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Presents the history of the war between the followers of Takhisis and the minions of Paladine with tales told from the perspective of some of the supporting characters.
Experience the War of the Lance as you’ve never experienced it before—from evil’s point of view—in this thrilling retelling of the events seen in Dragonlance Chronicles In the captial city of Neraka, Kitiara uth Matar and Emperor Ariakas hatch a plan to retrieve a dragon orb and thereby destroy Solamnia and the Companions in one fell swoop. But when the guardian of the dragon orb, Highlord Feal-Thas, disagrees with this plan, Kitiara must go to Ice Wall to force him to accept Ariakas' will. But her journey does not end there. Thrown out of favor, she conceives a daring plan to enlist the aid of the most feared beings on Krynn—Lord Soth and the Dark Queen. Meanwhile, Laurana and the Companions retrieve the dragon orb and take it back to Solamnia—not knowing that they bring their allies' doom with them. A fascinating retelling of the famed War of the Lance, The Lost Chronicles series is a marvelous complement to the original Chronicles trilogy as well as an exicting, accessible read for those new to the Dragonlance universe.
One twin plots in a dark tower, mastering the arcane forces of magic and learning the secrets that will allow him to enter the Portal and challenge the gods themselves. The other twin hides from personal demons at the bottom of a bottle, not yet having found the courage and wisdom to become whole. Their legend will change both the history of Krynn and its future. The legends of other heroes stand waiting to be written. Personal journeys, great quests, and heroic sacrifices all lie ahead. Sometimes it is not the world that needs to be saved, but a soul. The River of Time not only provides the chance to find the forgotten history of Krynn, but a chance to visit the world as it might have been. Discover an Ansalon untouched by Cataclysm, where the Godpriest reigns supreme; visit a magocracy, a land in which the Orders of High Sorcery rule through the power of magic; roam the dragonlands, crushed under the terrible might of the Dark Queen and her dragon highlords. Legends of the Twins is a resource for games set in the world of DragonLance. Inside one will find information for players, including variant rules for character traits, new feats, prestige classes. New spells and magic items allow characters to journey across the River to Time. Dungeon Masters will discover an amazing wealth of campaign possibilities, including travel into Ansalon's distant past or many different alternate versions of the world-available to introduce into a current campaign or as a launching point of one that is entirely new. All information within this volume is fully compatible with the revised edition of the d20 System game. Book jacket.
The mortal races of Krynn can see the presence of the gods by simply turning their gaze to the night sky. There the constellations of the gods of good, evil, and balance wheel about in silent struggle to influence their children who live and die on the world below. The gods have blessed the world with miracles of healing and salvation, but so also have they inflicted war and terrible cataclysms.
Twins Raistlin and Caramon investigate a frightening string of disappearances and murders in this prequel novel to the Dragonlance Chronicles Darkness and unrest are growing. People disappear in the night, and there are rumors of foul forces at work. To this land caught in the grips of a nameless terror come Raistlin and Caramon Majere, two brothers—one a wizard, one a warrior—who are trying to eke out a living on the backroads of Ansalon. Desperate for money, they agree to take on a job in the backwater village of Mereklar, where a series of disappearances has sent everyone into a panic. A beautiful noblewoman persuades Raistlin, Caramon, and their kender companion, Earwig Lockpicker, to search for the missing. But what starts out as an intriguing mystery turns sinister when the town’s leading citizens are murdered by what appears to be a violent feline beast. A ball of string, an ancient legend, and three magically glowing lines lead the twins to the truth—and to a confrontation with a deadily foe. On the fabled Night of the Eye, Raistlin will supposedly acquire great magical power . . . and he’ll need it if he is to survive.
In this, the second installment of the Cataclysm Saga we follow Teatrie on his journey to complete the task(s) given to him by Zander. After finding about the Others, he will now throw himself deep into research mode to decipher what they left behind before their civilization was destroyed. He believes that they left him enough clues to figure out how to stop the next cataclysm before he runs out of time, like they did. And the clock… it is rapidly counting down. Uncontrollable actions have already been set into motion. The end is much closer than anyone could have imagined. The Others will need to reach out from the past to help Teatrie save humanity’s future.
The Dragonlance Chronicles enter a new era in this thrilling installment starring the descendants of the Heroes of the Lance The War of the Lance is long over. The seasons come and go as the pendulum of the world swings. Now it is summer—a hot, parched summer during which the uneasy balance of light and dark begins to shift. The Dark Queen has found new champions in the Knights of Takhisis. Among them is dark paladin Steel Brightblade, the son of the heroic Sturm Brightblade and the infamous Kitiara Uth Matar. He rides to attack the high Clerist’s Tower, the fortress his father died defending . . . Elsewhere, other descendants of the Companions embark on their own journeys: Distraught by a grievous loss, the young Palin Majere seeks to enter the Abyss in search of his lost uncle, the archmage Raistlin. And in Palanthas, a human girl named Usha comes forward with claims that she is Raistlin's lost daughter. She has fled her home among the Irda, who have unwittingly unleashed the god Chaos upon the world in their desperation to thwart the Knights of Takhisis. The summer will be deadly. But for whom, only the swing of the pendulum will tell. Dragons of Summer Flame is the fourth book in the Dragonlance Chronicles and the first installment that follows the Second Generation.
This anthology collects tales of love and war as they affect the characters of Krynn, including the story "Raistlin's Daughter" by Margaret Weis and Dezra Despain, as well as works by Richard A. Knaak, Nick O'Donohoe, Nancy Varian Berberick, Paul B. Thompson and Tonya C. Cook, Kevin Randle, and others. Reprint.