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Umerica UnnaturalA Gonzo Post-Apocalyptic Campaign SourcebookAre the twisted wilds and wastes of Umerica not weird enough for you?This tome has everything you need to spice up your gonzo post apocalyptic campaign! * A complete psionic system with seven disciplines of mental mayhem to massacre mutant monsters with.* 18 new Wizard and Cleric spells, levels 1-5, capable of wrecking the most carefully planned out plots and perilous encounters.* Five new character classes: Wasteland Psion, Psi Mutant, Psylatan, Beastkin, and Shifter.* The Cache of Astonishing Salvage containing wasteland treasures ranging from favorite forgotten foodstuffs to new Graytech, plus the ever popular alien raygun generator tables. No Umerica campaign is truly complete without the weirdness contained within these pages!This product is compatible with the Dungeon Crawl Classics Role Playing Game
A Gonzo Post-Apocalyptic Campaign SourcebookJoin us as we explore the glowing highways and byways of Umerica and those that ride upon them. Within these irradiated pages you will find: > Over a baker's dozen of new Interesting Places to Die for you to inflict upon your players.> The amusing Roadside Attraction Generator, useful for creating truly terrifying tourist traps.> The helpful Random Roadtrip Encounters table, just in case you're not sure exactly what is over the next hill.> Wild weather rules for brewing up an Umerican style storm to make your PC's lives interesting.> A treatise on the most infamous gangs of the wastelands.> The Random Gang Generator, for all of your on-the-fly raider ambush needs.> Three new character classes: Holy Roller, Hunter, and Road Hawg.> A slew of new Mighty Deeds dedicated to modern weapons and vehicular mayhem.> A whole section dedicated to new vehicle types and traits.> And last but not least, Race for Death - a road rally adventure to die for. This product is compatible with the Dungeon Crawl Classics Role Playing Game
DCC Rules for Psionics powers and those that use them Within this tome you will find... The Psion - A PC class that harnesses the power of the mind to crush their enemies. A full write up of how Psionics work in Dungeon Crawl Classics, including psionic dueling rules! A comprehensive list of Psionic powers for all levels of play. Over 50 powers in total. New Psionic items, including the powerful and proud psychic Living Crystal Weapons. New Psychic monsters for your players to encounter and be slain by. A Psi-beast Critical Hit chart to inflict upon those hapless PCs A bundle of pure brain pain to add to your campaign. Compatible with nearly any genre or flavor of DCC you play!
The Twisted Menagerie Manual A gonzo post-apocalyptic monster book for Umerica or other weird realms. The wild and weird world of Umerica is a dangerous place filled with murderous creatures. It's a good thing too since XP does not grow on trees! Within these pages dwell a cornucopia of crafty creatures to cram your campaign with consternation and paralyze your party with panic. Each one listed with adventure hooks to help drop them into your game. Take a look at this selection of monster names from this tome Apocalypse Ooze | Autogiest | Autovore | Beetle Apes | Blast Shades | Bowel Tyrant Can Crabs | Cake Horror | Clown Servants of Buddy O'Burger | Constrictor, Mutant Corpsenado | Cryo-lurker | Cyber Ghoul | Cyber Saucer Simian | Demolishroom Dinosaurs | Dinosaurs, Augmented | Dinosaurs, Mutant | Shroomers | Ox Beetles | Pigtipede The Discarded | Doomrider | Dragon, Biohazard | Dragon, Cryo | Dragon, Forest Dragon, Gearhead | Holographic Dragon | Robot Dragon | Xeno Dragon | eGhost Elementals-Data | Elementals-Debris | Elementals-Gun | Falcon Wolf | Flying Laser Ursine Frab | Fruiti-Slush Ooze | Game Devil | Golem, Junk | Golem, Mannequin | Golem, Plush Golem, Vehicle | Greenman Swarm | Hippotaur | Iguanadillo | Insect, Mutant Jack-O-rang-utan | Komo-doans | Linoleumoeba | Lion-Snake | Luck Eater | Menfish Monitor Lizards | Muckraker | Mutitan | Newt, Aberration | Octowolf | Orbus | Power Wight Puppetcubi | Quantum Ape | Railipede | Rail Wraith | Reindire | Rerun Wraiths | RoboDevil Robo-Lich | Robots | Rocker | Rockin' Wraith | Scorpionoid | Septicraken | Serpent Shrubs Sharkhana | Shriek | Splice Fiend | Sporefangs | Techno-Mimic | Think Tank | Toycubim Trapdoor Toadspider | Trashlodyte | Tru-Pet | Un Men | V.E.T.T. | Varrok | Vendibeast Whalephant | Wraith Rider | Whaaar Mutts | Wheeler Demon | Wrath | Xeno-Locusts Xenotaur | Xeno Mummy | Yowling Atrocity | Zilla | Blink Zombies | Chrono Zombies Melting Zombies | Petrol Zombies | Rave Zombies | Silver Zombies Zombie Monks of the Cyberhive Besides over 100 brutal beasts, this book also contains a bevy of barbarous Bosses based on a few of the creatures within. Each one listed with a backstory, common followers, motivations, and more. The icing on the irradiated cake is the Scenario Sketches, a bunch of rough encounter ideas incorporating one or more of the monsters from this tome, all ready to be polished a bit and dropped into your campaign on short notice. This product is compatible with the Dungeon Crawl Classics Role Playing Game
With a foreword by Freeman Dyson, the handbook brings together leading mathematicians and physicists to offer a comprehensive overview of random matrix theory, including a guide to new developments and the diverse range of applications of this approach.In part one, all modern and classical techniques of solving random matrix models are explored, including orthogonal polynomials, exact replicas or supersymmetry.
Contained within this mighty tome is all 18 issues of the Crawling Under a Broken Moon zine. Each issue is chock full of post-apocalyptic goodness set in the weird and wild world of Umerica! What you will find inside: Over 70 new post-apocalyptic monsters to plague your players. Two full adventures and several adventure locations set in Umerica. 15 new PC classes - Aetherian Hero, Battle Chanter, Clownight, Cro-Mentalist, Cyborg, Feral Urchin, Gray, Hologram, Hybird, Mutant, Petrol Head, Robo-Priest, Sky-Sneak, Sorceraptor, & Technologist. And tons of random tables to create your own adventures, find strange artifacts, and generally make life weirder for your campaign. Over 500 pages of Umerican post-apocalyptic goodness! This product is compatible with the Dungeon Crawl Classics Role Playing Game
This book provides both a handy reference to the scientific names of plants and a clearly written account of the ways in which the naming of plants has changed with time and why these changes were necessary. It deals with the problems of using common names for plants against the historical background of our increasing discrimination of kinds of plants. It then goes on to consider landmarks in the standardization of both common and 'scientific' names and the development of internationally agreed principles governing the format and use of names in botany, sylviculture, agriculture and horticulture. From the alphabetical list the reader may interpret the scientific names of plants from any part of the world. For this second edition a number of changes and corrections in both parts have been made. The author has attempted to keep the first part acceptable to the amateur gardener by resisting a temptation to make it a definite guide to the International Code of Botanical Nomenclature. Others have done this already and with great clarity. Revision has allowed the inclusion of a brief comment on both synonymous and illegitimate botanical names and reference to recent attempts to accommodate the various traits and interests in the naming and names of cultivated plants.
An Umerican Adventure of Tasty Treachery for 3+ Level CharactersWelcome to Oniontown!Oniontown is the inhabited remains of a once sizable pre-cataclysm city. For decades the Buddy O'Burger cult has claimed dominion here but now a dreadful curse and formidable rivals threaten to upset their reign and tear the city apart!Will you aid the O'Burger cult in restoring order to the city?Will you side with the rival Piggy King cult, hungry to take over?Will you delve into other malevolent mysteries that might be behind the conflict consuming Oniontown? Will you use the conflict to grab every bit of sweet salvage you can get your mutated mitts on?Will you profitably prevail the perils of the city or just become another freshly served value menu item in the Burger Wars?This product is compatible with the Dungeon Crawl Classics Role Playing Game
The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.
The world has gone to hell and nearly everyone who has lived through it has gone mad.In PunkApocalyptic: The RPG, based on the wild and irreverent miniatures game of the samename by Bad Roll Games, you and your friends assume the roles of mercenaries who roam theWasteland. In this bleak and radioactive land, you fight to survive, explore the ruins of whatcame before, and trade blood, sweat, and tears for the precious bullets that have become theland's currency. Explore the radioactive ruins, fight battle-crazed mutants, negotiate withbizarre cultists, bargain with junkers and scavengers, and unearth fantastic relics from the past.Brutal and filthy, PunkApocalyptic: The RPG offers thrilling adventures steeped in the carnage ofa bleak and devastated future.