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This updated edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. Through the ideas and software in this book, designers will learn to design and employ a full-featured rendering system for creating stunning imagery. Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux.
Chinul (1158–1210) was the founder of the Korean tradition of Zen. He provides one of the most lucid and accessible accounts of Zen practice and meditation to be found anywhere in East Asian literature. Tracing Back the Radiance, an abridgment of Buswell’s Korean Approach to Zen: The Collected Works of Chinul, combines an extensive introduction to Chinul’s life and thought with translations of three of his most representative works.
With a New Preface by the Author Through personal journeys and historical inquiry, this PEN Literary Award finalist explores how America’s still unfolding history and ideas of “race” have marked its people and the land. Sand and stone are Earth’s fragmented memory. Each of us, too, is a landscape inscribed by memory and loss. One life–defining lesson Lauret Savoy learned as a young girl was this: the American land did not hate. As an educator and Earth historian, she has tracked the continent’s past from the relics of deep time; but the paths of ancestors toward her—paths of free and enslaved Africans, colonists from Europe, and peoples indigenous to this land—lie largely eroded and lost. A provocative and powerful mosaic that ranges across a continent and across time, from twisted terrain within the San Andreas Fault zone to a South Carolina plantation, from national parks to burial grounds, from “Indian Territory” and the U.S.–Mexico Border to the U.S. capital, Trace grapples with a searing national history to reveal the often unvoiced presence of the past. In distinctive and illuminating prose that is attentive to the rhythms of language and landscapes, she weaves together human stories of migration, silence, and displacement, as epic as the continent they survey, with uplifted mountains, braided streams, and eroded canyons. Gifted with this manifold vision, and graced by a scientific and lyrical diligence, she delves through fragmented histories—natural, personal, cultural—to find shadowy outlines of other stories of place in America. "Every landscape is an accumulation," reads one epigraph. "Life must be lived amidst that which was made before." Courageously and masterfully, Lauret Savoy does so in this beautiful book: she lives there, making sense of this land and its troubled past, reconciling what it means to inhabit terrains of memory—and to be one.
Kumon Basic Skills Workbooks ensure that children master pencil-control skills with ease so that they love learning independently. Everything in our Basic Skills Workbooksfrom the sturdy paper to the engaging contentis designed with the best interests of your child in mind.
A coming-of-age poetry collection about a young Chicana growing up amidst the drug violence of Southern California during the '90s.
Computer Graphics: Principles and Practice, Third Edition,remains the most authoritative introduction to the field. The first edition, the original “Foley and van Dam,” helped to define computer graphics and how it could be taught. The second edition became an even more comprehensive resource for practitioners and students alike. This third edition has been completely rewritten to provide detailed and up-to-date coverage of key concepts, algorithms, technologies, and applications. The authors explain the principles, as well as the mathematics, underlying computer graphics–knowledge that is essential for successful work both now and in the future. Early chapters show how to create 2D and 3D pictures right away, supporting experimentation. Later chapters, covering a broad range of topics, demonstrate more sophisticated approaches. Sections on current computer graphics practice show how to apply given principles in common situations, such as how to approximate an ideal solution on available hardware, or how to represent a data structure more efficiently. Topics are reinforced by exercises, program­ming problems, and hands-on projects. This revised edition features New coverage of the rendering equation, GPU architecture considerations, and importance- sampling in physically based rendering An emphasis on modern approaches, as in a new chapter on probability theory for use in Monte-Carlo rendering Implementations of GPU shaders, software rendering, and graphics-intensive 3D interfaces 3D real-time graphics platforms–their design goals and trade-offs–including new mobile and browser platforms Programming and debugging approaches unique to graphics development The text and hundreds of figures are presented in full color throughout the book. Programs are written in C++, C#, WPF, or pseudocode–whichever language is most effective for a given example. Source code and figures from the book, testbed programs, and additional content will be available from the authors' website (cgpp.net) or the publisher's website (informit.com/title/9780321399526). Instructor resources will be available from the publisher. The wealth of information in this book makes it the essential resource for anyone working in or studying any aspect of computer graphics.
"Guitars inspire cult-like devotion: an afficionado can tell you precisely when and where their favorite instruments were made. And she will likely also tell you about the wood they were made from and its unique effects on the instruments' sound. In Following Guitars, Chris Gibson and Andrew Warren trace guitars all the way back to the tree. It is a book about musical instrument making, the timbers and trees from which guitars are made. It chronicles the authors' journeys across the world, to guitar festivals, factories, remote sawmills, Indigenous lands, and distant rainforests, in search of the behind-the-scenes stories of how guitars are made, where the much-cherished guitar timbers ultimately come from, and the people and skills involved along the way. The authors are able to unlock insights on longer arcs of world history: on the human exploitation of nature, colonialism, industrial capitalism, and cultural change. They end on a parable of wider resonance: of the incredible but unappreciated skill and care that goes into growing and felling trees, milling timber, and making enchanted musical instruments; set against the human tendency to reform our use (and abuse) of natural resources only when it appears too late"--
Since most applications today are distributed in some fashion, monitoring their health and performance requires a new approach. Enter distributed tracing, a method of profiling and monitoring distributed applications—particularly those that use microservice architectures. There’s just one problem: distributed tracing can be hard. But it doesn’t have to be. With this guide, you’ll learn what distributed tracing is and how to use it to understand the performance and operation of your software. Key players at LightStep and other organizations walk you through instrumenting your code for tracing, collecting the data that your instrumentation produces, and turning it into useful operational insights. If you want to implement distributed tracing, this book tells you what you need to know. You’ll learn: The pieces of a distributed tracing deployment: instrumentation, data collection, and analysis Best practices for instrumentation: methods for generating trace data from your services How to deal with (or avoid) overhead using sampling and other techniques How to use distributed tracing to improve baseline performance and to mitigate regressions quickly Where distributed tracing is headed in the future
In this updated and expanded edition of her alternative-health classic, Eden shows readers how they can understand their body's energy systems to promote healing.