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The refereed proceedings of the 9th International Conference on User Modeling, UM 2003, held in Johnstown, PA, USA in June 2003. The 20 revised full papers and 28 revised poster papers presented together with 12 abstracts were carefully reviewed and selected from 106 submissions. The papers are organized in topical sections on adaptive hypermedia, adaptive Web, natural language and dialogue, plan recognition, evaluation, emerging issues of user modeling, group modeling and cooperation, applications, student modeling, learning environments - natural language and paedagogy, and mobile and ubiquitous computing.
The 33 revised full papers and 30 poster summaries presented together with papers of 12 selected doctoral consortium articles and the abstracts of 3 invited lectures were carefully reviewed and selected from 160 submissions. The book offers topical sections on adaptive hypermedia, affective computing, data mining for personalization and cross-recommendation, ITS and adaptive advice, modeling and recognizing human activity, multimodality and ubiquitous computing, recommender systems, student modeling, user modeling and interactive systems, and Web site navigation support.
In der Vergangenheit war die Mensch-Computer-Interaktion (Human-Computer Interaction) das Privileg einiger weniger. Heute ist Computertechnologie weit verbreitet, allgegenwärtig und global. Arbeiten und Lernen erfolgen über den Computer. Private und kommerzielle Systeme arbeiten computergestützt. Das Gesundheitswesen wird neu erfunden. Navigation erfolgt interaktiv. Unterhaltung kommt aus dem Computer. Als Antwort auf immer leistungsfähigere Systeme sind im Bereich der Mensch-Computer-Interaktion immer ausgeklügeltere Theorien und Methodiken entstanden. The Wiley Handbook of Human-Computer Interaction bietet einen Überblick über all diese Entwicklungen und untersucht die vielen verschiedenen Aspekte der Mensch-Computer-Interaktion und hat den Wert menschlicher Erfahrungen, die über Technologie stehen, ganzheitlich im Blick.
This book constitutes the proceedings of the First International Conference on User Modeling, Adaptation, and Personalization, held in Trento, Italy, on June 22-26, 2009. This annual conference was merged from the biennial conference series User Modeling, UM, and the conference on Adaptive Hypermedia and Adaptive Web-Based Systems, AH. The 53 papers presented together with 3 invited talks were carefully reviewed and selected from 125 submissions. The tutorials and workshops were organized in topical sections on constraint-based tutoring systems; new paradigms for adaptive interaction; adaption and personalization for Web 2.0; lifelong user modelling; personalization in mobile and pervasive computing; ubiquitous user modeling; user-centred design and evaluation of adaptive systems.
This book constitutes the proceedings of the Second International Conference on User Modeling, Adaptation, and Personalization, held on Big Island, HI, USA, in June 2010. This annual conference was merged from the biennial conference series User Modeling, UM, and the conference on Adaptive Hypermedia and Adaptive Web-Based Systems, AH. The 26 long papers and 6 short papers presented together with 7 doctoral consortium papers, 2 invited talks, and 4 industry panel papers were carefully reviewed and selected from 161 submissions. The tutorials and workshops were organized in topical sections on intelligent techniques for web personalization and recommender systems; pervasive user modeling and personalization; user models for motivational systems; adaptive collaboration support; architectures and building blocks of web-based user adaptive systems; adaptation and personalization in e-b/learning using pedagogic conversational agents; and user modeling and adaptation for daily routines.
User models have recently attracted much research interest in the field of artificial intelligence dialog systems. It has become evident that flexible user-oriented dialog behavior of such systems can be achieved only if the system has access to a model of the user containing assumptions about his/her background knowledge as well as his/her goals and plans in consulting the system. Research in the field of user models investigates how such assumptions can be automatically created, represented and exploited by the system in the course of an "on-line" interaction with the user. The communication medium in this interaction need not necessarily be a natural language, such as English or German. Formal interaction languages are also permit ted. The emphasis is placed on systems with natural language input and output, however. A dozen major and several more minor user modeling systems have been de signed and implemented in the last decade, mostly in the context of natural-language dialog systems. The goal of UM86, the first international workshop on user model ing, was to bring together the researchers working on these projects so that results could be discussed and analyzed, and hopefully general insights be found, that could prove useful for future research. The meeting took place in Maria Laach, a small village some 40 miles south of Bonn, West Germany. 25 prominent researchers were invited to participate.
Software systems that adapt their services to characteristics of individual users have already proven to be more effective and/or usable than non-adaptive systems. User-adaptive systems rely on user modeling systems for exhibiting personalized behavior. Quite a few user modeling systems have been developed during the past fifteen years. The decisions as to what useful services/functionalities of these systems are were mostly based on intuition and/or experience gained from studying the literature of a few user-adaptive applications. Results from neighboring disciplines and commercial developments have been largely ignored. Empirical evaluations of the practical applicability of user modeling systems were hardly ever carried out. This book is different: the author takes an interdisciplinary and application-oriented approach, defines meaningful requirements on user modeling servers, gives an overview of existing systems, pinpoints their deficiencies, develops a very novel architecture for user modeling servers, implements it, and tests its utility both within an application project and in empirically founded performance experiments. His excellent synthesis of scientific and industrial concerns (which rests on research in data bases, distributed systems, human-computer interaction, user modeling, statistics, and e-commerce) and his very convincing solutions make this book a worthwhile reading both for researchers and for industrial practitioners.
This state-of-the-art survey provides a systematic overview of the ideas and techniques of the adaptive Web and serves as a central source of information for researchers, practitioners, and students. The volume constitutes a comprehensive and carefully planned collection of chapters that map out the most important areas of the adaptive Web, each solicited from the experts and leaders in the field.
This book constitutes selected papers from the lectures given at the workshops held in conjunction with the User Modeling, Adaptation and Personalization Conference, UMAP 2011, Girona, Spain, in July 2011. The 40 papers presented were carefully reviewed and selected for inclusion in this book. For each workshop there is an overview paper summarizing the workshop themes, the accepted contributions and the future research trends. In addition the volume presents a selection of the best poster papers of UMAP 2011. The workshops included are: AST, adaptive support for team collaboration; AUM, augmenting user models with real worlds experiences to enhance personalization and adaptation; DEMRA, decision making and recommendation acceptance issues in recommender systems; PALE, personalization approaches in learning environments; SASWeb, semantic adaptive social web; TRUM, trust, reputation and user modeling; UMADR, user modeling and adaptation for daily routines: providing assistance to people with special and specific needs; UMMS, user models for motivational systems: the affective and the rational routes to persuasion.
Our increasingly smart environments will sense, track and model users and provide them with personalized services. We can already embed computers in everyday objects such as shirt buttons and pencils; objects of all sizes, from wristwatches to billboards, will soon incorporate high-quality flexible displays; we have improved access to wireless Internet communication; and we are now transitioning from traditional linear to targeted interactive media. The convergence of these factors -- miniaturization, display technologies, wireless communication, and interactive media -- will allow us to leave our desktop computers and move to a radical computing paradigm, the ubiquitous display environment, where media and visual content will support a rich variety of display devices that enable users to interact with information artifacts in a seamless manner. This is one of the most exciting and important areas of technology development and this book addresses the challenge within the context of an educational and cultural experience. This is inherently a multidisciplinary field and the contributions span the related research aspects, including system architecture and communications issues, and intelligent user interface aspects such as aesthetics and privacy. On the scientific side, the authors integrate artificial intelligence, user modeling, temporal and spatial reasoning, intelligent user interfaces, and user-centric design methodologies in their work, while on the technological side they integrate mobile and wireless networking infrastructures, interfaces, group displays, and context-driven adaptive presentations. This book is of value to researchers and practitioners working on all aspects of ubiquitous display environments, and we hope it leads to innovations in human education, cultural heritage appreciation, and scientific development.