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BONUS: This edition contains an excerpt from Stacia Kane's City of Ghosts. ENEMIES DON’T NEED TO BE ALIVE TO BE DEADLY. For Chess Putnam, finding herself near-fatally poisoned by a con psychic and then stopping a murderous ghost is just another day on the job. As an agent of the Church of Real Truth, Chess must expose those looking to profit from the world’s unpleasant little poltergeist problem—humans filing false claims of hauntings—all while staving off any undead who really are looking for a kill. But Chess has been extra busy these days, coping with a new “celebrity” assignment while trying on her own time to help some desperate prostitutes. Someone’s taking out the hookers of Downside in the most gruesome way, and Chess is sure the rumors that it’s the work of a ghost are way off base. But proving herself right means walking in the path of a maniac, not to mention standing between the two men in her life just as they—along with their ruthless employers—are moving closer to a catastrophic showdown. Someone is dealing in murder, sex, and the supernatural, and once again Chess finds herself right in the crossfire.
Chess is a fiercely independent witch and talented Debunker - working for the Church of Real Truth to exorcise ghosts and expose human liars. But she has a dark little secret that is causing her a lot of problems - a drug addiction. Life is getting too complicated and Chess must break the rules to keep her head above water.
A DEADLY HIGH Magic-wielding Churchwitch and secret addict Chess Putnam knows better than anyone just how high a price people are willing to pay for a chemical rush. But when someone with money to burn and a penchant for black magic starts tampering with Downside’s drug supply, Chess realizes that the unlucky customers are paying with their souls—and taking the innocent with them, as the magic-infused speed compels them to kill in the most gruesome ways possible. As if the streets weren’t scary enough, the looming war between the two men in her life explodes, taking even more casualties and putting Chess squarely in the middle. Downside could become a literal ghost town if Chess doesn’t find a way to stop both the war and the dark wave of death-magic, and the only way to do that is to use both her addiction and her power to enter the spell and chase the magic all the way back to its malevolent source. Too bad that doing so will probably kill Chess—if the war doesn’t first destroy the man who’s become her reason for living.
In June of 1979, Peter Levenda flew to Chile—then under martial law—to investigate claims that a mysterious colony and torture center in the Andes Mountains held a key to the relationship between Nazi ideology and its post-war survival on the one hand, and occult ideas and practices on the other. He was detained there briefly and released with a warning: “You are not welcome in this country.” The people who warned him were not Chileans but Germans, not government officials but agents of the assassination network Operation Condor. They were also Nazis, providing a sanctuary for men like Josef Mengele, Hans-Ulrich Rudel, and Otto Skorzeny. In other words: ODESSA. Published in 1995, Unholy Alliance was the first book in English on the subject of Nazi occultism to be based on the captured Nazi archives themselves, as well as on the author’s personal investigations and interviews, often conducted under dangerous conditions. The book attracted the attention of historians and journalists the world over and has been translated into six languages. A later edition boasts the famous foreword by Norman Mailer. How did occultism come to play such an important role in the development of Nazi political ideology? What influence did such German and Austrian occult leaders as Lanz von Liebenfels and Guido von List have over the fledgling Nazi party? What was the Thule Gesellschaft, and who was its creator, Baron von Sebottendorf? Did the Nazi high command really believe in occultism? In astrology? In magic and reincarnation? This is a new and expanded edition of the original text, with much additional information on the rise of extremist groups in Europe, Latin America, Asia, and the United States and the esoteric beliefs that are at their foundations. It is the first book in a trilogy that includes Ratline and The Hitler Legacy. This is where it all began.
READING, WRITING, AND RAISING THE DEAD When Chess Putnam is ordered by an infamous crime boss—who also happens to be her drug dealer—to use her powers as a witch to solve a grisly murder involving dark magic, she knows she must rise to the challenge. Adding to the intensity: Chess’s boyfriend, Terrible, doesn’t trust her, and Lex, the son of a rival crime lord, is trying to reignite the sparks between him and Chess. Plus there’s the little matter of Chess’s real job as a ghost hunter for the Church of Real Truth, investigating reports of a haunting at a school in the heart of Downside. Someone seems to be taking a crash course in summoning the dead—and if Chess doesn’t watch her back, she may soon be joining their ranks. As Chess is drawn into a shadowy world of twisted secrets and dark violence, it soon becomes clear that she’s not going to emerge from its depths without making the ultimate sacrifice.
The Enshrouded Lands ' an earth-like world where magic bubbles away beneath the surface, beyond the ken of the common folk ' may take so many forms that they really are a thousand worlds in one. This is the second rulebook for the Omnifray RPG. It continues on from the Basic Handbook, delving deeper into the mysterious fabric of the Enshrouded Lands, with detailed information on possible backgrounds for player characters and masses of material on an array of secretive cults. It presents the standard advanced rules for fantasy Omnifray in full. The complete Omnifray system awaits you. This book gives your PCs greater access to feats of physical energy and concentration as well as full access to feats of elder magic, unholy magic, holy magic, mystical power and destiny, downtime feats such as divination and herbalism and feats of combined physical energy and concentration. You must be familiar with the Basic Handbook to use this book. Omnifray is intended for a mature audience.
Enter a world of danger, ghosts and magic in the fantastic Downside Ghosts series. With characters as compelling as 50 Shades of Grey, Downside Ghosts will not disappoint.
The realm of Thay is more war-torn than ever—but its surviving citizens are game for one final battle against the evil necromancer Szass Tam The formerly green fields of Thay lie in war-torn ruins and the realm’s formerly living populace is undead. With the mageocracy in exile, masters of no more than their beaten army, they watch from distant shores as Thay continues to descend into chaos. Meanwhile, the brilliant necromancer-turned-King of Thay—the mastermind behind the civil war that drove the ruling council into exile—appears to have gone insane. But rumor soon spreads of a reason behind his erratic behavior: a great magical ritual. As Szass Tam moves forward with his villainous plot, the survivors of the realm must band together to prevent him from destroying not just Thay but the entire world.
In this study, which is first of all a folk-lore study, we pursue principally an anthropo-psychological method of interpreting the Celtic belief in fairies, though we do not hesitate now and then to call in the aid of philology; and we make good use of the evidence offered by mythologies, religions, metaphysics, and physical sciences.
CELTIC MYTHOLOGY (Illustrated Edition) is a seminal collection that explores the rich tapestry of Celtic myths, legends, and folklore. Curated by notable scholars J. A. MacCulloch, T. W. Rolleston, and W. Y. Evans-Wentz, this anthology spans a diverse range of literary styles, from vividly narrated mythical stories to scholarly interpretations and analyses of Celtic lore. The collection stands out for its depth of exploration into the cultural, spiritual, and historical significance of Celtic mythology, showcasing the profound impact these stories have had on literary and cultural expressions across the world. Emphasizing tales of gods, heroes, and ancient rites, the volume invites readers into the mystical world of the Celts, enriched by insightful commentary and exquisite illustrations. The contributing authors, J. A. MacCulloch, T. W. Rolleston, and W. Y. Evans-Wentz, bring a wealth of knowledge and expertise, drawing from their respective backgrounds in history, literature, and anthropology to illuminate the Celtic spirit. Their collective work underscores the significance of Celtic mythology in the broader context of world mythology, highlighting its role in understanding ancient civilizations and their universal quest for meaning. Positioned at the intersection of literary scholarship and cultural anthropology, this anthology represents a converging of authoritative voices whose contributions elucidate the multifaceted nature of Celtic mythology. The editors discerning selections and commentaries not only celebrate the richness of Celtic lore but also underscore the relevance of these ancient narratives in contemporary discussions about cultural heritage, identity, and the interconnectedness of human experiences. CELTIC MYTHOLOGY (Illustrated Edition) is an indispensable volume for scholars, students, and enthusiasts of mythology, offering a unique lens through which to explore the complex weave of Celtic tradition and its enduring relevance. This collection serves as a gateway to a world where myth and history intersect, inviting readers on a captivating journey through the enchanted landscapes of Celtic imagination. Its educational value, coupled with the allure of its narratives and scholarly insights, makes this anthology a priceless addition to any collection, fostering a deeper appreciation for the art of storytelling and the power of myth.