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This book constitutes the thoroughly refereed proceedings of the 10th International Conference on Visual Information Systems, VISUAL 2008, held in Salerno, Italy, September 11-12, 2008. The 35 papers presented in this volume, together with 3 keynote speeches, were carefully reviewed and selected from 58 submissions. The topics covered are information and data visualization; advances techniques for visual information management; mobile visual information systems; image and video indexing and retrieval; applications of visual information systems; and industrial experiences.
Digital libraries (DLs) have evolved since their launch in 1991 into an important type of information system, with widespread application. This volume advances that trend further by describing new research and development in the DL field that builds upon the 5S (Societies, Scenarios, Spaces, Structures, Streams) framework, which is discussed in three other DL volumes in this series.While the 5S framework may be used to describe many types of information systems, and is likely to have even broader utility and appeal, we focus here on digital libraries. Drawing upon six (Akbar, Kozievitch, Leidig, Li, Murthy, Park) completed and two (Chen, Fouh) in-process dissertations, as well as the efforts of collaborating researchers, and scores of related publications, presentations, tutorials, and reports, this book demonstrates the applicability of 5S in five digital library application areas, that also have importance in the context of the WWW, Web 2.0, and innovative information systems. By integrating surveys of the state-of-the-art, newresearch, connections with formalization, case studies, and exercises/projects, this book can serve as a textbook for those interested in computing, information, and/or library science. Chapter 1 focuses on images, explaining how they connect with information retrieval, in the context of CBIR systems. Chapter 2 gives two case studies of DLs used in education, which is one of the most common applications of digital libraries. Chapter 3 covers social networks, which are at the heart of work onWeb 2.0, explaining the construction and use of deduced graphs, that can enhance retrieval and recommendation. Chapter 4 demonstrates the value of DLs in eScience, focusing, in particular, on cyber-infrastructure for simulation. Chapter 5 surveys geospatial information in DLs, with a case study on geocoding. Given this rich content, we trust that any interested in digital libraries, or in related systems, will find this volume to be motivating, intellectually satisfying, and useful. We hope it will help move digital libraries forward into a science as well as a practice. We hope it will help build community that will address the needs of the next generation of DLs.
Presently, in our world, visual information dominates. The turn of the millenium marks the age of visual information systems. Enabled by picture sensors of all kinds turning digital, visual information will not only enhance the value of existing information, it will also open up a new horizon of previously untapped information sources. There is a huge demand for visual information access from the consumer. As well, the handling of visual information is boosted by the rapid increase of hardware and Internet capabilities. Advanced technology for visual information systems is more urgently needed than ever before: not only new computational methods to retrieve, index, compress and uncover pictorial information, but also new metaphors to organize user interfaces. Also, new ideas and algorithms are needed which allow access to very large databases of digital pictures and videos. Finally we should not forget new systems with visual interfaces integrating the above components into new types of image, video or multimedia databases and hyperdocuments. All of these technologies will enable the construction of systems that are radically different from conventional information systems. Many novel issues will need to be addressed: query formulation for pictorial information, consistency management thereof, indexing and assessing the quality of these systems. Historically, the expression Visual Information Systems can be understood either as a system for image information or as visual system for any kind information.
Deep Learning for Multimedia Processing Applications is a comprehensive guide that explores the revolutionary impact of deep learning techniques in the field of multimedia processing. Written for a wide range of readers, from students to professionals, this book offers a concise and accessible overview of the application of deep learning in various multimedia domains, including image processing, video analysis, audio recognition, and natural language processing. Divided into two volumes, Volume Two delves into advanced topics such as convolutional neural networks (CNNs), recurrent neural networks (RNNs), and generative adversarial networks (GANs), explaining their unique capabilities in multimedia tasks. Readers will discover how deep learning techniques enable accurate and efficient image recognition, object detection, semantic segmentation, and image synthesis. The book also covers video analysis techniques, including action recognition, video captioning, and video generation, highlighting the role of deep learning in extracting meaningful information from videos. Furthermore, the book explores audio processing tasks such as speech recognition, music classification, and sound event detection using deep learning models. It demonstrates how deep learning algorithms can effectively process audio data, opening up new possibilities in multimedia applications. Lastly, the book explores the integration of deep learning with natural language processing techniques, enabling systems to understand, generate, and interpret textual information in multimedia contexts. Throughout the book, practical examples, code snippets, and real-world case studies are provided to help readers gain hands-on experience in implementing deep learning solutions for multimedia processing. Deep Learning for Multimedia Processing Applications is an essential resource for anyone interested in harnessing the power of deep learning to unlock the vast potential of multimedia data.
The book presents a collection of practical applications of image processing and analysis. Different vision systems are more often used among others in the automotive industry, pharmacy, military and police equipment, automated production and measurement systems. In each of these fields of technology, digital image processing and analysis module is a critical part of the process of building this type of system. The majority of books in the market deal with theoretical issues. However, this unique publication specially highlights industrial applications, especially industrial measurement applications. Along with its wide spectrum of image processing and analysis applications, this book is an interesting reference for both students and professionals.
With surveillance cameras installed everywhere and continuously streaming thousands of hours of video, how can that huge amount of data be analyzed or even be useful? Is it possible to search those countless hours of videos for subjects or events of interest? Shouldn’t the presence of a car stopped at a railroad crossing trigger an alarm system to prevent a potential accident? In the chapters selected for this book, experts in video surveillance provide answers to these questions and other interesting problems, skillfully blending research experience with practical real life applications. Academic researchers will find a reliable compilation of relevant literature in addition to pointers to current advances in the field. Industry practitioners will find useful hints about state-of-the-art applications. The book also provides directions for open problems where further advances can be pursued.
Today, multimedia applications on the Internet are still in their infancy. They include personalized communications, such as Internet telephone and videophone, and interactive applications, such as video-on-demand, videoconferencing, distance learning, collaborative work, digital libraries, radio and television broadcasting, and others. Handbook of Internet and Multimedia Systems and Applications, a companion to the author's Handbook of Multimedia Computing probes the development of systems supporting Internet and multimedia applications. Part one introduces basic multimedia and Internet concepts, user interfaces, standards, authoring techniques and tools, and video browsing and retrieval techniques. Part two covers multimedia and communications systems, including distributed multimedia systems, visual information systems, multimedia messaging and news systems, conference systems, and many others. Part three presents contemporary Internet and multimedia applications including multimedia education, interactive movies, multimedia document systems, multimedia broadcasting over the Internet, and mobile multimedia.
The Third International Conference on E-commerce and Web Technology (EC-Web 2002) was held in conjunction with the DEXA 02 in Aix-en-Provence, France. This conference, first held in Greenwich, United Kingdom in 2000, is now in its third year and is very well established. As in the two previous years, it served as a forum bringing together researchers from academia and commercial developers from industry to discuss the current state of the art in E-commerce and web technology. Inspirations and new ideas emerged from intensive discussions during formal sessions and social events. Keynote addresses, research presentations, and discussions during the conference helped to further develop the exchange of ideas among the researchers, developers, and practitioners who attended. The conference attracted more than 100 submissions and each paper was reviewed by at least three program committee members. The program committee selected 40 papers for presentation and publication, a task which was not easy due to the high quality of the submitted papers. We would like to express our thanks to our colleagues who helped to put together the technical program: the program committee members and external reviewers for their timely and rigorous reviews of the papers, and the organizing committee for their help in the administrative work and support. We owe special thanks to Gabriela Wagner and Maria Schweikert for always being available when their helping hand was needed.
The refereed proceedings of the Second International Conference on Image and Video Retrieval, CIVR 2003, held in Urbana-Champaign, IL, USA in July 2003. The 46 revised full papers presented together with an introduction and 2 invited papers were carefully reviewed and selected from 110 submissions. The papers are organized in topical sections on image retrieval, indexing strategies and structures, feature based retrieval, semantic and learning, video retrieval, user studies, applications, video summarization and analysis, and performance.