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Get ready for this clawsome new joke book all about - DRAGONS!Why do dragons sleep during the day? So they can fight knights!What's a hungry dragon's favourite day of the week?Chewsday!What do you do if a dragon sneezes?RUN!Full of jokes, puns, and one-liners about dragons and their mythical friends this hilarious book is full jokes to share with all of your friends to have them roaring with laughter!With a shiny foiled cover for an extra special magical touch and over 150 jokes to share, this is the perfect gift for children aged 7+ and is guaranteed to have the whole family laughing.
This hilarious collection of over 300 puns, one-liners, and classic jokes dedicated to the fun of RPGs is perfect for you share with your fellow gaming compatriots! Why don’t dragons like to eat paladins? They taste lawful. Laugh out loud at over 300 zingy one-liners and eye-rolling puns with this collection of tabletop-based humor, dedicated to the fun of RPGs like Dungeons and Dragons, Pathfinder, and more! A Dragon Walks into a Bar gives you hours of funny content that will keep you smiling. Whether you use them as inspiration for your level 20 comedian bard to crack wise during battle or if you just want a giggle in between turns, this book has everything you’ve been looking for.
Perfect for fans of Dragons Love Tacos and Unicorn Thinks He’s Pretty Great, this wildly funny and imaginative picture book celebrates the value of differences as a grumpy goblin gets to know his new unicorn neighbors. It’s an undeniable fact that unicorns are the worst! Magic is serious business, but all unicorns do is frolic around, have tea parties, and leave glitter all over the place! They’re nothing like goblins—practical and hard-working, who can put magic to good use! Unicorns aren’t helpful at all. Or are they?
Improve your RPG campaign with this comprehensive and interactive guide to making the most out of your gaming experience. Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important. From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience. The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game. Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play. Create hours of narrative and make the most out of your storytelling skills by setting the perfect scene for your adventure. Whether you need advice on your character or working better with your gaming group, James D’Amato includes everything you’ll need to take your game to the next level.
When three kids discover a book of magic spells that can only be cast during a few short minutes a day, they'll need all the time they can get to save a dying magical world, its last dragon, and themselves. An ordinary day turns extraordinary when twelve-year-old Cal witnesses his neighbor Modesty summon a slew of lost coins without lifting a finger. Turns out she has a secret manual of magic spells . . . but they only work sometimes. And they're the most boring spells ever: To Change the Color of a Room, To Repair a Chimney, To Walk With Stilts, To Untangle Yarn. Useless! But when Cal, his friend Drew, and Modesty are suddenly transported to the world the spells come from -- a world that's about to lose its last dragon -- they'll have to find a way to use the oddly specific incantations to save the day, if only they can figure out when magic works. From the inventive mind of Henry Clark comes a hilariously wacky adventure about magic, friendship, a lookout tower come to life, a maze in the shape of a dragon, an actual dragon named Phlogiston, and lots and lots of popcorn.
What do you call a unicorn with no horn? Completely pointless! This wacky book is packed to bursting with over 150 hilarious, kid-friendly jokes about wizards, mermaids and magical creatures... not to mention zany zoos, funny fairy tales, and enchanted unicorn poop! The cheeky, irreverent tone, and chucklesome full-color illustrations will have you laughing your socks off. Ideal for children aged 6+.
A child brings a dragon to the library and learns a valuable lesson--libraries and dragons do not mix.
No one in the kingdom can tame a very naughty dragon, except a little boy with a good book.
"Silly and bright with slapstick humor…. this book's subject matter has perennial—and engaging—interest."—​School Library Journal Be careful what you wish for—​again! This follow-up to You Don't Want a Unicorn! by New York Times bestselling author Ame Dyckman and beloved illustrator Liz Climo points out the hilarious mishaps that come with adopting a dragon. Our protagonist wishes (much to the narrator's continued chagrin) for a pet dragon. Though initially thrilled, the kid quickly discovers that dragons aren't quite as awesome as they originally thought. From the scooting to the digging to the fire-breathing, our Kid is dismayed that they still haven't found their perfect pet. Little do they know, that pet might just be right around the corner . . . Don't miss some of these favorite Ame Dyckman titles: Wolfie the Bunny Horrible Bear! How Dinosaurs Went Extinct: a Safety Guide You Don't Want a Unicorn!