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The Inheritance Games meets Ocean’s Eleven in this cinematic heist thriller where a cutthroat competition brings together the world’s best thieves and one thief is playing for the highest stakes of all: her mother's life. At only seventeen years old, Ross Quest is already a master thief, especially adept at escape plans. Until her plan to run away from her legendary family of thieves takes an unexpected turn, leaving her mother’s life hanging in the balance. In a desperate bid, she enters the Thieves’ Gambit, a series of dangerous, international heists where killing the competition isn’t exactly off limits, but the grand prize is a wish for anything in the world—a wish that could save her mom. When she learns two of her competitors include her childhood nemesis and a handsome, smooth-talking guy who might also want to steal her heart, winning the Gambit becomes trickier than she imagined. Ross tries her best to stick to the family creed: trust no one whose last name isn’t Quest. But with the stakes this high, Ross will have to decide who to con and who to trust before time runs out. After all, only one of them can win.
Collects Gambit (2012) #1-17 and material from A+X #3. Gambit has sets his sights on his biggest scores yet — but he may end up over his head! Raiding a lost temple of doom is all in a day’s work for Marvel’s premier thief until an ancient god-monster is accidentally loosed on Earth. Then, Gambit travels to the United Kingdom to heist the greatest weapon in the history of man: Excalibur! Whether he’s rescuing archaeologists from the Forever City, teaming up with Avengers marksman Hawkeye, chasing a mysterious lady thief or facing down a horde of super villains, the ragin’ Cajun is the one holding all the cards! But when Pete Wisdom calls in a favor, Gambit will need all his skills to save those dear to him! Who is Remy’s friend Fence, and what secrets is he hiding?
A thief working for a local mob boss gambles everything...all for the chance to love his boss’s daughter. Timothy Sands is an experienced thief with an old gambling debt. Working for the local mob brings him face to face with a supernatural threat unlike anything he's ever experienced. It’ll take all of his skills to complete his assignment and keep his loved ones safe. But his greatest danger will be meeting the mob boss's daughter. Letizia Prosdocimi is the only daughter of an influential crime boss. Her life forever changes when her father acquires a long-lost family heirloom. Not all is well since sinister events surround the amulet and her family. After being saved by the mysterious thief, she finds herself falling for him, but those who get too close to her usually wind up dead. A shadowy entity threatens to tear apart everything Letizia and Timothy hold dear by feeding on the living and turning allies against them. Who can they trust? Only by working together will they have a chance to beat the odds…and let their love grow.
A thrilling, ambitious debut that will appeal to fans of Ayana Gray's BEASTS OF PREY and Nnedi Okorafor's BINTI SERIES. "An ambitious and immersive fantasy tale." - Kirkus Reviews By day, Evie is an outcast, a half-class. Too dark for the illustrious light class, and too fair for the lowly dark class, she is forced to walk the edge of the street with her head down and her paperwork ready. By night, she rebels, burning down municipal buildings and raiding shops with her fellow half-classes by her side. It's a dangerous life, but it's simple-or it used to be. When Prince Cass walks into her aunt's brothel, life becomes more complicated. Evie and the prince inadvertently hit it off, and her fellow rebels see a golden opportunity. Having a girl near the prince is the perfect way to find out exactly what the king is planning for the half-class. And unfortunately for Evie, that girl is her. Day by day, Evie grows closer to Prince Cass, who's far more charming than he should be, while the rebels use her information to strike back against his father. But the half-classes are turning ravenous in their retaliation. Soon, they'll want blood-the blood of someone Evie might be starting to love.
Unable to go to his agents at MI13 for help, Pete Wisdom calls in his favor and tasks Gambit with recovering a stolen enchanted artifact. COLLECTING: Gambit 13-17
In 1877, Erast Fandorin finds himself at the Bulgarian front in a war between Russia and the Ottoman Empire, where he assists a Russian woman who is risking her life for her fiancé, who has been falsely accused of espionage.
The path of romance rarely runs smoothly for the X-Men, and that goes double for mutantkind's most ill-fated couple: Gambit and Rogue! The would-be lovers who dare not touch face ghosts from their pasts in adventures filled with thieves, assassins, reunions and revenge! Remy LeBeau returns to New Orleans when he hears rumors his late wife isn't so late after all. But the key to fully reviving Bella Donna lies within the Thieves Guild that Gambit turned his back on! Will Remy's father welcome him home with open arms? Or will his in-laws in the Assassins Guild meet him first with closed fists? COLLECTING: GAMBIT (1993) 1-4, ROGUE (1995) 1-4
Yuu wants nothing more than to forget the mistakes of her past. The Gods have other plans. Once a renowned strategist and general, five years ago Yuu made a mistake that cost her everything. Now she is on the run, royal bounty hunters snapping at her heels. But what if there was a way to get back what she lost, a way to bring back a murdered prince? Every century, the gods hold a contest to choose who will rule from the Heavenly Jade Throne. Each god chooses a mortal champion, and the fate of all existence hangs in the balance. On a battlefield full of heroes, warriors, assassins, and thieves can Yuu survive long enough to learn the rules of the game, let alone master it? Pawn's Gambit is a stand alone story set in the award-winning Mortal Techniques universe. It's a wuxia adventure filled with heroes, gods, spirits, and magic.
The high-stakes sequel to Thieves' Gambit, for fans of Jennifer Lynn Barnes and Ally Carter. It's been six months since the end of the Gambit. Instead of winning an impossible wish, Ross has the threat of her family’s execution hanging over her head. Devroe, the only person Ross thought she could trust, could wish the Quests into oblivion at any time. Shockingly, despite his betrayal, Devroe is still making a play for Ross’s heart as the two work together pulling jobs for the Organization. But Ross has learned her lesson: A Quest can only trust another Quest. When Ross finds herself at the center of a power struggle within the Organization, she sees her chance to change her fortunes. As a new deadly Gambit develops for control of the criminal underworld, Ross strikes a risky deal to guarantee protection for herself and her family. In this final clash, Ross will square off against a ruthless opponent who will stop at nothing to seize power, and in their corner will be not only Devroe but his mother, who wants to destroy the Quests at any cost. The new Gambit takes Ross and her crew into the intoxicating casinos of Monte Carlo and across treacherous snow-covered slopes in Antarctica as Ross competes against Devroe in a fight for her life. Loyalties will be tested, backs stabbed, hearts broken. May the best thief win.
Nervous about visiting her grandmother in Taipei, Taiwan, a young girl soon adjusts to her unfamiliar surroundings and enjoys the adventure.