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A story of magical adventures and travel as only the world of soccer - and a special ball named Toby - can give you.
“Right out of the gate, the entire game was designed to empty the pockets of those rich, celeb-loving LA suckers.”—Houston Curtis Leonardo DiCaprio. Alex Rodriguez. Tobey Maguire. Ben Affleck. Matt Damon. John Cassavetes. What do these people have in common? Not just fame and fortune; all these men are also alumni of the ultra-exclusive, high-stakes poker ring that inspired Aaron Sorkin’s Oscar-nominated film, Molly’s Game. But Houston Curtis, the card shark who co-founded the game with Tobey Maguire, knows that Sorkin’s is the whitewashed version. In Billion Dollar Hollywood Heist, Curtis goes all-in, revealing the true story behind the game. From its origins with Maguire to staking DiCaprio’s first game, installing Molly Bloom, avoiding the hookers and blow down the hall, and weathering the FBI investigation that left Curtis with a lien on his house, this is the no-holds-barred account of the world’s most exclusive Texas Hold ’Em game from the man who started it—with all the names and salacious details that Molly’s Game left out. With the insider appeal of Rounders, more A-listers than Ocean’s 11, and the excitement of The Sting, Billion Dollar Hollywood Heist is the untold, insider’s story that makes Molly’s Game look tame.
Isambard Smith and his loyal and noble friend, the psychopathic alien headhunter Suruk, are back in a fourth laugh-out-loud instalment. In the 25th Century the future of the galaxy rests on a knife-edge. The actions of one man could save the British Space Empire, or leave Earth at the mercy of deadly legions of ant-people. That one man is Captain Isambard Smith, and Earth is in a lot of trouble. After blowing up a top-secret enemy base, Space Captain Smith and his crew deserve a rest. But their holiday ends when forces unknown destroy the robot convoy they were meant to be guarding. Smith finds himself in hot pursuit of a mysterious vessel that can pass through dimensions, incurring the wrath of the dreaded Grand Witchfinder of New Eden--which would be much easier to deal with if his pilot wasn't cowering under the dashboard and his spaceship wasn't infested with man-eating toads.
It is the early Cold War. The Soviet Union appears to be in irresistible ascendance and moves to exploit the Olympic Games as a vehicle for promoting international communism. In response, the United States conceives a subtle, far-reaching psychological warfare campaign to blunt the Soviet advance. Drawing on newly declassified materials and archives, Toby C. Rider chronicles how the U.S. government used the Olympics to promote democracy and its own policy aims during the tense early phase of the Cold War. Rider shows how the government, though constrained by traditions against interference in the Games, eluded detection by cooperating with private groups, including secretly funded émigré organizations bent on liberating their home countries from Soviet control. At the same time, the United States utilized Olympic host cities as launching pads for hyping the American economic and political system. Behind the scenes, meanwhile, the government attempted clandestine manipulation of the International Olympic Committee. Rider also details the campaigns that sent propaganda materials around the globe as the United States mobilized culture in general, and sports in particular, to fight the communist threat. Deeply researched and boldly argued, Cold War Games recovers an essential chapter in Olympic and postwar history.
Families with new babies and older siblings will see themselves reflected in this ever-so-sweet story of sibling rivalry as a young elephant gets frustrated with all the attention his baby sister is receiving. Toby is no longer a little elephant. He's a big boy now, much bigger than baby sister Iris. He can do exciting things all by himself. He can pour his own milk, read his own bedtime stories (sort of), and even reach the snacks high on the shelf that he's been told are "just for mamas." But sometimes it feels that Toby has to do everything by himself because Mama is too busy with Iris. And some things are really hard even for a big boy. Toby ends up with spaghetti on his nose, rain boots that don't match, and toilet paper everywhere! He is mad. Luckily, Mama is there to remind Toby of the perks of being a toddler--and that no matter how big he gets, he'll always be her baby.
every video game has concept art...UNDERTALE is no exception...the difference being that toby fox isnt an artist lol
Toby has forgotten a delivery for Mr Pepys, but as he sets out across London he sees the sky is full of flames! Hopscotch Histories are brand new stories in historical settings, told in under 400 words, perfect for children who are building up their reading confidence. Carefully controlled text interacts with stunning artwork to help develop visual literacy.
This spy novel is set between November 1937 and August 1938. The action moves between England, Ireland and Germany. The narrative pits a MI5 mole hunter and a German double agent against each other in the context of the twin backdrop of rising tension between Britain and Nazi Germany and the tour of the Australian Ashes cricket team led by Don Bradman.The denouement unfolds during a frantic chase at the fifth Ashes test, the Oval London, during which English batsman Len Hutton surpasses Don Bradman's highest test score.
This urgent and eye-opening book makes the case that protecting humanity's future is the central challenge of our time. If all goes well, human history is just beginning. Our species could survive for billions of years - enough time to end disease, poverty, and injustice, and to flourish in ways unimaginable today. But this vast future is at risk. With the advent of nuclear weapons, humanity entered a new age, where we face existential catastrophes - those from which we could never come back. Since then, these dangers have only multiplied, from climate change to engineered pathogens and artificial intelligence. If we do not act fast to reach a place of safety, it will soon be too late. Drawing on over a decade of research, The Precipice explores the cutting-edge science behind the risks we face. It puts them in the context of the greater story of humanity: showing how ending these risks is among the most pressing moral issues of our time. And it points the way forward, to the actions and strategies that can safeguard humanity. An Oxford philosopher committed to putting ideas into action, Toby Ord has advised the US National Intelligence Council, the UK Prime Minister's Office, and the World Bank on the biggest questions facing humanity. In The Precipice, he offers a startling reassessment of human history, the future we are failing to protect, and the steps we must take to ensure that our generation is not the last. "A book that seems made for the present moment." —New Yorker
Whether you're an American Mah Jongg newbie or an intermediate player looking to gain an edge over your opponents, American Mah Jongg for Everyone is the perfect book to help you start practicing your game! Experienced international Mah Jongg instructors Gregg Swain and Toby Salk walk you through the basics of American Mah Jongg--introducing readers to the tiles, rituals, history, rules and winning strategies of the game. Using the humor, warmth and professional tips they share with their own students, this narrative-style instruction book offers an accessible way to learn this popular game. Topics include: Recognizing Mah Jongg tiles in different types of sets Building the walls and dealing the tiles Organizing your tiles and planning your play Understanding table rules and etiquette Winning strategies for various types of hands National Mah Jongg tournament director Gladys Grad contributes a foreword that explains why so many people love the game. Grad also has written a chapter that outlines the rules of Siamese Mah Jongg, a fun two-person game she created that you can't find in any other Mah Jongg book! This book comes with everything you need to get started playing, including: A timeless sample Mah Jongg scoring card A paper set to cut out and use while learning Easy-to-follow, step-by-step instructions Over 80 color illustrations Helpful practice exercises and quizzes that reinforce the lessons Access to a website that provides up to date information about the game A glossary of terms that every Mah Jongg player needs to know From the many different types of tiles and how to recognize them, personal stories about the game and historical trivia, American Mah Jongg for Everyone has something for anyone interested in this fascinating game.