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Zack Cooley is a genie. Yes, you read that right: He is a genie. He found out on his tenth birthday, and life hasn't been the same since. Life has been AMAZING! It doesn't matter if Zack's twin sister, Quinn, is the one with all the friends at school. Zack is the one with all the magic--plus, he has new friends in genie school, which he secretly attends twice a week. But Quinn is having some strange symptoms, and it looks like Zack may have to share genie-status with his sister. Faster than Zack can say "UNFAIR," Quinn is kidnapped by evil genie Linx and whisked away to the Thirteenth Parallel, where time is unending and genie powers are useless. Zack has been learning a lot in genie school, but do he and his new friends have the skills to save his sister?
Upon the occasion of his tenth birthday, Zack learns from his uncle that Zack is descended from a line of genies. Before his uncle has time to fully explain the genie world, Zack is whisked through a bottle portal and sent on his first genie assignment. But he doesn't have a clue as to what he is supposed to do or what his powers might entail.
The Crash Bandicoot(TM) series has remained a beloved staple of platform gaming ever since the first game's release in 1996. The Art of Crash Bandicoot(TM)4: It's About Time(TM)is a rich repository overflowing with interviews, quotes, observations and anecdotes, accompanied by a treasure trove of concept art detailing the characters and environments of the game. Gamers of every type will cherish this all-encompassing look into the zany, wild and unpredictable world of Crash Bandicoot(TM) .
A deluxe hardcover reproduction of Naughty Dog's original Crash Bandicoot developer's bible! Take a rare glimpse into the making of a videogame icon, and gain a first-hand taste of the undistilled creativity that brought Crash, Cortex, Aku Aku, and the rest of your favorite characters to millions of screens around the world! Reproducing Naughty Dog's original design document for Crash Bandicoot from the best available sources, this unique volume features original concept illustrations and includes a foreword from Crash's creators to lend insight into how Crash Bandicoot came to be the unforgettable videogame character he is today. This tome is sure to please all who possess a thirst for imagination and curiosity surrounding the creation of games!
Based on the graphic novels of Brian Wood, The Cramp Twins premiered on Fox TV in June 2002. Now Wayne and Lucien Cramp, adversarial twins with absolutely nothing in common, have turned Saturday morning television into an uproarious free-for-all. In this, a print spin-off from the internationally successful animated TV series, Lucien (the good twin) and Wayne (the evil twin) duke it out.
The cultural fantasy of twins imagines them as physically and behaviorally identical. Media portrayals consistently offer the spectacle of twins who share an insular closeness and perform a supposed alikeness--standing side by side, speaking and acting in unison. Treating twinship as a cultural phenomenon, this first comprehensive study of twins in American literature and popular culture examines the historical narrative--within the discourses of experimentation, aberrance and eugenics--and how it has shaped their representations in the 20th and 21st centuries.
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.
When you find out that you are expecting twins, you are in total shock. Your mind races with a million questions and you start to stress out about what to do to get ready. This guide will help you be prepared and ready to tackle life the next several months without having to wade through a lengthy book you don't have time to read.
Step-by-step instructions for drawings characters from the video game Crash Bandicoot and friends.