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A 368-page beautifully crafted, hardbound book containing a mysterious and exciting world to explore, gorgeous artwork, and a unique game system emphasizing teamwork and storytelling. The Unity RPG Core Rulebook will contain everything you need to play. Full roleplaying rules for character creation, adventuring, and combat. Full setting guide that explores the world of Unity and its rich history. 4 Factions complete with cultural write-ups and short stories. 9 Classes and hundreds of power combinations to master. Mysterious and perilous locations to explore. Deadly foes to fight. Powerful treasures to acquire. A Game Masters Guide.
The edge between superhero and villain has never been sharper. In the Valiant Universe RPG, players will immerse themselves in a dark and gritty world where every mission and every battle has deadly consequences. Whether playing X-O Manowar, Bloodshot, Shadowman or even the all-powerful Toyo Haradaor any of dozens of charactersValiant's most fearless heroes will unite for the first time in a roleplaying game, allowing you to join their stories and create new ones! Whether you're a longtime fan or brand new to the Valiant Universe, this is the only source you'll need to bring Valiant's leading characters to life in a fantastic superheroes setting!
In Dragon Age, a pen & paper roleplaying game of dark fantasy adventure, you and your friends take on the personas of warriors, mages, and rogues in the world of Thedas and try to make your names by overcoming sinister foes and deadly challenges. Based on the video game franchise, this Core Rulebook includes the full rules for the Dragon Age RPG under one cover for the first time, including the Adventure Game Engine.
The Fantasy AGE Basic Rulebook is your entry point to tabletop roleplaying. Now you can be the hero in your own sword and sorcery adventures! This is the game played on Wil Wheaton's new tabletop RPG show, Titansgrave: The Ashes of Valkana. The Adventure Game Engine (AGE) rules are easy to learn, and feature an innovative stunt system that keeps the action tense and exciting. This Basic Rulebook includes full 20 level advancement for all three classes, a new magic system, advice for players and GMs, and an introductory adventure so you can get started right away. You can use Fantasy AGE to run adventures in the campaign setting of your choice or a world of your own creation. A new AGE is upon us!
The Unity Rulebook represents what we expect will become the definitive version of a game that has gone through several updates over more than two decades. In that time, players around the world have grown to love Starmada for its shallow learning curve, depth of experience, and ease of play, even as they differ over which release represents the One True Vision.The goal of this edition, designated PROJECT UNITY, was to draw from the best parts of each incarnation of the game, from the Compendium and Starmada X, through the Admiralty Edition and 2012's Nova Rulebook, and unify those concepts in a way that allows experienced starship captains to continue enjoying the game they love while drawing new players into the fold.Long-time players will be thrilled to learn there is no need to convert existing starship designs to this new edition: comprehensive rules are included which allow players to use both Admiralty and Nova ship display sheets with a minimum of modification.With the release of the Unity Rulebook, we hope to revitalize the game and introduce the thrills of tabletop battles in deep space to a whole new generation. The Universal Game of Starship Combat is back, and better than ever!
Fallen icons, apocalyptic fire giants, and a purple dragon who throws the best parties: welcome to 13th Age Bestiary 2!
Starmada: Full Thrust is a supplement for the Universal Game of Starship Combat providing background and ship designs for four separate factions, each taken from Ground Zero Games' excellent line of Full Thrust miniatures. Over 75 individual ship classes are covered, from tiny corvettes to massive superdreadnoughts! This book includes all of the optional rules, weapons, and systems needed to replicate space combat in the Full Thrust universe. In addition, players may choose from two alternate movement systems to create the type of game they want to play. Finally, simplified construction rules are provided which will allow you to build your own starships to face off against those already in the book. Best of all, the ship designs within these pages are fully compatible with-and balanced against-ships from other Starmada settings without any further modification or adjustment.
For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history. Nothing lasts forever. From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough! The forces of darkness must pay their due. The time of retribution is at hand. Travel to the Fertile Crescent -- the Middle East and Egypt -- to discover what beasts lurk even under the desert sun.