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Cats. Jessica’s never liked them. Especially not a skinny, ugly kitten that looks like a worm. Worm. Jessica wishes she’d never brought Worm home with her, because now he’s making her do terrible things. She’s sure she isn’t imagining the evil voice coming from the cat, telling her to play mean tricks on people. But how can she explain what’s happening? Witches. Jessica has read enough books to know that Worm must be a witch’s cat. He’s cast a spell on her, but whom can she turn to? After all, no one will believe that Worm has bewitched her...or worse!
It's been a year since Eragon departed Alagaësia in search of the perfect home to train a new generation of Dragon Riders. Now he is struggling with an endless sea of tasks: constructing a vast dragonhold, wrangling with suppliers, guarding dragon eggs and dealing with belligerent Urgals and haughty elves. Then a vision from the Eldunarí, unexpected visitors and an exciting Urgal legend offer a much-needed distraction and a new perspective. This volume features three original stories set in Alagaësia, interspersed with scenes from Eragon's own unfolding adventure. Included is an excerpt from the memoir of the unforgettable witch and fortune-teller Angela the herbalist, penned by Angela Paolini, the inspiration for the character, herself! Relish the incomparable imagination of Christopher Paolini in this thrilling new collection of stories based in the world of the Inheritance Cycle.
A children’s fantasy game in an abandoned lot leads to unexpected trouble in this classic, Newburn Honor–winning book. The first time Melanie Ross meets April Hall, she’s not sure they’ll have anything in common. But she soon discovers that they both love anything to do with ancient Egypt. When they stumble upon a deserted storage yard behind the A-Z Antiques and Curio Shop, Melanie and April decide it’s the perfect spot for them to play the Egypt Game. Before long there are six Egyptians instead of two. After school and on weekends they all meet to wear costumes, hold ceremonies, and work on their secret code. Everyone thinks it’s just a game, until strange things begin happening to the players. Has the Egypt Game gone too far?
When the four Stanley children meet Amanda, their new stepsister, they’re amazed to learn that she studies witchcraft. They’re stunned to see her dressed in a strange costume, carrying a pet crow and surrounded by a pile of books about the supernatural. It’s not long before Amanda promises to give witchcraft lessons to David, Jamie, and the twins. But that’s when strange things start happening in their old house. David suspects Amanda of causing mischief, until they learn that the house really was haunted long ago. Legend has it that a ghost cut the head off of a wooden cupid on the stairway. Has the ghost returned to strike again?
The Story of Edgar Sawtelle
Captain Pausert, master of the old pirate chaser Venture has finally found his niche. Unlucky in love and unsuccessful in business on his home planet, he seems to have a knack for selling job lot cargoes around the fringes of the Empire. In fact, he's so far ahead of the game that he even finds time for the occasional heroic act. Like rescuing three poor child slaves from their abusive masters. And then discovers he's broke again, wanted by the authorities and at odds with the most malevolent force in all of space. For Pausert hasn't rescued any ordinary put upon juvenile slaves but three of the legendary witches of Karres complete with awesome psi powers...
Which Witch? is a brilliantly witty tale of magic and marriage by Eva Ibbotson, shortlisted for the Carnegie Medal. 'Find me a witch!' cried Arriman the Awful, feared Wizard of the North. Arriman has decided to marry. His wife must be a witch of the darkest powers – but which witch will she be? To find the most fiendish, he holds a spell-casting competition. Glamorous Madame Olympia performs the terrifying Symphony of Death and conjures up a thousand plague-bearing rats. The magic of gentle Belladonna, the white witch, goes hopelessly wrong. She produces perfumed flowers instead of snakes. And bats roost in her golden hair instead of becoming blood-sucking vampires. Poor Belladonna longs to be an evil enchantress – but how? 'This kind of fun will never fail to delight' - Philip Pullman.
In this “vividly drawn fantasy” from the Newbery Honoree, the trees of Green-sky are peaceful, while Teera struggles to survive below the forest floor (Publishers Weekly). While the Kindar thrive in the leafy utopia of Green-sky, the Erdlings struggle to survive in their underground caves and tunnels. Hunger threatens, and Teera, an eight-year-old Erdling, is forced to run away before her pet, Haba, is killed for food. Once away, Teera finds her way to the beautiful forest floor, where the sights are breathtaking and the food is abundant. There, she meets the friendly Ol-zhaan Raamo and Neric. Teera and her new Ol-zhaan friends want to reveal the truth about life above and below the trees, but powerful forces are at work to ensure that the two worlds remain apart. This ebook features an extended biography of Zilpha Keatley Snyder.
Can playing dead bring you back to life? Maybe on Dead Wednesday… On this day the worlds of a shy boy and a gone girl collide, and the connection they make will change them both forever. A brilliant new novel from the Newbery Medal winner and author of the New York Times bestseller Stargirl. "Jerry Spinelli has created another middle grade masterpiece." —BookPage, starred review On Dead Wednesday, every eighth grader in Amber Springs is assigned the name and identity of a teenager who died a preventable death in the past year. The kids don black shirts and for the whole day everyone in town pretends they're invisible—as if they weren't even there. The adults think it will make them contemplate their mortality. The kids know it's a free pass to get away with anything. Worm Tarnauer feels invisible every day. He's perfectly happy being the unnoticed sidekick of his friend Eddie. So he's not expecting Dead Wednesday to feel that different. But he didn't count on being assigned Becca Finch (17, car crash). And he certainly didn't count on Becca showing up to boss him around! Letting this girl into his head is about to change everything. This is the story of the unexpected, heartbreaking, hilarious, truly epic day when Worm Tarnauer discovers his own life.