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The Throne of Amenkor trilogy is the story of Varis, a young woman who must help protect her city of Amenkor after the White Fire blasted through and trapped everyone in a deteriorated state. She has taught herself the art of survival and has been trained in the ways of the assassin. Venturing deep into the heart of Amenkor, Varis will face her harshest challenges and greatest opportunities. And it is here that she will either find her destiny - or meet her doom.
After the White Fire had swept over Amenkor five years ago, the city has fallen into ruin and its only hope is Varis, a "Seer" who, trained as an assassin and in the art of survival, must go up against the Mistress of the Skewed Throne by journeying into the heart of Amenkor to meet her destiny or her death. Reprint.
The city of Amenkor has stood for well over a thousand years as a premier trading center. Ruled by the Mistress of the Skewed Throne, Amenkor has weathered attacks by invaders and the madness, drought, famine, and disease brought by the mysterious White Fire. But now―betrayed from within and barely surviving a devastating attack by the mysterious Chorl―Amenkor reels on the brink of ruin. In Amenkor's time of greatest need, Varis―raised in the slums of the city, and trained not only to survive but to kill at need―has unwillingly become the ruler of the city―the new Mistress of the Skewed Throne. Untrained, unpreparedm and not certain who she can trust, Varis takes the Throne at one of the most perilous points in Amenkor's long history, and is forced to draw on all of Amenkor's limited resources, both ordinary and magical, when the Chorl invade. And perhaps the price Varis pays is too high, as the very heart and soul of Amenkor's power―the Skewed Throne―is destroyed duing the final deserate confrontation with the invaders. Now, with the threat of the CHorl's return still hanging over them, Varis has no choice but to turn to Amenkor's sometime ally, the city of Venitte, home to the only other throne that is a repository of magical power. Yet Varis and the people of Amenkor are not the only ones looking toward Venitte. The Chorl invaders are on the march, and whether Venitte will fare any better against the Chorl than Amenkor remains to be seen.
The final book in the gripping and gritty fantasy Throne of Amenkor trilogy, the story of an unlikely heroine in a city devastated and altered by the mysterious White Fire The city of Amenkor has stood for well over a thousand years as a premier trading center. Ruled by the Mistress of the Skewed Throne, Amenkor has weathered attacks by invaders and the madness, drought, famine, and disease brought by the mysterious White Fire. But now―betrayed from within and barely surviving a devastating attack by the mysterious Chorl―Amenkor reels on the brink of ruin. In Amenkor's time of greatest need, Varis―raised in the slums of the city, and trained not only to survive but to kill at need―has unwillingly become the ruler of the city―the new Mistress of the Skewed Throne. Untrained, unprepared, and not certain who she can trust, Varis takes the Throne at one of the most perilous points in Amenkor's long history, and is forced to draw on all of Amenkor's limited resources, both ordinary and magical, when the Chorl invade. And perhaps the price Varis pays is too high, as the very heart and soul of Amenkor's power―the Skewed Throne―is destroyed during the final desperate confrontation with the invaders. Now, with the threat of the Chorl's return still hanging over them, Varis has no choice but to turn to Amenkor's sometime ally, the city of Venitte, home to the only other throne that is a repository of magical power. Yet Varis and the people of Amenkor are not the only ones looking toward Venitte. The Chorl invaders are on the march, and whether Venitte will fare any better against the Chorl than Amenkor remains to be seen.
"The Nexus--the hub created by the Prime Wielders to harness the magical power of the ley lines for the city of Erenthrall, the Baronial Plains, and the world beyond--has Shattered, the resultant pulse cascading through the system and leaving Erenthrall decimated, partially encased in a massive distortion ... Having survived the initial Shattering, Wielder Kara Tremain and ex-Dog Allan Garrett have led their small group of refugees to the Hollow, a safe haven in the hills on the edge of the plains. But the ley system is not healing itself. Their only option is to repair the distortion that engulfs Erenthrall and to fix the damaged ley lines themselves. To do that, theyll have to enter a city controlled by vicious bands of humans and non-humans alike, intent on keeping what little theyve managed to scavenge together"--
Amenkor, city of legend―at its height, Amenkor was a center of wealth and culture. But a millennium ago, the city was caught in the White Fire, a force that swept across the land spreading madness, drought, famine, and disease in it wake. Now the Dredge―the bustling market street that snaked between the slums and the prosperous center of the city―marked the dividing line between plenty and poverty, safety and peril. Left a homeless orphan as a very young child, Varis learned to survive in the Dredge. And when the White Fire blasted through Amenkor for the second time, Varis―along with the entire city―was trapped in the overwhelming blaze of power. Though the current Mistress continued to reign from the Skewed Throne, Amenkor's decline escalated after the second Fire. For Varis, though, the chance to escape her hopeless existence unexpectedly presented itself when a guardsman of the Skewed Throne named Erick―one of the elite assassins known as Seekers―enlisted her to work for him. Because she had a gift for "Seeing" the true nature of people, Varis soon realized something was wrong, that some of those marked for death were not guilty. But how could the Mistress be mistaken? Trust in the all-knowing, all-seeing justice and wisdom of their ruler was the foundation of Amenkor's society. Then, one fateful day, Varis claimed a life that took her beyond the law. Suddently there was nowhere safe for her in the Dredge. There was only one place left to flee to―into the heart of Amenkor itself.
When the mysterious White Fire sweeps through Amenkor for the second time in a millennium, Eryn, Mistress of the Skewed Throne, is submerged in a world of madness, and Varis, an assassin, is forced to take over the throne and save the people of Amenkor. Reprint.
What if the fae were still here, living among us? Perhaps living in secret, doing their best to pass for human? Or perhaps their existence is acknowledged, but they're still struggling to fit in. How have they survived? Are they outcasts clinging to the edges of society, or do their powers ensure success in the mortal realm? Here are fourteen fabulous tales—ranging from humor to dark fantasy—that explore how the creatures of fae are fitting into the modern world. From a mortal who offers to do internet marketing for Oberon...to a woman bent on reclaiming her baby from the Queen of the fae...to a dryad grove menaced by urban expansion...to a Selkie in need of a new home and career...these are original looks at how the world of the imagination can survive and perhaps even thrive in the everyday mortal lands.
ENTER A WORLD POWERED BY LEY LINES! Erenthrall—sprawling city of light and magic, whose streets are packed with traders from a dozen lands and whose buildings and towers are grown and shaped in the space of a day. At the heart of the city is the Nexus, the hub of the ley line system that powers Erenthrall and links the city and the Baronial plains to the rest of the world. The Prime Wielders control the Nexus with secrecy and lies, but it is the Baron who controls the Wielders and the rest of the Baronies through brutal intimidation enforced by his bloodthirsty Dogs and unnatural Hounds. When the rebel Kormanley seek to destroy the ley system, two people find themselves caught up in the ensuing chaos that threatens the fabric of reality itself: Kara Tremain, a young Wielder coming into her power, who discovers the forbidden truth behind the magic that powers the ley lines; and Allan Garrett, a recruit in the Baron’s guard, who learns that the city holds more mysteries and more danger than he could possibly have imagined.
Awesome Power Comes With... Deadly Repercussions Devon Alamort, Lane Illea, and Dalton Trent have been forced to flee the massive city of Iandolo for the barren and deadly Flatlands. After the battle on the Lyceum grounds that ended the Brovettan coup, everyone with any power within the city wants to use them and the raw magic they revealed with the collapse of the Warding. The Mage Proctors want to know of the structure behind the magic Devon discovered while studying as a mathematics student at the college. The Iandolan Council members want to contain Lane and Dalton, because their power over the Crystal Cities relies on their control of the mages themselves. Even Carbolen, the leader of the consolidated gangs within the Lower City, wants to wield the magic they exposed to break the Council and free the city. But Devon and Lane want nothing to do with any of it. They had to escape, or be subjugated...or worse. Unfortunately, the Council has declared war on Brovetto. Not just the insurgent city, but anyone who bears any ties to it as well. Brovettans within Iandolo are being targeted for vicious, brutal, and sometimes fatal attacks. Tensions between the two cities and their citizens escalate and, in response, the Council begins to round up all Brovettans in Iandolo and places them into “protective” quarantine zones throughout the city. The persecution and violence is intolerable...and is only growing. Devon and Lane cannot simply stand by and do nothing. But if they intervene, they are exposing themselves and risking the secrets about the magic that they carry. And those secrets could destroy the Crystal Cities themselves.