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No background in C is required to learn to program in C++ with this innovative computer-based training system. -- Covers everything needed for writing OOP programs -- Goes over the fundamentals of C that are common to C++ -- Monitors progress like a patient teacher -- Teaches object-oriented programming and the C++ language syntax quickly and efficiently
Turbo C++ is an excellent platform for learning C. This book provides examples and step-by-step instructions for learning C by using Turbo C++. It also touches on C++ and object-oriented programming. The disk includes code examples from the book, questions and exercises, and other information.
The dazzling world of fractals is now at the fingertips of any computer user with a wonderful new program, included with the book, which combines the features of fractal microscope, a paint prgram, and a lab bench. It's called FRACTINT, and it lets users control fractal generation, manipulation, editing, alteration and storage. The program enables users to generate any of 60 built-in fractals or type in their own fractal formulas.
In this third edition of an international bestselling title, Prata, a professor of physics and astronomy at the College of Marin, enhances the readers ability to create practical real-world C applications. It includes a handy tear-out "Quick Reference Card" containing typical program forms, statements, fundamental types, storage classes, structures, and variable declarations.
This tutorial presents the sophisticated new features of the most current ANSI/ISO C++ standard as they apply to object-oriented programming. Learn the concepts of object-oriented programming, why they exist, and how to utilize them to create sophisticated and efficient object-oriented applications. This book expects you to be familiar with basic programming concepts. It is no longer enough to understand the syntax and features of the language. You must also be familiar with how these features are put to use. Get up to speed quick on the new concepts of object-oriented design patterns, CRC modeling, and the new Universal Modeling Language (UML), which provides a systematic way to diagram the relationship between classes. Object-oriented programming is presented through the use of practical task-oriented examples and figures that help conceptualize and illustrate techniques and approaches, and questions and exercises to reinforce learning concepts.
Revised and updated edition (1st ed. was 1986) now covers DOS 3.2 and DOS 4, and adds information about the newer 80386 machines, the PS/2 Micro Channel machine, new disk formats, the VGA graphics adapter, and the LIM EMS 4.0 standard for expanded memory capacity. Annotation copyrighted by Book News, Inc., Portland, OR