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Magistrate Wen Chang, famed for his investigative powers, and his young physician assistant, Kasimir, set out to recover Stonecutter and return the stolen Sword to its rightful owner, Prince Mark. The Red Temple, Blue Temple and a gang of rebels, each for their own purposes, are intent on possessing the Sword. A mysterious young girl, Natasha, enlisted by Kasimir as a spy, fascinates Kasimir, but can she be trusted? Readers will need all their powers of ratiocination to unravel this adventure of the Sword of Siege. Fantasy and mystery combine in a compelling story of the powerful sword that splits diamonds and hews mountains with equal ease.
The third and final novel in 'The Book of Swords' trilogy. More stories of the twelve Swords continue with The Lost Swords series. The gods, the creators of the twelve Swords, realize their error in giving powerful Swords to humans. The humans, both good and evil, are ready to fight to the death to acquire and retain the Swords. With the Swords, new ideas and new dreams have entered the world. A change is taking place that threats the gods' very existence.
Prince Murat of Culm possesses Coinspinner, the Sword of Chance which brings untold good fortune to its owner. Can Coinspinner aid Murat in his efforts to acquire Woundhealer, the Sword of healing Murat’s ruler desperately needs? Or through lack of wit and Coinspinner’s propensity to whimsically change owners will Murat find himself caught up in different quest? Prince Adrian, away at a school for magic, is assigned a test of his abilities. More challenges than a school trial await him. Adrian is being relentlessly pursued by the greatest of evil wizards, Wood, armed with more than one of the great Swords and intent on Adrian’s destruction. Will Coinspinner decide Adrian’s fate? Will Adrian’s father, Mark, come to the boy’s aid in time to save him ? Who holds Coinspinner? Who commands the powers of Shieldbreaker and Sightblinder? What will come of Murat’s fascination with Princess Kristen? Warriors, wizards, princes, thieves … all seek the power of the Swords.
 Now the great Mindsword is in play. Murat of Culm with the help of Coinspinner has located the Blade. Knowing Mindsword brings blind devotion to whoever wields it, Murat plans to keep the Sword sheathed until he can gift it to the beautiful Princess Kristin of Tasavalta to win her free affections and to make reparation for a grave past transgression. The power of the Sword and the intentions of the Murat’s son and advisors make for twists and turns in Murat’s once honorable plan. Prince Mark, consort of Kristin, having neglected of his home duties while in the service of his father, finds himself in a struggle for his wife, his kingdom and his loyal friend.
Black Pearl, a mermaid, Cosmos, her treacherous lover, Prince Zoltan and Prince Mark, the evil macrowizard Wood, and a griffin-riding beauty all compete for possession of the sword, Farslayer.
 Vilkata, the Dark King, returns from exile seeking revenge. His goal: the Tasavalta vault where Prince Mark has stored the remaining Swords. With possession of Shieldbreaker, Vilkata aims to destroy all other Swords and to rule the world and perhaps beyond. Only Mark’s young son Stephen is on hand to oppose the Dark King. He must get word to his father and grandfather. Swords clash and are destroyed. Only one Sword will survive.
Mark and Ben travel deep into the Blue Temple's hidden horde in an attempt to recover whatever gold and Swords they can for the forces of Sir Andrew. Gods, demons and human traitors have other plans for the Swords and for the adventurers. In the game of the gods, no one’s survival is secure, even a god’s.
Vulcan the god has a hard task to perform for his bored and restless colleagues — forge 12 magic Swords, quenched with human blood, and scatter them across the world. Each Sword possesses a different power. With them the gods will play a new, grand, and glorious Game. Mere humans foolishly striving for dominion, wealth and glory, are invited to risk their puny lives by joining in. (Later, the gods realize with horror that something has gone wrong in the forging, and with the Game. The Swords are much too powerful, controlling chance, enhancing fortune, changing destiny. And lethal even to their divine creators.) Jord the Smith, drafted to help Vulcan in his task, loses his right arm in the process (receiving the Sword Townsaver as pay). He is too weak to claim Mala, his bride-to-be, who joins a traditional fertility rite, where her partner might be the enigmatic Emperor, his face hidden by a leather mask. Nine months later, she gives birth to Mark. Thirteen years pass, then Townsaver wipes out a raiding party on orange-furred warbeasts, sent to Mark’s village. It falls to Mark to carry the blade away to hide or destroy it.
Saberhagen's original trilogy is now collected for the first time in one volume. The gods have given the world 12 Swords of Power so that they might be amused as the nations battle for their possession. But they didn't know that Vulcan gave the Swords the power to kill the gods themselves.