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Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. ? Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Trackpad, a computer book series for grades I to VIII, is designed to build a strong foundation for students about to enter the fascinating world of computer technology. With Trackpad, the process of discovery is bound to be equally enjoyable and educational, as the series is written in a friendly and engaging style, which will spark the interest of students of all skill sets. Based on Windows 10 and Microsoft Office 2016, this series has all that is required to ensure that the students understand and retain what they have read. The books ensure up-to-date coverage of contemporary computer concepts and most widely used software packages. Though comprehensive in scope, each topic presents practical, day-to-day applications of computer in a friendly manner. The series begin to explore the subject of Artificial Intelligence from grade III itself and each grade has four Periodic Assessments & two Test Sheets for evaluation of students' learning. Grade I and II books have four-line writing space each to inculcate the love for writing and enhance writing skills in children. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Scratch ? Robotics ? MS Word ? Hardware and Software ? Stepwise Thinking ? Paint 3D WHO THIS BOOK IS FOR Grade - 3 TABLE OF CONTENTS 1. Hardware and Software 2. Windows 10—An Introduction 3. Word 2016—An Introduction 4. Editing Text in Word 2016 5. Working with Paint 3D 6. Stepwise Thinking 7. Introduction to Scratch Programming 8. Internet—An Introduction 9. Introduction to Robotics 10. Techipedia 11. Project 12. OGO Cyber Sample Questions
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. DESCRIPTION Trackpad, a computer book series for grades I to VIII, is designed to build a strong foundation for students about to enter the fascinating world of computer technology. With Trackpad, the process of discovery is bound to be equally enjoyable and educational, as the series is written in a friendly and engaging style, which will spark the interest of students of all skill sets. Based on Windows 7 and Microsoft Office 2010, this series has all that is required to ensure that the students understand and retain what they have read. The books ensure up-to-date coverage of contemporary computer concepts and most widely used software packages. Though comprehensive in scope, each topic presents practical, day-to-day applications of computer in a friendly manner. The series begin to explore the subject of Artificial Intelligence from grade III itself and each grade has four Periodic Assessments & two Test Sheets for evaluation of students' learning. Grade I and II books have four-line writing space each to inculcate the love for writing and enhance writing skills in children. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Scratch ? Robotics ? MS Word ? Hardware and Software ? Stepwise Thinking WHO THIS BOOK IS FOR Grade-3 TABLE OF CONTENTS 1. Hardware and Software 2. Windows 7—An Introduction 3. Word 2010—An Introduction 4. Editing Text in Word 2010 5. More on Paint 6. Stepwise Thinking 7. Introduction to Scratch Programming 8. Internet—An Introduction 9. Introduction to Robotics 10. Techipedia 11. Project 12. OGO Cyber Sample Questions
Computer Science Textbook | Windows 10 & MS Office 2016 KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION In the modern era, we are dependent on technology for almost every aspect of our lives. Computers are a major part of this technology assisted life, as we have now developed ways to do most of the essential tasks on a computer. Computer science is no longer limited to theories and lectures, it has now become an important part of our lives. Touchpad PLAY (Version 2.0) series, based on Windows 10 and MS Office 2016, is designed carefully keeping in mind the overall growth of the children. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book, we have included key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Exercise, In The Lab (Subject Enrichment), Teacher’s Corner, Worksheet, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. These features will ensure better learning, assessment, evaluation and enable children to take their knowledge beyond the classroom. We hope that the book enables the children to learn the concepts with not only the purpose of gaining knowledge but also to be able to find its applications. We look forward to any suggestions for improving the book. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Features of Computer ● Parts and Uses of Computer ● Tux Paint WHO THIS BOOK IS FOR Grade 3 TABLE OF CONTENTS 1. A Computer System 2. Computer Memory 3. Let’s Know about Windows 10 4. Introduction to Word 2016 5. More on Paint 6. More on Paint 3D 7. Introduction to the Internet 8. Introduction to Scratch The AI Corner! AI in Games and Movies Project Work Explore More (Latest Trends) OGO Cyber Sample Questions Glossary
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. ? Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Trackpad, a computer book series for grades I to VIII, is designed to build a strong foundation for students about to enter the fascinating world of computer technology. With Trackpad, the process of discovery is bound to be equally enjoyable and educational, as the series is written in a friendly and engaging style, which will spark the interest of students of all skill sets. Based on Windows 10 and Microsoft Office 2016, this series has all that is required to ensure that the students understand and retain what they have read. The books ensure up-to-date coverage of contemporary computer concepts and most widely used software packages. Though comprehensive in scope, each topic presents practical, day-to-day applications of computer in a friendly manner. The series begin to explore the subject of Artificial Intelligence from grade III itself and each grade has four Periodic Assessments & two Test Sheets for evaluation of students' learning. Grade I and II books have four-line writing space each to inculcate the love for writing and enhance writing skills in children. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computer ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? HTML5 ? AI Domains ? SDG ? Python ? Data Science ? Makecode Advanced Blocks ? Cloud Computing ? Photoshop CC ? Networking Concepts WHO THIS BOOK IS FOR Grade - 8 TABLE OF CONTENTS 1. Networking Concepts 2. Introduction to Photoshop 2021 3. More on Photoshop 2021 4. Dynamic Web Pages in HTML5 5. Latest IT Trends 6. Cloud Computing 7. Control Structures in Python 8. Functions, String and List in Python 9. Arificial Intelligence and its Domains 10. Fields of Artificial Intelligence 11. Introduction to SDGs and Data Science 12. Techipedia 13. Project 14. OGO Cyber Sample Questions
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Find on Google: This section asks a quick question from the present world. ● Pure Fact: This presents a 100% pure fact with a numerical data. ● Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ● Coding Zone: This presents a quick insight into coding concepts. ● Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers, owing to their extensive usefulness and versatility, continue to pave their path into every business, industry and research activity today. Be it entertainment, education, problem-solving, research and decision-making, or home and personal management, data banks, communication and message services, etc., they have become literally indispensable in our daily operations. This makes thorough education on the subject of computers essential across the world. Trackpad PRO Version 5.0, a computer book series for grades I to VIII, is designed to build a strong foundation for students about to enter the fascinating world of computer technology. With Trackpad, the process of discovery is bound to be equally enjoyable and educational, as the series is written in a friendly and engaging style, which will spark the interest of students of all skill sets. Based on Windows 11 and Microsoft Office 2021, this series has all that is required to ensure that the students understand and retain what they have read. The books ensure up-to-date coverage of contemporary computer concepts and most widely used software packages. The series begin to explore the subject of Artificial Intelligence from grade III itself and each grade has four Periodic Assessments & two Test Sheets for evaluation of students’ learning. Grade I and II books have four-line writing space each to inculcate the love for writing and enhance writing skills in children. I would like to gratefully acknowledge the support provided by my family and friends.I sincerely trust that this book will assist the students in their growth and learning. Wish you a happy and fruitful learning! WHAT WILL YOU LEARN You will learn about: ● Critical Thinking ● Creativity ● Communication ● Collaboration, Information Literacy ● Leadership & Responsibility ● Social Interaction, Productivity & Accountability Social Interaction WHO THIS BOOK IS FOR Grade - 3 TABLE OF CONTENTS 1. Hardware and Software 2. Windows 11—An Introduction 3. Word 2021—An Introduction 4. Editing Text in Word 2021 5. Working with Paint 3D 6. Internet—An Introduction 7. Stepwise Thinking 8. Introduction to Scratch Programming 9. Introduction to Robotics Project OGO Cyber Sample Questions
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. ? Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers have become an integral part of our education system. Computer Science is now not limited to just teaching definitions and commands. Instead, it helps the learners to understand and appreciate the varied uses of computers and its vast applications. Trackpad iPRO (Ver. 4.0) series based on Windows 10 and MS Office 2019 is comprehensively designed as per the new ICSE syllabus. We believe computer education is a hands-on subject and too much of bookish knowledge can take away the pleasure of learning. All these points have been kept in mind while designing this book and to produce the content that is not only appealing but also challenging to the students. The topics in the book have been hand picked after extensive research by a team of experts on the subject based on the utility, interest, skill, and basic and trending applications in the global market. We have designed the lessons in such a way that they can be well integrated with other subjects. Step by step approach will make it simple and easy for our students to grasp the concepts. Relevance of the topics was of prime importance throughout the compilation of the book. Learning is done best when it’s fun-filled and activity-based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Crack The Code, Hands-On, Fun In Lab, Teacher’s Corner, Worksheet, Test Sheet, Project, Speech Drill, Supplement Pages and Glossary. These features will ensure better learning, assessment, and evaluation and enable children to take their knowledge beyond the classroom. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. We hope that the book contributes to the progressive development of computer aided education system and prepares our students for all upcoming challenges. We want the children to learn the concepts not only for the purpose of gaining knowledge but also to be able to find their applications. This will enable them to enrich the quality of their lives as well as others’. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Tux Paint ? Touch Typing WHO THIS BOOK IS FOR Grade - 3 TABLE OF CONTENTS 1. A Computer System 2. GUI Operating System—An Introduction 3. Word Processor—An Introduction 4. The Internet—An Introduction 5. Fun with Paint 6. File Management—Organisation of Folders Project Explore More (Windows 11—An Introduction) The CT Corner! (Problem Solving) The AI Corner! (Introduction to Robots) OGO Cyber Sample Questions Glossary
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Lab Session: This is a lab activity to develop practical skills. (Subject Enrichment) ● Explore More: This section contains supplement topics for add-on knowledge. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Mind Boggler: This section has puzzle or fun based activity to help understand the concepts better. DESCRIPTION Touchpad PLUS (Version 3.1) series based on Ubuntu 20 and LibreOffice 7 is designed carefully keeping in mind the overall growth of the child. The books contain updated topics like 3D Printing and Artificial Intelligence that will definitely give our students an edge above others and hence make programming ideas more innovative and creative. Learning is done best when it’s fun-filled and activity based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Restart, Checkpoint, Mind Boggler, Hands-On, Subject Enrichment—Lab Session, Teacher’s Note, Periodic Assessment, Test Sheet, Project Work, Speech Drill and Glossary. WHAT WILL YOU LEARN You will learn about: ● Digital World ● Cyber World ● Coding World ● Computational Thinking ● Artificial Intelligence WHO THIS BOOK IS FOR Grade - 3 TABLE OF CONTENTS 1. The Computer System 2. Computer Software 3. Let's Know about Linux 4. Introduction to Libreoffice Writer 5. Fun with Tux Paint 6. Stepwise Thinking 7. Introduction to Scratch 8. AI-Enabled Devices 9. Project Work 10. Explore More (Latest Trends) 11. OGO Cyber Sample Questions 12. Glossary
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● Hands-On: This section contains an activity for Home assignment. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● Digital Resources DESCRIPTION Touchpad Play (Version 1.1) series, based on Windows 7 and MS Office 2010 is designed carefully keeping in mind the overall growth of the child. The student will face a global competition once they step out of the school so they should be updated with the latest technologies like Artificial Intelligence which holds a promising future in the times to come. Introduction of open source software like Tux Paint, Scratch and Python in the curriculum will definitely give our students an edge above others and hence make programming ideas more innovative and creative. Learning is done best when it’s fun-filled and activity based. To ensure that the content intrigues the interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Hands-On, Subject Enrichment—Fun In Lab, Teacher’s CORNER, Periodic Assessment, Test Sheet, Project Work and Supplement Pages. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Computer Hardware ● Computer Software ● Windows 7 ● MS Word 2010 ● Tux Paint ● Paint ● Scratch WHO THIS BOOK IS FOR Grade - 3 TABLE OF CONTENTS 1. The Computer System 2. Computer Hardware 3. Computer Software 4. More on Keyboard and Mouse 5. Let’s Know About Windows 7 6. Introduction to MS Word 2010 7. Fun with Tux Paint 8. More on Paint 9. Introduction to Scratch 10. Project Work 11. OGO Cyber Sample Questions 12. Explore More (Latest Trends)
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Tech Funda: This section provides a practical information or tip to the students. ● Clickipedia: This section provides interesting computer facts. ● In The Lab: This is a lab activity to develop practical skills. (Subject Enrichment) ● Explore More: This section contains supplement topics for add-on knowledge. ● QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ● Project Work: This is an assessment to challenge the students to apply the concepts learnt. ● DIGITAL RESOURCE DESCRIPTION Touchpad MODULAR (Version 1.1) series based on Windows 7 and MS Office 2010 is designed carefully keeping in mind the overall growth of the children. We have divided this book into modules and provided the student with focused content. The simple and step-by-step approach used in this book makes the content very easy to understand for the students. The students will face a global competition once they step out of the school so they should be updated with the latest technologies like Artificial Intelligence which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book we have included key features like Student Corner, Tech Funda, Clickpedia, Comp Caution, Exercise, In the Lab (Subject Enrichment), Teacher’s Corner, Periodic Assessment, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Computational Thinking ● Windows 7 ● Tux Paint ● Paint ● Computer System WHO THIS BOOK IS FOR Grade - 3 TABLE OF CONTENTS 1. A Computer System 2. Keyboard and Mouse 3. Let's Know About Windows 7 4. Fun with Tux Paint 5. More on Tux Paint 6. Drawing Shapes in Paint 7. More on Paint 8. Project Work 9. OGO Cyber Sample Questions 10. Explore More (Latest Trends) 11. Glossary
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy, 2020 ? Tech Funda: This section provides a practical information or tip to the students. ? Clickipedia: This section provides interesting computer facts. ? Hands-On: This section contains an activity for Home assignment. ? QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation. ? Crack the Code: This section has puzzle or fun based activity to help understand the concepts better. ? Project: This is an assessment to challenge the students to apply the concepts learnt. DESCRIPTION Touchpad iPRIME (Ver 2.1) series based on Windows 10 and Office 2016 is comprehensively designed as per the new ICSE syllabus. Learning is done best when it’s fun-filled and activity based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Crack The Code, Hands-On, Fun In Lab, Teacher’s Corner, Worksheet, Test Sheet, Project, Speech Drill, Supplement Pages and Glossary. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Operating System ? Word Processor ? Internet ? Paint ? File Management WHO THIS BOOK IS FOR Grade-3 TABLE OF CONTENTS 1. A Computer System 2. GUI Operating System—An Introduction 3. Word Processor—An Introduction 4. The Internet—An Introduction 5. Fun with Paint 6. File Management—Organisation of Folders 7. Project 8. Explore More (Let’s Learn Paint 3D) 9. OGO Cyber Sample Questions 10. Glossary