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The 11th edition of Research Methodology in Strategy and Management focuses on understanding cutting edge methodological approaches to the study of organizations, managers, and strategy. To this end, the chapters are intended to give readers a sense of new approaches as well as retrospective accounts by Kathy Eisenhardt and Denny Gioia.
Fundamentals of Wearable Computers and Augmented Reality presents a broad coverage of the technologies and interface design issues associated with wearable computers and augmented reality displays both rapidly developing fields in computer science, engineering, and human interface design. This book presents concepts related to the use and underlying technologies of augmented reality and wearable computer systems. There are many application areas for this technology, such as medicine, manufacturing, training, and recreation. Wearable computers will allow a much closer association of information with the user than is possible with traditional desktop computers. This book addresses an important aspect of wearable computers and augmented reality, either from the conceptual or from an application framework. Given the wide coverage of topics on issues related to the display of computer-generated images in the environment, this book can be used as a text for computer science, computer engineering, and interface design courses.
This book explains the theory and application of evolutionary computer vision, a new paradigm where challenging vision problems can be approached using the techniques of evolutionary computing. This methodology achieves excellent results for defining fitness functions and representations for problems by merging evolutionary computation with mathematical optimization to produce automatic creation of emerging visual behaviors. In the first part of the book the author surveys the literature in concise form, defines the relevant terminology, and offers historical and philosophical motivations for the key research problems in the field. For researchers from the computer vision community, he offers a simple introduction to the evolutionary computing paradigm. The second part of the book focuses on implementing evolutionary algorithms that solve given problems using working programs in the major fields of low-, intermediate- and high-level computer vision. This book will be of value to researchers, engineers, and students in the fields of computer vision, evolutionary computing, robotics, biologically inspired mechatronics, electronics engineering, control, and artificial intelligence.
In continuation of the FRINGE Workshop Series this Proceeding contains all contributions presented at the 7. International Workshop on Advanced Optical Imaging and Metrology. The FRINGE Workshop Series is dedicated to the presentation, discussion and dissemination of recent results in Optical Imaging and Metrology. Topics of particular interest for the 7. Workshop are: - New methods and tools for the generation, acquisition, processing, and evaluation of data in Optical Imaging and Metrology (digital wavefront engineering, computational imaging, model-based reconstruction, compressed sensing, inverse problems solution) - Application-driven technologies in Optical Imaging and Metrology (high-resolution, adaptive, active, robust, reliable, flexible, in-line, real-time) - High-dynamic range solutions in Optical Imaging and Metrology (from macro to nano) - Hybrid technologies in Optical Imaging and Metrology (hybrid optics, sensor and data fusion, model-based solutions, multimodality) - New optical sensors, imaging and measurement systems (integrated, miniaturized, in-line, real-time, traceable, remote) Special emphasis is put on new strategies, taking into account the active combination of physical modeling, computer aided simulation and experimental data acquisition. In particular attention is directed towards new approaches for the extension of existing resolution limits that open the gates to wide-scale metrology, ranging from macro to nano, by considering dynamic changes and using advanced optical imaging and sensor systems.
Of interest to developers of virtual reality applications and others interested in potential uses for virtual reality, this book presents a selection of useful VR applications and gives readers guidance on how VR might be applied.
This is the second edition of the established guide to close-range photogrammetry which uses accurate imaging techniques to analyse the three-dimensional shape of a wide range of manufactured and natural objects. After more than 20 years of use, close-range photogrammetry, now for the most part entirely digital, has become an accepted, powerful and readily available technique for engineers, scientists and others who wish to utilise images to make accurate 3D measurements of complex objects. Here they will find the photogrammetric fundamentals, details of system hardware and software, and broad range of real-world applications in order to achieve this. Following the introduction, the book provides fundamental mathematics covering subjects such as image orientation, digital imaging processing and 3D reconstruction methods, as well as a discussion of imaging technology, including targeting and illumination, and its implementation in hardware and software. It concludes with an overview of photogrammetric solutions for typical applications in engineering, manufacturing, medical science, architecture, archaeology and other fields.
"This book is a comprehensive and in-depth reference to the most recent developments in the field covering theoretical developments, techniques, technologies, among others"--Provided by publisher.