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Its a terrible world we live in I would sooner eat my children than raise them in a place like this. So much senseless death and destruction! Theres no purpose in it! Thanks to the words of a mad god, Brookhaven, Alabama, is collapsing into a state of anarchy. Each day, more residents find themselves with no choice but to obey the voices. As a cook suffers the violent consequences of telling his boss to shove it, a small man attempts to become larger than life with the help of a hunting rifle. When a local priest is brutally slain, police officer Marcus Dodd sets off to find a ruthless killer who leaves no trail. As the body count rises, Officer Dodd is pushed beyond the brink of insanity into a world of demons and lunatic gods. In his search for justice, Dodd is unwittingly immersed in an unforgettable battle between good and evil. In this gripping tale, one man must confront a city gone mad without succumbing to his own insanity. But only one is laughing as the darkness threatens to consume them all.
Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson
Life as I knew it ended the day I accepted my fate. In its place is an existence even the wildest imagination could never fathom. Strange creatures walk among us, plotting our demise, and I’ve come to find that the fate of our world rests squarely on my shoulders. We’re all in danger and I’m trying to figure out how to make it through each day. The key to my survival is a man I can’t figure out. As dangerous as the darkest fae, I have no choice but to work with him to stop the prophecy that’s foretold to be the ruination of mankind. Carrick Byrne continues to be my only source of information, but he doles it out as he sees fit. He intrigues and scares me in equal measure, yet I can’t help but be attracted to him. And the more I discover about him, the more it becomes clear he feels the same. As we travel to Faere in search of answers, we find that every piece of information leads to more questions, that every question leads to a new piece of the puzzle, and that, most importantly, no one can be trusted. The more secrets we uncover, one thing is certain— if we have any chance of saving the world, we have to do it together. A Discovery of Secrets and Fate is book two of the Chronicles of the Stone Veil series and is best enjoyed if read in series order.
Unpacking of the dynamics of conflict under conditions of nuclear monopoly, Paul C. Avey argues in Tempting Fate that the costs and benefits of using nuclear weapons create openings that weak nonnuclear actors can exploit. Avey uses four case studies to show the key strategies available to nonnuclear states: Iraqi decision-making under Saddam Hussein in confrontations with the United States; Egyptian leaders' thinking about the Israeli nuclear arsenal during wars in 1969–70 and 1973; Chinese confrontations with the United States in 1950, 1954, and 1958; and a dispute that never escalated to war, the Soviet-United States tensions between 1946 and 1948 that culminated in the Berlin Blockade. Strategies employed include limiting the scope of the conflict, holding chemical and biological weapons in reserve, seeking outside support, and leveraging international non-use norms. Avey demonstrates clearly that nuclear weapons cast a definite but limited shadow, and while the world continues to face various nuclear challenges, understanding conflict in nuclear monopoly will remain a pressing concern for analysts and policymakers. Thanks to generous funding from Virginia Tech and its participation in TOME, the ebook editions of this book are available as Open Access volumes, available from Cornell Open (cornellpress.cornell.edu/cornell-open) and other repositories.
From Greek Chronos and Hindu MahaKala to the feminine mysteries of Fate - from the Moirae to the Hoerae - this mythic HirStory (a union of history and herstory) explores the far reaches of time & its warp in the Web of Wyrd.
Combining an understanding of astrological symbolism and the psychological processes involved in the pursuit of individuality, the author shares insights about how the concept of fate evolves. Through myths, fairy tales, and zodiacal signs, she shows usthis mythological journey.
Let's face it: most roleplaying games aren't grab-and-go. Giant books and prep work out the ying-yang can be fun if you've got the time, but what if you don't? What if you're looking for a last minute game? What if you're new to the RPG world and want a no hassle way to try one out? What if you're introducing your kids to RPGs and want something easily accessible for them that won't bore you to tears? We've got a solution: Fate Accelerated Edition. Fate Accelerated, or FAE, is a condensed version of the popular Fate Core system that brings all the flexibility and power of Fate in an easily digestible--and quickly read--package. With FAE, you and your friends can step into the world of your favorite books, movies, and TV or you can create a world of your own. And set up is simple--you can be playing in minutes. Whether you're new to RPGs or an expert gamer, FAE brings something special to the table. Fate Accelerated Edition. Your story--full speed ahead.
Lovisa King, 17, comes of age on the Oregon Trail and finds the strength to help her family survive a deadly shortcut on their journey to the Willamette Valley.
Books of Fate and Popular Culture in Early China is a comprehensive introduction to the daybook manuscripts found in Warring States, Qin, and Han tombs (453 BCE-220 CE) and intended for use in daily life.