leave school to live with the Marquis of Ventnor on his grand estate where he is to oversee her continued education. As if that was not bad enough, the Marquis is a notorious rake and even worse, her lady’s maid lets slip that secretly Christine’s hated stepmother has arranged for her to marry the Marquis. And once Christine is safely married her stepmother will be able to continue her clandestine affaire-de-coeur with him. But little does she know that the Marquis is already becoming bored with her and is looking elsewhere. But Christine is already in love with another. She elopes with her intended to Rome, after persuading her friend, the orphaned beauty, Mina Shaldon, to pass herself off as Christine, just until her friend is married and safe from the Marquis’s clutches. Timid little Mina is terrified, utterly in awe of the dashing sophisticated aristocrat, but she does not realise that he, like the entire household and the birds and animals in the gardens and the woods that are drawn to her as if by some special magic of hers, is smitten. Soon Mina too has lost her heart, although she knows that a Society Nobleman such as he would never dally with a mere orphan such as her if he found out that she was an impostor.
Kidnapped by a man who seeks to use magic to control the Turic kingdom, Kelene and Gabria must come up with a way to foil his evil schemes, with the help of the winged horse Demira, a mysterious mountain tribe, and a fierce griffon. Original. 35,000 first printing.
Magic in the Ancient Eastern Mediterranean: Cognitive, Historical, and Material Perspectives brings together articles with the shared conviction that the category of magic remains useful in religious studies and provides new insights to biblical and related texts and artifacts. Historically, magic has been considered in both scholarly and popular discourse to be questionable, obscure, and potentially subversive. 19th century scholars of religion viewed magical beliefs and practices as primitive and inferior compared to Judeo-Christian forms of worship, which were considered true "religion". More recently, the category has been defended especially by scholars of the cognitive science of religion, who find it useful for delineating a set of beliefs and practices fundamental to all forms of religion. The volume joins current scholarship in refraining from using the concept as an othering device and in arguing that it can still serve as a helpful analytical tool. In addition to analyzing the discourse on magic in both ancient literature and modern scholarship, the articles provide individual examples of how literary and material culture attest to the existence of magical beliefs and practices in sources from the Ancient Near East to the Byzantine Period. The book is divided into three parts. The contributions in the first part approach magic from the theoretical perspective of cognitive studies, ritual studies, and cultural evolution, while the rest of the book focuses on how magic and magicians are understood in ancient sources. The second part discusses a specific set of textual material dealing with blessings and curses. The third part of the volume discusses the world of various destructive celestial beings, from which one and one's loved ones had to be defended, as well as the multitude of protective beings such as angels.
Relax and find peace as you color beautiful fairies in this enchanting coloring book by bestselling coloring designer, Selina Fenech. You'll love spending hours of peace and calm bringing these artworks to life with color. Leave your worries behind, grab your favorite pencils and markers, and escape into a world of magic, relaxation, and the joy of creativity. Perfect for any fairy lover, Fairy Magic by Selina Fenech is filled with stunningly beautiful fairies in whimsical settings, befriending dragons and wizards, or guarding enchanted doorways. Selina Fenech's coloring titles have 1500+ 5-star Amazon Reviews and sold over 100,000 copies. A favorite among the adult coloring community, discover the elegant design, inspiring scenes, and sense of magic that makes Selina Fenech's books so popular. Be calm, be content, and awaken your inner magic. Coloring has become famous for its calming power and benefits for mental and emotional health, in adults and children. Relieve anxiety while you release your inner artist, and amaze yourself with the masterpieces you can create adding color to these magical designs. 25 unique artworks x 2 copies of every artwork. This book includes an extra copy of each of the 25 images, for a total of 50 pages to color in, so you can try different colors or mediums, share with a friend, or have a back-up in case of an oops, so you can have a stress-free experience. Page size is a large 8.5 x 11 inches, 'Letter' size, approx. 22 x 28 cm. Images on one side only, framed within the page, not full bleed. Coloring for all ages, beginner to advanced. With a balance of intricate design and simpler elements, these images will satisfy adults and experienced colorists without being overwhelming to beginner artists. Parental discretion advised for younger artists as some books may contain artistic/concealed nudity or sensual imagery. Explore the complete 'Fantasy Coloring by Selina' collection to find your next artistic adventure. You'll find a whole world of magic with 20+ coloring books in fantasy themes from mermaids to fairies, dragons to unicorns, goddesses to gothic witches, and the totally cute Faedorables books. Selina Fenech has been a world renown fantasy artist for over fifteen years, and has carefully illustrated these coloring designs herself based on her original fantasy paintings. Buy Now, and experience peace through the childlike wonder and magic of coloring. Scroll to the top of the page and click the Add to Cart button.
Inside of each of us an animal lies in wait, ready to be revealed and explored. As humans we share the earth with many magnificent creatures, and through Pagan magic we can connect with the animal kingdom and with our individual animal spirits, or totems. In TOTEM MAGICK, New York Times bestselling author Yasmine Galenorn shows you how to uncover and connect with the animal spirits who guide and guard you in your life. Drawing on Pagan shamanism, she offers guidelines, spellwork, and rituals for connecting with your totems for strength, protection, and empowerment. Through the ancient mystical practice of totem magic, you can discover your animal within while exploring new, exciting paths in your spiritual development. Keywords: Nonfiction, metaphysical, magick, tarot, totems, spells, paganism, pagan, Wicca, witchcraft, the Craft, occult, magickal protection, prosperity, love spells, meditation, guided meditation, oracle, runes, ogham, Celtic, Norse, mythology, Greek, Finnish, gods, goddesses, priestess, priest, Ukko, Rauni, Mielikki, Tapio, Brighid, Cerridwen, Cernunnos, Herne, Taliesin, Thor, Odin, Freya, Frigga, Heimdall, Tir, Rhiannon, Epona, faerie, fairy, Fae, mythology
Discover a land of enchantment, legend, and adventure in this first book of the Immortals series, featuring an updated cover for longtime fans and fresh converts alike, and including an all-new afterword from Tamora Pierce. Thirteen-year-old Daine has always had a special connection with animals, but only when she’s forced to leave home does she realize it’s more than a knack—it’s magic. With this wild magic, not only can Daine speak to animals, but she can also make them obey her. Daine takes a job handling horses for the Queen’s Riders, where she meets the master mage Numair and becomes his student. Under Numair’s guidance, Daine explores the scope of her magic. But she encounters other beings, too, who are not so gentle. These terrifying creatures, called Immortals, have been imprisoned in the Divine Realms for the past four hundred years—but now someone has broken the barrier. And it’s up to Daine and her friends to defend their world from an Immortal attack.
Read about the most fantastic legend ever told a certain battalion of alien creatures once visited earth in the remote past, who after metamorphosing their bodies into human shape started mingling with mankind and begun generic fertilization experiments between themselves humans and animals, which resulted in producing a plethora of legendary giants and mythical monsters who terrorised humanity. Later they decided to destroy them using super weapons and flying machines which resulted in triggering the Genesis deluge, thus forcing them to their origial abode. Who were these alien creatures? Where did they come from? What was the purpose of their visit? Will they someday return? Are some of them still amongst us?
Tap into each day's magical potential! Enchantment is not limited to the Sabbats and the occasional full Moon. Magic happens all the time and every day. "7 Days of Magic" demonstrates how to successfully apply the specific magical energies of each day into spells
An enchanting, exciting fantasy about a real-world girl searching for her sister in a land full of magic and strange creatures, blending the timeless feel of A Wrinkle in Time with Frozen's powerful themes of identity, enchantment, and sisterhood. Claire Martinson still worries about her older sister Sophie, who battled a mysterious illness last year. But things are back to normal as they move into Windermere Manor . . . until the sisters climb a strange ladder in a fireplace and enter the magical land of Arden. There, they find a world in turmoil. The four guilds of magic no longer trust each other, the beloved unicorns have disappeared, and terrible wraiths roam freely. Scared, the girls return home. But when Sophie vanishes in the night, it will take all of Claire's courage to climb back up the ladder, find her sister, and uncover the unicorns' greatest secret. A Kids' Indie Next Selection A Mighty Girl Best Book of the Year An ALA Top Ten First Novel for Youth
Adventure is just down the Yellow Brick Road… The award-winning author and illustrator of Neverland returns with another beautiful RPG setting book, in OZ: A Fantasy Role-Playing Game. While many have traveled with Dorothy Gale to the world of OZ, there is so much more to explore! But know this: there is more to the land and its inhabitants than the rumors might suggest. Appearances can be deceiving and like any good metal smith will tell you, the only way to tell a gold bar from a yellow brick is to hit it with a hammer. So begins Andrew Kolb’s OZ: A Fantasy Role-Playing Game. While 5th Edition compatible like its predecessor, Neverland, OZ uses an urban setting pointcrawl instead of a hexcrawl, full of secrets to discover via underground trains and a monorail that loops around all four districts of OZ. With different neighborhoods to explore, factions to join, and questions to ask (what happened to The Slippers, anyway?) players can escape to the Emerald City for hours on end.