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Witches Rule on Warlock! Andre Norton called by Time the "Grande Dame of science fiction," has created one of the most memorable worlds in SF in the planet humans call Warlock, secretly ruled by the matriarchal Wyverns, an alien race of witches who are masters of mental illusions and dreams. In a sweeping generational saga, the story of Warlock is told by three humans: Shann Lontee was the lowest-ranking member of an exploration team sent to the newly discovered planet Warlock. When the insectile Throgs attacked the base, only he and two trained wolverines escaped. Hunted by the Throgs, he and the wolverines had to survive without technology on an alien world. Then he discovered the Wyvern, who were his only hope-if they weren't an even more deadly menace than the Throgs . . . Charis Nordholm was sold into slavery by the outlaw colony on the planet Demeter. The trader, Jogon, who holds her contract, was on his way to Warlock to trade with the Wyvern. But the alien witches had ominous plans of their own, and both Charis and Shann Lantee found themselves fighting for their lives . . . Ziantho's mental powers had made her a valuable asset to the interstellar criminals she worked for. Then she encountered a gem of ancient power, an artifact made by the vanished prehistoric race known as the Forerunners, and stole it. Pursued both by the stone's owners and the agents of the Patrol, she fled across the galaxy and encountered Ris Lantee, o man from the planet Warlock, who alone could solve the powerful gem's mystery .... At the publisher's request, this title is sold without DRM (Digital Rights Management).
Five hundred years from their own time and place on the magical planet Gramarye, Rod and Gwen Gallowglass are held captive on another planet - a world where purple-skinned, fur-kilted men challenge them in primitive battle. Lost within time and space, Rod and Gwen must fight for their survival, freedom, and to return home.
Oakley Hall's legendary Warlock revisits and reworks the traditional conventions of the Western to present a raw, funny, hypnotic, ultimately devastating picture of American unreality. First published in the 1950s, at the height of the McCarthy era, Warlock is not only one of the most original and entertaining of modern American novels but a lasting contribution to American fiction. "Tombstone, Arizona, during the 1880's is, in ways, our national Camelot: a never-never land where American virtues are embodied in the Earps, and the opposite evils in the Clanton gang; where the confrontation at the OK Corral takes on some of the dry purity of the Arthurian joust. Oakley Hall, in his very fine novel Warlock has restored to the myth of Tombstone its full, mortal, blooded humanity. Wyatt Earp is transmogrified into a gunfighter named Blaisdell who . . . is summoned to the embattled town of Warlock by a committee of nervous citizens expressly to be a hero, but finds that he cannot, at last, live up to his image; that there is a flaw not only in him, but also, we feel, in the entire set of assumptions that have allowed the image to exist. . . . Before the agonized epic of Warlock is over with—the rebellion of the proto-Wobblies working in the mines, the struggling for political control of the area, the gunfighting, mob violence, the personal crises of those in power—the collective awareness that is Warlock must face its own inescapable Horror: that what is called society, with its law and order, is as frail, as precarious, as flesh and can be snuffed out and assimilated back into the desert as easily as a corpse can. It is the deep sensitivity to abysses that makes Warlock one of our best American novels. For we are a nation that can, many of us, toss with all aplomb our candy wrapper into the Grand Canyon itself, snap a color shot and drive away; and we need voices like Oakley Hall's to remind us how far that piece of paper, still fluttering brightly behind us, has to fall." —Thomas Pynchon
Wilbur Smith, one of the world's most acclaimed adventure writers, returns to the world of ancient Egypt withWarlock, the stunning sequel to the New York Times bestselling River God. In the wake of a sixty-year war over the reign of the kingdoms of Egypt, two young pharaohs have risen to claim power, but only one can succeed, deciding the fate of his empire forever... The mission of Prince Nefer, rightful heir to the throne, is to rebuild a magnificent kingdom in the stark and tumbled ruins of the embattled city of Gallala. The desire of Lord Naja is to destroy his rival and rule the land with unholy supremacy. But Nefer has on his side the warlock Taita, a matchless ally and legendary priest of notorious powers... To see their dream come true, Nefer and Taita must stay one step ahead of the depraved assassin, survive the tortuous shadow of her ever-pursuing armies, and outwit the shocking betrayals of is own flesh and blood. As Nefer's courage increases, and as Taita's magic grows more beguiling, so grows stronger the power of their tireless enemies.... Now, with the threat of tyranny and blood thundering closer and closer toward the vulnerable gates of Gallala, the ultimate battle for Egypt will begin...
Welcome to the place where things that go bump in the night deliver your milk in the mornings, community is important to human and creature alike, and all Hell occasionally breaks loose. When Jody Shaw is hired to be the new sheriff of Harrow Bay, a small coastal community, she’s excited to rise through the ranks and try something new. At forty-three, her career is everything that matters to her, besides her mother and grandmother, who move with her. They soon learn Harrow Bay is a supernatural town. This volume contains the first four books in the completed 12-book series. This is paranormal women's fiction featuring a main heroine in her 40s, along with her mother and grandmother. There will be some slow burn romance, along with the occasional cursing and violence, and some sexual tension. Keywords: midlife romance, later in life romance, supernatural suspense, mystery, anthology, harrow bay series, small town, paranormal romance, paranormal fantasy, urban fantasy, humor, shifters, magic, witches, demons, angels, hell gate, warlocks, vampires, ghosts
Witches and warlocks have been part of the fantasy field since its beginning. After all, you need someone to actually use magic if you're going to have it in your story. And magic-users can appear in any setting, from ancient Rome to the modern world, from imaginary kingdoms to the old Salem colony. Here are 25 tales spanning time and space, with only one things in common (aside from great storytelling): witches and warlocks! Included are: WITCHES, by Janet Fox THE TRAP, by Henry S. Whitehead and H.P. Lovecraft ELOMA'S SECOND CAREER, by Lorie Calkins SALEM'S CHILDREN, by Mary Leader THE INN OF THE TWO WITCHES: A FIND, by Joseph Conrad THE WITCH OF FAITH LANE, by Skadi meic Beorh YOU SHALL HAVE THIS DELICACY, by Mark McLaughlin THE CRIMES OF LADY FOWLIS, by Eliza Lynn Linton THE HORNED WOMEN, by Lady Wilde THE VOICE IN THE NIGHT, by William J. Wintle AD GEHENNAM TECUM, by Robert Reginald LOIS THE WITCH, by Elizabeth Gaskell THE SIX SKILLS OF MADAME LUMIERE, by Marissa Lingen THE HOLLOW OF THE THREE HILLS, by Nathaniel Hawthorne SMALL MAGIC, by Janet Fox OLD DEB AND OTHER OLD COLONY WITCHES, by William Root Bliss THE LEGEND OF THE PIPE, by Launcelot THE JUSTICE-BEARER, by Cynthia Ward DEMONS ARE A GHOUL'S BEST FRIEND, by M.E. Brines THE SORCERER EVORAGDOU, by Darrell Schweitzer SCREAMING IN SILENCE, by C.J. Henderson & Bruce Gehweiler THE UNBELIEVER, by Janet Fox THE ROBBERY, by Cynthia Ward KEEPING UP APPEARANCES, by Lawrence Watt-Evans BRIGHT STREETS OF AIR, by Nina Kiriki Hoffman And don't forget to search this ebook store for "Wildside Press Megapack" to see the 260+ entries in the MEGAPACK® series, covering science fiction, fantasy, horror, mysteries, westerns, author collections...and much, much more!
Warlock's Play: 550+ Supernatural Mysteries, Macabre & Horror Classics is an epic anthology that stands as a testament to the enduring appeal of the supernatural and horror genres. This voluminous collection interweaves a diverse tapestry of styles and narratives, ranging from gothic horror and romantic supernaturalism to psychological thrillers and eerie folk tales. Each story, carefully selected for its unique contribution to the genre, showcases the evolution of horror and macabre literature through centuries. Highlighted within this compendium are seminal works that have shaped the genre, alongside lesser-known gems that offer fresh perspectives and deepen the thematic exploration of the supernatural. The anthology not only celebrates the diversity of literary styles but also the richness of thematic content, making it an unparalleled collection in the realm of horror and supernatural literature. The authors represented in Warlock's Play are pioneers who have defined and redefined the boundaries of horror and supernatural fiction. From the psychological depth of Henry James to the dark romanticism of Edgar Allan Poe, and the unsettling realism of Algernon Blackwood, these authors collectively represent a wide array of cultural backgrounds and historical contexts. Together, they embody the literary movements of their times, drawing upon their personal experiences, societal anxieties, and the universal human fascination with fear and the unknown. This anthology aligns with movements such as Romanticism, Victorian Gothic, and Modernism, showcasing how supernatural themes have been used to explore deeper psychological, societal, and existential questions. It is this convergence of diverse voices that enriches the readers understanding of the genre, providing a comprehensive survey of its evolution and thematic preoccupations. Warlock's Play is an indispensable resource for anyone drawn to the allure of the supernatural and the macabre. It presents readers with the unique opportunity to explore a myriad of voices, styles, and themes, all unified by their exploration of the mysterious and the terrifying. This collection is not only an educational journey through the history of supernatural literature but also a celebration of the genres capacity to explore the darker aspects of human nature, society, and the universe. It invites readers to delve into the depths of fear and fascination, promising a richly rewarding experience for both the aficionado and the curious newcomer to the genre. Through its sweeping range and depth, Warlock's Play fosters a dialogue between the works of different authors, encouraging a deeper appreciation for the complexity and diversity of horror and supernatural literature.
THE FINAL ADVENTURE IN THE PHENOMENAL SERIES After an incredible 35-year run, the story of Rod Gallowglass - the Warlock in Spite of Himself - comes to its fantastic finale in the weird and wonderful world of Gramarye, simultaneously wrapping up the Warlock, Warlock’s Heirs, and Rogue Wizard series. When Gwendolyn - the witch-wife of Rod Gallowglass, the Lord High Warlock of Gramarye - suddenly dies, she leaves behind a husband dangerously unhinged by grief and a land without a Protector. So it's the worst time for the Gallowglass’s ancient enemies - Durer and the Mocker - to return for one last bid to overthrow the monarchs of Gramarye and seize power. Stirring up a peasant revolt, manipulating politics to trigger a civil war between the Crown and the Lords, all while orchestrating a monster invasion and attempting to trying to turn the Gallowglass children against each other, Gramarye may face its greatest challenge yet.
THOU SHALT NOT SUFFER A WITCH - OR WARLOCK - TO LIVE! Beyond science and sorcery, time and space, the enemies of peace once again come to the planet Gramarye. Their mission: to tempt the clergy with visions of power, and lead them to war against the throne and establish a theocracy. Only warlock Rod Gallowglass can stop it - or burn at the stake for trying...
AT LAST, THE UNTOLD ADVENTURES OF THE WARLOCK'S FAITHFUL CYBERNETIC STEED! Fess, Rod Gallowglass's faithful cybernetic stallion, has had a long life and many grand adventures. But what about the masters he served before Rod Gallowglass? What about the young, spoiled joyrider? Or the revolutionary hero? Or the crew of a pirate ship? Over the hundreds of years its been operating, the epileptic robot has served masters selfless and selfish, sensible and senseless, from frontiersmen to fugitives, prospectors to patriarchs. Now the Gallowglass children are about to hear the truth... straight from the horse's mouth!