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Celebrate the 20th anniversary of the #1 New York Times bestselling Spiderwick Chronicles and get ready for the series soon to be streaming on Disney+ with this eighth and final installment in the fantastical adventures featuring updated text. The Wyrm King was previously published under the series title Beyond the Spiderwick Chronicles. Nick and Laurie thought their worries were behind them when they drove all the giants into the sea. But now, the Grace kids have come to tell them they may have more trouble coming their way! It turns out the giants control the population of Hydra, a dragon-like creature that is creating sinkholes all over Florida. But with the mermaids refusing to return the giants to the shore, the nixies still missing and the threat of a destroyed Florida drawing closer, the kids have to take matters in their own hands. Will Nick and Laurie be able to stop the destruction they unwittingly caused with the help of the Field Guide?
In this stunning cautionary tale, a team of technical wizards tracks a mysterious computer virus to an elusive genius. As the millennium draws near, the virus hunters realize that the brilliant villain has control of the World Wide Web--and his deadly bug has the power to bring everyone's prophecies to fruition.
The second exciting adventure in The Door Within trilogy awaits! The Rise of the Wyrm Lord revisits favorite characters from The Door Within and opens with Aidan Thomas in trouble. Separated from his best friend by a thousand miles and unable to return to The Realm of Glimpses himself, Aidan needs a way to reach Robby with a message from King Eliam, the one true King. Enter Antoinette Reed, a bright but headstrong young woman who seems like the perfect person to reach King Eliam. When Aidan discovers that Antoinette has been called to enter The Realm, he solicits her help to find Robby's Glimpse before it is too late. But when she arrives in the Kingdom of Alleble, Antoinette finds the kingdom is in turmoil. Alleble's allies are inexplicably beginning to turn away, renouncing former ties with King Eliam. And there are rumors that the dark Prince of Paragory, sworn enemy of the Kingdom, is seeking an ancient evil power—the Wyrm Lord—to crush the Alleble once and for all. With over 250,000 copies sold in The Door Within trilogy, this is a perfect time to introduce the series to a new tween audience The fantasy genre is wildly popular among young readers, and The Rise of the Wyrm Lord is a heart-pounding second installment that will leave tweens and teens on the edge of their seats. Meets national education standards.
Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. The cosmic enemy of the Garou revealed.
Some are born to power. Some seize it. And some have the wisdom never to wield it. The Red Knight has stood against soldiers, armies and the might of an empire without flinching. He's fought on real and magical battlefields alike, and now he's facing one of the greatest challenges yet. A tournament. A joyous spring event, the flower of the nobility will ride against each other for royal favor and acclaim. It's a political contest -- one which the Red Knight has the skill to win. But the stakes may be higher than he thinks. The court of Alba has been infiltrated by a dangerous faction of warlike knights, led by the greatest knight in the world: Jean de Vrailly -- and the prize he's fighting for isn't royal favor, but the throne of Alba itself... This is the third book in the Traitor Son Cycle, following on The Red Knight and The Fell Sword.
The World Of Darkness role-playing games from the White Wolf Game Studio are at the cutting edge of the science fiction/fantasy media world. Their Vampire universe, featuring Gothic-punk storytelling where each character strives to control the beast within, is the basis for the novelization of Dark Prince (December 1994).
When Zachariah V discovers the legendary plant of life and brings it back to the USA for research, trusts are broken and patricide plagues a corrupted household. Dark ages seem all but inevitable when Zachariah V is found murdered and thousands of yet to be harvested plants of Eden disappear.
Aidan's new friend Antoinette is called to the Realm, but when she arrives to rescue Robby through his Glimpse-twin, the place is in turmoil and she must decide whether to stay loyal to the one true king or join the evil side.
Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. Witness -- and play -- the shapechangers of the Far East.