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Having awakened to a skill that allows him to level up faster than anyone in the world, Amane Rin challenges an untrodden dungeon called the Remote Magic Tower. There, he embarks on his most challenging quest yet, where he grows even stronger. Meanwhile, evil lurks toward his beloved sister Hana! What's Rin to do?
With even more levels under his belt, S-rank adventurer Kisaragi Claire approaches Rin in hopes of recruiting him to the Yoizuki Guild. Now, with a new opportunity to keep leveling up in hand, Rin's back at it, dungeon diving and surpassing all expectations. However, horrors lurk in the dungeons! Will Rin's Dungeon Teleportation and skills be enough to unravel the mysteries within?
Years have passed since dungeons sprung up around the world. When adventurer Amane Rin awakens to a unique skill called "Dungeon Teleporting," the rules can't touch him anymore. This is the tale of how he races to become the world's strongest (and fastest-progressing) adventurer!
Haruka has reunited with his classmates in the city of Omui, but as a loner through and through, it isn't long before their presence starts getting to him. An excursion to a dangerous underground dungeon gives him a much-needed reprieve...when he falls all the way to the bottom level, the domain of the legendary undead Emperor of the Labyrinth! But Haruka won't be alone for long--he'll soon be joined by a powerful skeleton knight who's somehow also a seventeen-year-old girl!
Get ready for dungeon diving done quick in this modern adventure where Earth feels like an RPG! It has been twenty years since dungeons began appearing all across the world, an incident that coincided with humanity receiving supernatural abilities–all of which transformed everyday life into a living RPG. Amane Rin is one of countless people plundering dungeons with the dream of getting rich quick with his unique skill. Rin is far from capable, though, and is quickly written off as a weak adventurer. However, one day, his skill evolves, taking a new form that allows Rin to break the dungeon system and level up at warp speed! Will this new power make him the strongest adventurer in the world?
To negate the threat of Cyan Pile, the mysterious enemy attacking Kuroyukihime, Haruyuki--now the Burst Linker Silver Crow--stands up to fight as her knight. But Kuroyukihime's suspicions about the true identity of her foe are placed squarely on a certain person Haruyuki knows well! Suddenly, Haruyuki is at odds with his princess, and this strain in their relationship sends everything careening off in the absolute worst direction! The inevitable clash between Silver Crow and Cyan Pile begins!!
A hardworking salaryman by day immerses himself on weekends in the pen-and-paper roleplaying game Dungeons & Braves, where he plays his favorite character: a max level wizard. When his real life abruptly ends, he is given a second chance as Geo Margilus, his magic user from the game. The powers, wealth, and enchanted loot that he gathered across endless hours of imaginary adventures are now made real. The catch? He's transported to the world of Sedia, a fantasy realm where evil abounds, and ravenous daemons threaten mankind.
Arihito and his party continue to soar up the ranks in the Labyrinth Country's eighth district, and a chance encounter with the 117th Hidden God, Ariadne, has granted Arihito further enviable abilities as a powerful rearguard. The group prepares to move up to the seventh district, but then crisis strikes: A deadly monster stampede from the nearby labyrinth has turned the town into an impromptu battlefield! Can the top-ranked Arihito and his fellow Seekers slay the monsters and keep the people safe?!
Peace has come to Klyrode! After centuries of fighting, the Dark Army and the Magical Kingdom have signed a treaty and laid down their arms. Now the whole world is enjoying its newfound peace, thanks to the wisdom of the Dark Regent Calsi’im and the strength of the Wolf of Justice—the masked hero persona of Flio, the easygoing proprietor of the Fli-o’-Rys General Store with nigh omnipotent power. But peace has brought no rest to the Wolf of Justice himself! Work has never been busier, and the children are growing up at lightning pace. Even worse, the gods of the Celestial Plane have taken notice of Flio’s magic! What will happen if they judge him to be a threat to all worlds in the Median Plane? What does peace between humans and demons mean? And how can the new Dark Army balance their books if their erstwhile vassals won’t pay tribute?!
One fateful day, Ezoe Kazuhiko stepped foot inside the dungeon that appeared inside his yard and ended up triggering the Dungeon Outbreak Phenomenon. Together with the companions he’s gathered under his new company, Dungeon Busters Inc., he successfully clears Sapporo Dungeon. Within its deepest parts, he discovers...reliefs confirming the existence of an entity behind the emergences?! As humankind celebrates its first ever victory, Ezoe decides where to take the company going forward and cooperates with the Japanese government in pushing the adventurer initiative ever further. At the same time, the successive appearance of even more dungeons forces other countries around the world to decide exactly what it is that they will be doing about the dungeons. How will the major powers of Gamerica and Sina move? Change is coming, and fast! The world continues plunging into even further chaos in the second volume of this dungeon-delving epic with overwhelming realism!