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Welcome to Kazuhiho’s home! After earning the right to explore the ancient labyrinths, Kazuhiho and Marie depart for the raid on the labyrinth along with their powerful new ally, Wridra the Magi Drake. Meanwhile, in Japan, Kazuhiro prepares to invite Ms. Elf to Aomori, the home he grew up in and the place where his grandfather currently resides. Kazuhiho can hardly contain his excitement for the labyrinth, and Marie can hardly contain her excitement for the bullet trains. More adventure awaits in volume 3!
Kazuhiro Kitase's only hobby is sleeping. Ever since he was young, he would enter a wondrous world within his dreams and go on thrilling adventures. One day, he goes on an adventure with an elf girl he became friends with in his dream world, but it's put to an abrupt halt when they both get scorched with a dragon's breath! As he wakes up from his dream, he notices a familiar figure sleeping next to him...the elf girl from his dreams?! Join Kazuhiro on his new adventures through Japan with Ms. Elf!
With the raid on the ancient labyrinth underway, Kazuhiho, Marie, and the others finally head for the third floor. The difficulty within the labyrinth ramps up as those from other countries interfere with the party’s progress, but they continue to have a blast on their adventure as usual. In Japan, Marie is surprised when a typhoon arrives, and visits a pool and goes on a trip to Izu while enjoying the cuisine to the fullest. Welcome to summer in Japan, Ms. Elf!
Kazuhiro and Marie officially start dating after he confesses his love to her. After taking care of the aftermath of defeating Zarish, the gang discusses the details of how to spend their summer in Japan. Kazuhiro and Marie are excited to have Wridra visit Earth for the first time in a while, but when they awaken, they realize Shirley tagged along for the ride...
Kazuhiro and Marie decide to invite Wrida the magi drake to Japan to offer her some rest from her demanding job of raising children. Kazuhiro takes his two guests on a trip to the hot springs, where they all grow closer and promise to continue adventuring with one another even in the dream world. However, the time for them to challenge new labyrinths is approaching... Along with the elf, it's time to say, “Welcome to Japan, Ms. Magi Drake!”
After defeating the demon floor master and bringing Zera and Doula to safety, Kazuhiro, Marie, and Wridra take a break from the ancient labyrinth. Now, they’re off to Aomori! With their duties discharged, it’s time for some fun—Kazuhiro’s got a new sword, and he can’t wait to try it out. But once he’s in the waking world, he finds himself taking in the sprawling mountain scenery, military history, and hot springs of Aomori, accompanied by the gorgeous Ms. Elf and…a cat?! Still, there’s more to do in Aomori than just sightseeing. Kazuhiro’s grandfather has tales to share with Marie, and she might end up closer to his grandson than ever before…
Welcome to the high fantasy world of Tangea! A land where wizards and warriors battle dragons in dark dank dungeons! Where thieves pillage ancient ruins and priests answer the audible words of their great gods! Welcome to Chicago, Illinois! Where the magical items from Tangea are being traded on the black market and are messing everything up. Now, a group of Tangea adventurers must go undercover in our modern world to stop artifacts and monsters from falling into the wrong hands. But how will they fare in a world without wizards and warriors? A world without heroes? From Tim Seeley (DARK RED, BRILLIANT TRASH) and Freddie E. Williams II (HeMan/Thundercats, Batman/Teenage Mutant Ninja Turtles) comes BEQUEST, a real-world fantasy tale.
Subaru Natsuki was just trying to get to the convenience store but wound up summoned to another world. He encounters the usual things--life-threatening situations, silver haired beauties, cat fairies--you know, normal stuff. All that would be bad enough, but he's also gained the most inconvenient magical ability of all--time travel, but he's got to die to use it. How do you repay someone who saved your life when all you can do is die?
Unexpected enemies appear one after another! Will Vanalis ever be reclaimed? Vanalis is frozen over an unknown hand. The mysterious “snow” that blocks mana and a new species of Fiend throw Alus and the others for a loop! What’s more, the Fiends begin doing something completely unprecedented...working together! Will they be able to accomplish Lettie’s long-cherished goal? What will Alus and the others see in this intensely cold land as they take on a battle never before experienced by humankind? This is the climax of the Vanalis reclamation arc!
"A new star is rising in the fantasy firmament...teems with magic and spine-chilling amounts of skullduggery."–Dave Duncan, author of The Great Game When young Alec of Kerry is taken prisoner for a crime he didn’t commit, he is certain that his life is at an end. But one thing he never expected was his cellmate. Spy, rogue, thief, and noble, Seregil of Rhiminee is many things–none of them predictable. And when he offers to take on Alec as his apprentice, things may never be the same for either of them. Soon Alec is traveling roads he never knew existed, toward a war he never suspected was brewing. Before long he and Seregil are embroiled in a sinister plot that runs deeper than either can imagine, and that may cost them far more than their lives if they fail. But fortune is as unpredictable as Alec’s new mentor, and this time there just might be…Luck in the Shadows.