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Dominic Flandry is the central character in the second half of Poul Anderson's "Technic History" series. He first appeared in 1951. The space opera series is set in the thirty-first century, during the waning days of the Terran Empire. Flandry is a dashing field agent of the Imperial Intelligence Corps who travels the stars to fight off imminent threats to the empire from both external enemies and internal treachery. His long-time archenemy is Aycharaych, from the planet Chereion, a cultured but ruthless telepathic spymaster who weaves plots for the expansionistic rival empire of the alien Merseians. Similar to the James Bond stories (which started two years later), every new adventure brings Flandry another beautiful damsel to woo and rescue. The illegitimate son of a minor nobleman, Flandry rises to considerable power within the decadent Empire by his own wits, and enjoys all the pleasures his position in society gives him. Still, he is painfully conscious of the impending fall of the Terran Empire and the subsequent "Long Night" of a galactic Dark Age. His career is dedicated to holding it off for as long as possible.
It is the twilight of the Terran Empire. The warriors who made it great are long gone now, and the Traders of the Polesotechnic League who made it possible are the dimly-remembered stuff of legend. Alien enemies prowl its outer precincts, and Sector Governors conspire for the Throne of Man. On Terra herself, those who occupy the labyrinthine corridors of power busy themselves with trivialities and internal politics, as outside the final darkness gathers. In this scene of terminal disarray one man stands like a giant: Dominic Flandry, Agent of the Terran Empire. In three full-length novels, he will rise from young ensign to lieutenant commander as he outthinks rivals and thwarts adversaries, blazing a trail across the galaxy in defense of an Empire which barely appreciates him and against alien enemies who appreciate him all too well. At the publisher's request, this title is sold without DRM (Digital Rights Management).
Flandry, here a captain, undergoes a series of adventures: He is abducted by the Scothians, an alien race hoping to invade the Terran Empire; rescues the Emperor's kidnapped granddaughter; meets Aycharaych, his nemesis in league with the Merseians; and investigates a previously unencountered alien race that has invaded the distant colonial world of Vixen.
Dominic Flandry had a great future ahead of him as saviour of the civilised universe. In later years his talent for swift, decisive action would give him an intergalactic reputation. But at the age of nineteen and straight out of naval academy, he was just another raw ensign. The mighty Merseian Empire had sworn to wipe the Earth from the face of the universe. The attack had already been launched, but no one knew how or where the ravening power of the savage green skinned aliens would strike. Only Ensign Flandry had the answer, in the form of a code which he might - or might not - be able to decipher. And so the Merseians were coming after Flandry with every weapon in their terrible arsenal. And just to make things worse, Earth's own armadas were after him too - for desertion, high treason and other assorted crimes. Even for a future saviour, times were looking pretty tough.
A collection of three Flandry tales: THE GAME OF GLORY: Captain Flandry follows a dying man's clue to the watery provincial world of Nyanza, where a rebellion against the Empire may be brewing. A MESSAGE IN SECRET: Flandry ventures to the remote colonial world of Altai, whose human inhabitants haven't been in contact with the Terran Empire for centuries, and discovers that they are cutting a Faustian deal with the Merseians. THE PLAGUE OF MASTERS: Flandry, of his own volition, decides to investigate the remote and isolated world of Unan Besar, to see exactly why it is they have had no contact with the Empire in over 300 years.
THOSE KZIN DON'T KNOW WHEN THEY'RE LICKED (AND MAYBE THEY AREN'T . . . .) It was so unfair! Here the Kzin were, warcats supreme, bringing the galaxy piece by piece under feline dominion, carving out satrapies for the home planet like the lords of creation that they were¾and then they ran into those pesky humans. Mere apes! Contemptible salad-eaters! Taking pride in sneaking up on a leaf! Obviously fit only to be lunch, not even a speed bump in the Kzinti's imperial career. Hardly worth screaming-and-leaping about. But when the feline Kzin moved in to take over the monkey-occupied worlds¾they got clobbered. The humans, with their underhanded monkey cunning, turned communications equipment and space drives into weapons that cut the dauntless Heroes into ribbons. When the humans gained a faster-than-light drive, it `vas all over but the, uh, howling. The Kzin had lost their first war ever in centuries of conquest. Still, you can't keep a good warcat down, and the Kzin have by no means given up. New weapons, new strategies, and new leaders¾the humans had better keep their powder dry. Once again, it's howling time in Known Space! At the publisher's request, this title is sold without DRM (Digital Rights Management).
A KNIGHT WITHOUT ARMOR IN A SAVAGE GALAXY Captain Dominic Flandry has been knighted for his many services to the Terran Empire¾an Empire which is old, jaded, and corrupt, as Flandry well knows¾but he also knows that the Empire is better than anything that is likely to take its place. And while that _SirÓ before his name may be an added attraction to comely ladies (not that he has ever lacked for the pleasant company of the same), he expects that it will also bring him less welcome attention from envious _colleaguesÓ within the empire. What it is not likely to do is make him more of an object of interest to the alien Merseians, whose plots against the Empire he has repeatedly foiled. They already are as aware as they can be of how much simpler their plans to rule the galaxy would be if their most dangerous adversary were the late Sir Dominic Flandry. This is the sixth volume in the first complete edition of Poul Andersons Technic Civilization saga. At the publisher's request, this title is sold without DRM (Digital Rights Management). _These are stories of the classic science fiction tradition: hard science and tough characters in logically well integrated action stories.Ó ¾Jerry Pournelle _One of science fictions authentic geniuses.Ó ¾Chicago Sun-Times _The winner of seven Hugos and three Nebulas . . . one of the towering figures of modern SF and fantasy.Ó ¾Publishers Weekly _Anderson fuses elegiac prose and a sweeping vision of mans technological future as only he can. . . .Ó ¾Booklist
Ace Lieutenant Dominic Flandry was not a man easily swayed from his duty to the Empire; not, that is, until galactic vice king Leon Ammon offered him a million-credit bribe, a voluptuous woman called Djana, and a chance to explore a dark and treasure-laden moon. Yet within the desolate peaks and valleys of that strange world of ice and shadows, Flandry found more than he had bargained for. Supposedly barren, the planet swarmed with a hideous race of strange, inhuman creatures, infernally controlled by a deranged and brilliant computer brain. Each, like a piece in a bizarre and vicious chess game, was programmed to kill. And although Flandry did not know it - so was the woman he loved.