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Sigmar, the first emperor, is a god amongst men, a peerless leader and an unbreakable warrior. Having triumphed over the orcs at Black Fire Pass and defeated the Chaos invasion of Middenheim, the Empire knows a measure of peace. But in the vast deserts of Nehekhara, another empire is rising born of madness and destruction.
God-King concludes the story of Sigmar's development from clan leader to God-King--this time fighting an undead army that threatens the fragile unity of his Empire. Original.
The second of three volumes, which were originally published in one volume as: Legends.
The islands of Britain have been a crossroads of gods, heroes, and kings-those of flesh as well as those of myth-for thousands of years. Successive waves of invasion brought distinctive legends, rites, and beliefs. The ancient Celts displaced earlier indigenous peoples, only to find themselves displaced in turn by the Romans, who then abandoned the islands to Germanic tribes, a people themselves nearly overcome in time by an influx of Scandinavians. With each wave of invaders came a battle for the mythic mind of the Isles as the newcomer's belief system met with the existing systems of gods, legends, and myths. In Gods, Heroes, and Kings, medievalist Christopher Fee and veteran myth scholar David Leeming unearth the layers of the British Isles' unique folkloric tradition to discover how this body of seemingly disparate tales developed. The authors find a virtual battlefield of myths in which pagan and Judeo-Christian beliefs fought for dominance, and classical, Anglo-Saxon, Germanic, and Celtic narrative threads became tangled together. The resulting body of legends became a strange but coherent hybrid, so that by the time Chaucer wrote "The Wife of Bath's Tale" in the fourteenth century, a Christian theme of redemption fought for prominence with a tripartite Celtic goddess and the Arthurian legends of Sir Gawain-itself a hybrid mythology. Without a guide, the corpus of British mythology can seem impenetrable. Taking advantage of the latest research, Fee and Leeming employ a unique comparative approach to map the origins and development of one of the richest folkloric traditions. Copiously illustrated with excerpts in translation from the original sources,Gods, Heroes, and Kings provides a fascinating and accessible new perspective on the history of British mythology.
The definitive origin story of the God-King Sigmar in a collected omnibus edition. Before he became the God-King of Azyr and saviour of the Mortal Realms, before the Old World perished in the fires of the End Times, before even the rise of the Empire, Sigmar was a mortal man. As the young chieftain of the Unberogen tribe, he saved the high king of the dwarfs, earning the eternal friendship of the mountain folk. When a mightly horde of orcs threatened his lands, he united the tribes of men to stand against them at Black Fire Pass. He broke the siege of Middenheim and pushed back the forces of Chaos. And in defeating the great necromancer Nagash, he saved mankind, securing the future of the Empire and taking his first steps on the road to godhood. His deeds are legend. This is his story.
New omnibus edition of Mike Lee's classic Warhammer fantasy trilogy The Rise of Nagash. In the fantasy world of Warhammer, magic suffuses the land to such an extent that even the dead can ‘live’ again, and whole empires of undead creatures hold sway in the dark places of the Old World. The vampires in the forests, the ghouls in their tunnels, the tomb kings of the southern deserts - all can trace their dark lineage back to Nagash, the first necromancer and supreme lord of undeath. For it was Nagash, two millennia before the time of Sigmar, who wrested the secrets of life and death from the dark elves, embarking upon a quest for immortality that would spark a war, destroy an empire and unleash a plague of undeath that would blight the Old World until the End Times and beyond.
“Gracefully interweav[es] Arthurian legend, realistic and magical elements, humor, and heartbreak . . . an engrossing conclusion to a notable series.” —Booklist In this final installment of the Squire’s Tale series, Terence and his fellow Knights of the Round Table must come together in a last stand to save Camelot. The characters Gerald Morris has brought to life throughout his series—Terence and Gawain, Lynet and Gaheris, Luneta and Rhience, Dinadan and Palomides—each have an important role to play in this climactic final conflict. Maintaining their faith, selflessness, and honor, Arthur’s court bands together to try to defeat Morgause and Mordred and banish the dark magic from England forever. “Morris pulls off a spectacular conclusion to his humane and witty Squire’s Tales series as destructive intrigues both provide a backdrop for a fan-pleasing reunion of favorite figures from past episodes and lead up to the final battle between Arthur and his brilliant, hideously warped son Mordred . . . Well done.” —Kirkus Reviews (starred review) “The knights’ simplicity, honor, and kitchen-table philosophizing will continue to entrance readers, straight through to the end of this thrilling, elegiac, hope-from-the-ashes saga.” —The Horn Book (starred review) “In this final title in the series, Morris once again makes the adventure, excitement, and magic of King Arthur and his court accessible to every reader . . . An excellent end to a worthwhile and well-written series that can be recommended to reluctant and skilled readers alike.” —School Library Journal
Legends of the Guardian King Book 3- Karen Hancock has created a beautiful and powerful fantasy series that continues to win new readers and remind them of who holds their hopes and victories in His hands. In Abramm's world, God is close to his followers, evil takes many forms, and one must believe in the light to see the darkness. While Abramm's coronation is still underway, rival leaders are already plotting their return to power.Worse yet, as the hour approaches for Abramm's marriage to the Chesedhan crown princess--required to seal the desperately needed alliance between their two countries--he finds himself deeply attracted to her younger sister. Will Eidon give Abramm ultimate victory, or will his enemies succeed in destroying him and his beloved realm?
Multi-cultural, multi-historical, and spanning man's faith across time, The Final Book is a controversial and blasphemous last chapter of humanity. In the beginning there was love. The Goddess of Life in an elated romance with a beloved mortal. Her sister killed him. Their combined actions ripping a hole in destiny and plaguing mankind with an age of unprecedented corruption, vicious holy wars, and religious absolution. Though long forgotten by the mortals they serve, Zeus and his Pantheon continue to foster and protect mankind which is tearing itself apart—but even God isn't infallible. After failed diplomacy, the King of the Gods is left with no choice but to take the persona of a modern man—the famed genetic scientist Dr. Hork. In an effort to preserve the future by reshaping the past, Dr. Hork uses Project Genesis—the transfer of consciousness—to send subjects back in time. However, not without devastating failures. Subjects of the experiment wreak havoc upon humanity until a familiar character is reborn to correct the course. Reincarnated and ready to fulfill his true destiny, Joshua Bach is the catalyst the Gods have been waiting for—and Dr. Hork’s final beacon of salvation. Ferociously idealistic, the free-spirited young man struggles to come-of-age in a time and society ruled by money and corruption. Under the wing of the Gods, Josh rediscovers his purpose, along with a love that can only be considered timeless. Set in three periods—modern day, the 1960s, and ancient Mesopotamia—this epic blends human history, ruthless mythology, science fiction, and the supernatural to tell a love story of the future.
In Southern Britain, the Giants Dance stands alone on the Great Plain. For 500 years its massive trilithons have remained unruled by any chief. With invaders from distant lands attacking Britain's shores to steal its precious tin, another king must be chosen-this is the Quest of the Merlin, high priest and shaman. He brings together U'thyr Pendraec, the Terrible Head, and the beautiful Y'gerna, wife of another man, and from them a child is born...a boy who can move a sacred stone and take the ancient dagger beneath...a boy who will become High King. With totems of power and an ancestral sword from the depths of the sacred lake, Ardhu Pendraec assumes the mantle of the Stone Lord, ruler of the Great Trilithon, protector of ancient Britain.... It is a time of gold-clad kings, a time of ritual and death, a time of Axe and Dagger. The beautiful Irish Princess, Fynavir, the White Phantom, is Ardhu's chosen Bride. The Breton Prince An'kelet, bearer of the Great Spear, is his right-hand man. Yet, Ardhu's 'Golden Age' is fleeting, with betrayal and deception rife by those closest to him - Morigau, his scheming half-sister, who releases the Boar T'orc to ravage the land...and Fynavir and An'kelet, whose forbidden passion may bring down all the young King has worked to attain. ***** Stone Lord is a book set in Britain's prehistory such as you've never read before.... Mixing fiction with the latest discoveries, intertwining myth with real archaeology, this is a novel of the prehistoric origins of the man we call KING ARTHUR ...