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The economic and political situation of cities has shifted in recent years in light of rapid growth amidst infrastructure decline, the suburbanization of poverty and inner city revitalization. At the same time, the way that data are used to understand urban systems has changed dramatically. Urban Analytics offers a field-defining look at the challenges and opportunities of using new and emerging data to study contemporary and future cities through methods including GIS, Remote Sensing, Big Data and Geodemographics. Written in an accessible style and packed with illustrations and interviews from key urban analysts, this is a groundbreaking new textbook for students of urban planning, urban design, geography, and the information sciences.
Smart cities leverage technologies, in particular digital, to generate a vast amount of real-time data to inform policy- and decision-making for an efficient and effective public service delivery. Their success largely depends on the availability and effective use of data.
For years, pundits have trumpeted the earthshattering changes that big data and smart networks will soon bring to our cities. But what if cities have long been built for intelligence, maybe for millennia? In Code and Clay, Data and Dirt Shannon Mattern advances the provocative argument that our urban spaces have been “smart” and mediated for thousands of years. Offering powerful new ways of thinking about our cities, Code and Clay, Data and Dirt goes far beyond the standard historical concepts of origins, development, revolutions, and the accomplishments of an elite few. Mattern shows that in their architecture, laws, street layouts, and civic knowledge—and through technologies including the telephone, telegraph, radio, printing, writing, and even the human voice—cities have long negotiated a rich exchange between analog and digital, code and clay, data and dirt, ether and ore. Mattern’s vivid prose takes readers through a historically and geographically broad range of stories, scenes, and locations, synthesizing a new narrative for our urban spaces. Taking media archaeology to the city’s streets, Code and Clay, Data and Dirt reveals new ways to write our urban, media, and cultural histories.
Presents a modern and interdisciplinary perspective on cities that combines new data with tools from statistical physics and urban economics.
The Urban Data Management Society has organised international symposia at various locations throughout Europe since 1971, and UDMS 2013 marks its second visit to London. From its outset, UDMS has highlighted changes and trends in urban data and urban data management. However, the rate of emergence of new data and new technologies has never been as rapid as it is now. Trends including smart cities, smart phones, social media, 3D modelling, volunteered geographic information, building information modelling and the internet of things all generate information about the urban environment and the people who live there. Additionally the volume of data generated in part through such techniques has in turn resulted in research into ‘big data’ – how best to handle the data, analyse it, visualise it in different contexts. Thus the challenges and opportunities facing those working with these new types of urban data are manifold. Given this, the general theme for UDMS 2013 was "Recent and Emerging Trends in the Management of New Urban Data." This book contains 20 papers selected from the long papers that were submitted for UDMS 2013. Each paper was reviewed by three independent academic reviewers from around the world, both for academic quality and for clarity in communication. The book is intended to be suitable for different readers – from city planners and architects to academics, students and policy makers and those involved in urban planning.
Spatial technologies like GIS, CAD, and spatial DBMS have proved their applicability and usability in almost every sector of urban development. Urban Planning Systems, Public Participation Systems, and others have been continuously developed and improved contributing to better decision making, communicating ideas between different actors as well as
A bold reassessment of "smart cities" that reveals what is lost when we conceive of our urban spaces as computers Computational models of urbanism—smart cities that use data-driven planning and algorithmic administration—promise to deliver new urban efficiencies and conveniences. Yet these models limit our understanding of what we can know about a city. A City Is Not a Computer reveals how cities encompass myriad forms of local and indigenous intelligences and knowledge institutions, arguing that these resources are a vital supplement and corrective to increasingly prevalent algorithmic models. Shannon Mattern begins by examining the ethical and ontological implications of urban technologies and computational models, discussing how they shape and in many cases profoundly limit our engagement with cities. She looks at the methods and underlying assumptions of data-driven urbanism, and demonstrates how the "city-as-computer" metaphor, which undergirds much of today's urban policy and design, reduces place-based knowledge to information processing. Mattern then imagines how we might sustain institutions and infrastructures that constitute more diverse, open, inclusive urban forms. She shows how the public library functions as a steward of urban intelligence, and describes the scales of upkeep needed to sustain a city's many moving parts, from spinning hard drives to bridge repairs. Incorporating insights from urban studies, data science, and media and information studies, A City Is Not a Computer offers a visionary new approach to urban planning and design.