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His empire endangered by the diabolical schemes of the evil witch Csitra, Dray Prescot is summoned by the powerful Star Lords who warn of a dread menace approaching from the South. Dray must take on all challengers to become the Warlord of Kregen, uniting his people against the dual threat of Csitra's deadly magic and a seemingly unstoppable invasion by the Shanks, piratical warriors from the Southlands. This edition contains a glossary to the Witch War cycle. Warlord of Antares is the thirty-seventh book in the epic fifty-two book saga of Dray Prescot of Earth and of Kregen by Kenneth Bulmer, writing as Alan Burt Akers. The series continues with Scorpio Reborn.
Markov's Prize is an isolated planet within the Determinate, cut off since the 6th Age. Its human population have thrived and advanced over the centuries but now, recently rediscovered, they find themselves simultaneously invaded by the aggressive and bloodthirsty Ghar Empire and the expansionist PanHuman Concord. The Ghar are looking to plunder the planet for resources and slaves while the Concord desire to assimilate the planet into their collective whole, believing it to be the best course of action for the Concord and the planet's people.
This is the universe of the Seventh Age of Humanity and the setting for the game called Beyond the Gates of Antares. Travel through Antarean dimensional gateways to the galaxy spanning empires of the PanHuman Concord and Isorian Senatex, and to the myriad worlds of the Determinate and beyond. Board the glittering space borne cities of the Vardari, the great mercantile powers of Antarean space, and confront foes as implacable as the Ghar and as merciless as the Renegade NuHu Shards.
The first supplement for the Konflikt '47 Weird World War II wargames rules, this volume presents a range of new material for the game, including: - New army list: The Japanese make their presence known on the battlefields of Konflikt '47. - New units: Options for troops and technology that can be added to the armies presented in the rulebook. - Special characters: Field the best of the best, elite men and women who may singlehandedly be the crucial element between victory and defeat. - New background: The history of the world of Konflikt '47 is detailed in more depth. - New rules: All-new means of waging war, including material previously published online.
Dray Prescot is on the subcontinent of Balintol where he has the task of uniting the disparate countries so that all Paz can defend itself against the predatory, fish-headed Shanks from the other side of the world. This undertaking is complicated by the megalomaniac desires of certain princes and nobles who are determined to win the crown of Tolindrin for themselves, and are willing to destroy anyone who gets in their way. They have hired mercenary armies and allied themselves with the traditional enemies of the country. Prescot has to use all his strengths and all his scheming and tricks to achieve his goal with as little bloodshed as possible... Demons of Antares is the forty-sixth book in the epic fifty-two book saga of Dray Prescot of Earth and of Kregen by Kenneth Bulmer, writing as Alan Burt Akers. The series continues with Scourge of Antares.
1944 Atomic testing at Los Alamos opens a rift in the fabric of space, while the detonation of the Fat Boy atomic bomb over Dresden creates a second. German and American scientists determine that signals are being transmitted through the rifts, many indecipherable, but some containing revolutionary scientific and technological theorems. Desperate for any military advantage, Germany and the US swiftly apply these discoveries to their war efforts, and incredible new weapons begin to appear on the battlefield. Angered by America's refusal to share the secrets of Rift-tech, Stalin declares war on the US and Britain, and the Allies are fractured. 1947 World War II has entered a completely new phase. Power-armoured infantry armed with personal wonder-weapons follow super-heavy tanks and mechanised walkers into battle, smashing defences with colossal firepower, while genetic monstrosities are sent out to hunt and terrorise enemy forces. This is the new nature of war. This is Konflikt '47. *** With rules inspired by the award-winning Bolt Action system, this standalone game takes World War II to a completely new level, and offers everything required to harness the incredible weapons and technologies made possible by the rift signals, and to engage in tabletop battles for supremacy and survival.
Black Powder is Warlord Games' first publication. It is a beautiful book in its own right with hundreds of color photographs taken by the Perry brothers of the most exquisitely painted model soldiers from their world-renowned collection. The rule book's intention is inspire a collector to play gentlemanly games with their own collections of soldiers with friends where the emphasis is on the spirit of the age of musket, not the letter of the rule. With decisive battles from the key wars of the period, such as El Teb, from the Sudan War, Ntombi River from the Zulu Wars, Alma from the Crimean War and Freemans Farm from the American War of Independence, as well as two fictional scenarios from the American Civil War and Napoleon's Wars, there really is something to keep everyone happy. It is a hearty publication and not for nitpickers or miseries. There are some good gags in it, but it also plays well and enables players to conduct a very big battle in a civilized period of time, leaving them more time to chat about the highs and lows and what ifs. Rick Priestley is best known as the famous Warhammer and Warhammer 40000 author, the world's best selling table top miniatures game and Product Director for Games Workshop. He lives in Nottingham. Jervis Johnson is also an internationally renowned games writer and luminary in the gaming world. Jervis also lives in Nottingham but has a very posh voice.