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Jack is a respected young mage of the guild. When war breaks out, he answers the call and along the way discovers a rag-tag street beggar with amazing abilities. This could be a new Archmage, which hasn t happened for a thousand years, but they have to survive long enough to get to the castle of learning where mages are trained before the evil snatches him away.
We return to the story or Pern, the Arch-Mage, and Jack as they try to find their way back home. But the journey is fraught with peril and they soon discover that it is a long way home. Sinister agents still hunt for them and the people who survived the war have rebelled against all things magic. Albert and Derek also try to find their way home, and their adventures are nearly as difficult as Pern's. But they finally meet up with the young mages at the giant evil forest that seems to be taking over the Southland. It is the final barrier between them and their beloved homes.
Trials of an Archmage: Ascension returns us to the story of Pern. They have to escort Duke Ryad of the Orchard valley to the capital city in order for him to assume the throne. Many troubles lie in their way including a committee that has already assumed the power of the throne and are terrorizing the decent people of Lyssia. If they are strong enough for that, they still have to battle the dark forces that have been trailing them all the way. Circle of Darkness A happy trader finds that he is a long lost descendant of an ancient and powerful race. He is granted the memories of his ancestors from a magical pendant, but he soon finds it all overwhelming. Evil is stirring and he must get his own mind under control to help the world before all is lost. Mysterious links tie him to both the good and evil and if he can't understand them, they could easily kill him.
In the aftermath of the War of the Silver Marches, the combatants take stock as a new tale begins in the Legend of Drizzt series The pall that had descended over the North is gone, and a new day has dawned on a victorious Mithral Hall. But no matter how bright things seem on the surface, Drizzt and his companions know that what lurks just under their feet remains steeped in evil and charged with unimaginable power. The dark elves of Menzoberranzan, including the powerful Archmage Gromph, aren't done with Drizzt yet. And consumed by their own power struggles, feeling backed into a corner, the drow may just be desperate enough to call on demonic forces from the deepest reaches of the Abyss, and unleash a disaster even the Underdark could never have prepared for. Archmage is the first book in the Homecoming trilogy and the thirty-first book in the Legend of Drizzt series.
Ayoung corporal, Jake Taggerty, in the elite marine unit, Strike Tigers, is reassigned to a ship investigating strange communications outages. Some of the outlying colonies have been attacked and Jake must find out who is doing it and why. On top of that, an alien presence is also in the system and has asked for the use of the colony planet to breed their hive. Jake soon finds himself defending the aliens from their aggressors and trying to keep the few humans in the system alive as well. If he fails, the fragile treaty will fall and the human race will be at war.
The Conquest of New Eden: A lonely scientist, working for the old NASA, finds a possible solution to the overcrowding of Earth. Can Alexander, and his companion, Morton convince the authorities that his invention will work? If not, then someone else will claim the colony planet while the rest of humanity starves to death. Sins of the Father: The son of a powerful world leader, Magnus Alexis, has stolen incriminating evidence from his father's office. Now he must run for his life or face the wrath of the most powerful man in the sector. Could the information he stole save his life?
Thomas East was meant to be the youngest Arch-Mage in history, a magical genius and a solver of problems. But he hadn’t expected quite so many problems -- not to mention the endless meetings, bureaucracy, and political negotiations. So he’s currently hiding in a sleepy California seaside town, working in an ice cream parlor and avoiding everyone he’s let down ... until a firebird in need of rescue crashes into his shop. Nicholas Incandesco has far too many problems. He’s a firebird, a shapeshifter, and a power source, and a lot of magicians could use someone with his gifts. He’s also technically a murder suspect with two magical bounty hunters on his trail. He just wants someplace safe to land, and the attractive witch behind the ice cream counter might offer a sweet refuge. This encounter might be exactly what both Nicholas and Tom need to find themselves ... and rescue each other.
Frotwoot had always thought that the hardest part about bringing his girlfriend home to meet his parents would be dealing with the fact that she's a goblin. But as it TURNS OUT, it was actually getting caught up in a coup to overthrow a corrupt government of wizards and witches who'd been enslaving the people of Seelie for countless generations, and were now thinking of setting their sights of Earth. Huh. Who knew?
The human race is dying. An unknown enemy came from the stars with one goal Kill all the humans! Our technology, as impressive as it is with colonists spread across a large portion of the galaxy, is useless in the face of this new threat. One small ship, the Lost Cavalier, hatches a desperate plan to find a new weapon against this unstoppable enemy; magic. The desperate crew attempt to travel back in time to retrieve the Last Wizard of Earth. They need to alter or even avoid the war that mankind cannot afford to lose. Their journey is fraught with peril, for the enemy is hunting down the battered ship and they must find new allies in order to complete the mission at all costs! For if they fail, humanity itself will disappear forever!