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What do Franklin Roosevelt, Dr. Seuss, the U.S. Navy, and Mr. Magoo have in common? They are all part of the surprising story of the pioneering cartoon studio UPA (United Productions of America). Throughout the 1950s, a group of artists ran a business that broke all the rules, pushing animated films beyond the fluffy fantasy of the Walt Disney Studio and the crash-bang anarchy of Warner Bros. Instead, UPA’s films were innovative and graphically bold—the cartoon equivalent to modern art. When Magoo Flew is the first book-length study to chronicle the complete story of this unique American enterprise. The book features cameo appearances by Aldous Huxley, James Thurber, Orson Welles, Judy Garland, Robert Goulet, Jim Backus, Eddie Albert, and Woody Allen, as well as a select filmography of the best of UPA. Ebook Edition Note: The ebook has three images redacted: figures 1, 2, and 51.
In Cartoon Vision Dan Bashara examines American animation alongside the modern design boom of the postwar era. Focusing especially on United Productions of America (UPA), a studio whose graphic, abstract style defined the postwar period, Bashara considers animation akin to a laboratory, exploring new models of vision and space alongside theorists and practitioners in other fields. The links—theoretical, historical, and aesthetic—between animators, architects, designers, artists, and filmmakers reveal a specific midcentury modernism that rigorously reimagined the senses. Cartoon Vision invokes the American Bauhaus legacy of László Moholy-Nagy and György Kepes and advocates for animation’s pivotal role in a utopian design project of retraining the public’s vision to better apprehend a rapidly changing modern world.
One quarter of all Holocaust victims lived on the territory that now forms Ukraine, yet the Holocaust there has not received due attention. This book delineates the participation of the Organization of Ukrainian Nationalists (OUN) and its armed force, the Ukrainian Insurgent Army (Ukrainska povstanska armiia—UPA), in the destruction of the Jewish population of Ukraine under German occupation in 1941–44. The extent of OUN and UPA’s culpability in the Holocaust has been a controversial issue in Ukraine and within the Ukrainian diaspora as well as in Jewish communities and Israel. Occasionally, the controversy has broken into the press of North America, the EU, and Israel. Triangulating sources from Jewish survivors, Soviet investigations, German documentation, documents produced by OUN itself, and memoirs of OUN activists, it has been possible to establish that: OUN militias were key actors in the anti-Jewish violence of summer 1941; OUN recruited for and infiltrated police formations that provided indispensable manpower for the Germans' mobile killing units; and in 1943, thousands of these policemen deserted from German service to join the OUN-led nationalist insurgency, during which UPA killed Jews who had managed to survive the major liquidations of 1942.
Between the classic films of Walt Disney in the 1940s and the televised cartoon revolution of the 1960s was a critical period in the history of animation. Amid Amidi, of the influential Animation Blast magazine and CartoonBrew blog, charts the evolution of the modern style in animation, which largely discarded the "lifelike" aesthetic for a more graphic and often abstract approach. Abundantly found in commercials, industrial and educational films, fair and expo infotainment, and more, this quickly popular cartoon modernism shared much with the painting and graphic design movements of the era. Showcasing hundreds of rare and forgotten sketches, model boards, cels, and film stills, Cartoon Modern is a thoroughly researched, eye-popping, and delightful account of a vital decade of animation design.
“A valuable and exhaustive guide.”—Animation World Professional animator Howard Beckerman has drawn them all: Popeye, Heckle & Jeckle, even Mickey Mouse. In Animation, he offers a road map to the complex art of making an animated feature. Vivid sketches, screen shots, and step-by-step illustrations show how to make a drawing come to life, create storyboards, use form and color, develop a soundtrack, edit, and more. This new edition is also thoroughly updated to reflect the latest trends surrounding digital technology. Animation provides artists and aspiring filmmakers with everything they need to carve their niche in today’s quickly evolving animation industry. • Contains a well-chosen portfolio of 437 visual examples and step-by-step instructions• Copublished with the School of Visual Arts Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.