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Shrouded by its shell of drifting lunar fragments, the planet Mnemosyne is a refuge for creative artists and poets, a place isolated from the desperate, losing struggle of the humans against the Syccans. But then COMsac, theFederation's High Command, come to Mnemosyne, and suddenly the planet is more a military colony than a place for artists. For Mack Taverner, the dilemma is stark: either go along with the brutal military visitation or join the hopeless resitance and become a 'traitor'. His choice has awesome and extraordinary consequenses . . .
Get a look at the behind-the-scenes secrets of Eurovision stars! This is a pop-reality book that unveils the seedy high jinks and backstage shenanigans at the Eurovision Song Contest through the eyes of an active participant. It also glimpses into the political intrigue in Israel surrounding the competition, corruption, romance, and off-camera. Imagine being sent to a scary country next door to terrorists! Yanai Tannenbaum, Head of Press for the Israeli delegation to the Eurovision song contest, is asked to work at a competition in Baku, Azerbaijan, a Muslim country having an open border with Iran. He and singer, Yarden Oz, undergo a long and winding journey to represent their country in the competition. Glamour, alcohol, sequins, and 15 security guards to protect you against kidnapping or death! Once in Baku, they are, of course, drawn into romance and alcohol binging. They succeed, in their unique and vulgar way, to enchant those around them. What they did not count on - among the glamour, sequins, and gimmicks - is having to be guarded against kidnapping by 15 special agents and knowing that they could die at any moment! Scroll up now to get your copy of Three Minutes of Eternity!
For decades, Roger Grenier has been charming readers with compact, erudite books that draw elegant connections between our lives and our love of the arts. Whether he's turning to literature and philosophy to help us see our canine companions anew in 'The Difficulty of Being a Dog' or mapping a life through cameras and photographers in 'A Box of Photographs', Grenier's books feels like a gift from a lost golden age of belles-lettres. With 'Palace of Books', Grenier invites us to explore the domain of literature, its sweeping vistas and hidden recesses alike.
A beautiful werewolf and her ferocious protector face deadly enemies and dark desires in a supernatural romance by the New York Times bestselling author. Cassie is a werewolf prophet blessed with visions that portend the fate of the world. A rare and delicate creature, she must be protected at all costs. Enter Caine, a powerful cur turned pureblooded Were whose recent tangles with a demon lord have left him in serious need of redemption. Caine is duty-bound to keep Cassie out of danger—and that includes resisting his potent urge to seduce her. As Cassie's mysterious visions lead them in and out of danger, Caine becomes increasingly certain that he has found his true mate. Cassie is charmed and frightened by Caine's magnetism. But she can't afford to doubt Caine now. A deadly enemy bent on destruction is closer than they realize—and only they can keep chaos from ruling the world.
Eternity is a long time to be watching over your shoulder... The Tide is turning, and the Immortals who have walked the world for eons are once again coming into their powers and stepping from obscure boltholes to take control once more. The very mortal lady Arkady knows of their plans but holds out little hope of being able to stop them. Branded and sold into slavery, Arkady fears all she knows and loves is lost—her husband, Stellan, was probably dead by now, hanged by the Immortal Jaxyn for his own nefarious purposes; and Declan Hawkes, the King of Glaeba's Spymaster and her childhood friend — perhaps the only other human she knew who might risk everything to save her — doesn't even know she's in danger. She will turn to her new owner for help ... but learning the truth about him may cost them both their lives. And Stellan? Well, it turns out he isn't dead and Jaxyn's plans hit a snag when he realises that Stellan, the one man who can challenge him for the Glaeban throne, has sought asylum in neighbouring Caelum. Strangely enough, the Empress of the Five Realms (a Tide Lord in hiding no more), and the Tide Lords, Tryan and Elyssa, seem to be on Stellan's side ... Plots within plots. Magic tinges the very air and the Tide will bring mayhem and madness to both mortal and Immortal alike. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
“An intoxicating fusion of fantasy and historical fiction. . . . Wecker’s storytelling skills dazzle." —Entertainment Weekly A marvelous and absorbing debut novel about a chance meeting between two supernatural creatures in turn-of-the-century immigrant New York. Chava is a golem, a creature made of clay by a disgraced rabbi knowledgeable in the ways of dark Kabbalistic magic. She serves as the wife to a Polish merchant who dies at sea on the voyage to America. As the ship arrives in New York in 1899, Chava is unmoored and adrift until a rabbi on the Lower East Side recognizes her for the creature she is and takes her in. Ahmad is a jinni, a being of fire born in the ancient Syrian desert and trapped centuries ago in an old copper flask by a Bedouin wizard. Released by a Syrian tinsmith in a Manhattan shop, Ahmad appears in human form but is still not free. An iron band around his wrist binds him to the wizard and to the physical world. Chava and Ahmad meet accidentally and become friends and soul mates despite their opposing natures. But when the golem’s violent nature overtakes her one evening, their bond is challenged. An even more powerful threat will emerge, however, and bring Chava and Ahmad together again, challenging their very existence and forcing them to make a fateful choice. Compulsively readable, The Golem and the Jinni weaves strands of Yiddish and Middle Eastern literature, historical fiction and magical fable, in a wondrously inventive tale that is mesmerizing and unforgettable.
The annual joint gathering of the Justice League of America and their Multiverse counterparts, the Justice Society of America, is interrupted by an explosion. The villainous Lord of Time has selected five heroes from the distant past, brought them forward in time, imbued them with superhuman powers, and tricked them into fighting the combined heroes of Earth-One and Earth-Two. Will the remaining JLA and JSA members still standing be enough to overcome Jonah Hex, Black Pirate, Enemy Ace, Miss Liberty, and the Viking Prince in “Crisis from Yesterday!”?
In the last seventy days of his life, Vincent van Gogh experienced an unprecedented burst of creativity. He painted at least one canvas per day, often more, and wrote dozens of eloquent, personal letters to family, fellow artists, and friends. For the first time, this volume gathers all that he produced during these last few months and presents it in a day-by-day chronology that reveals his intense focus on the continuing development of his signature artistic method as well as his innermost thoughts and concerns. Persuaded by his doting brother, Theo, to move to the artistic enclave of Auvers-sur-Oise in 1890 for a change of scenery and a chance at a life free from temptation, and with the intent of concentrating solely on painting and restoring his full mental health, van Gogh arrived in May just as the town and its nearby bucolic fields were bursting into full springtime glory, providing him ample material for inspiration. Stunning reproductions of his last paintings display his daily explorations of this charming hamlet’s streets and buildings, including its now-iconic church and thatched cottages, its inhabitants—including his friend and mentor Doctor Gachet, immortalized on canvas—and the wide, open fields that roused him to paint masterpieces such as Wheat Field with Crows and Landscape with a Carriage and a Train. Despite these idyllic surroundings, his encouraging pace of production, and mounting critical recognition, van Gogh chose to end his own life a mere two and a half months later, leaving the letters and paintings duplicated here as the only clues to the internal anguish that led him to an act of such desperation. The full complexity of van Gogh’s personality, emotions, and relationships is presented here through reproductions of historical documents, letters, and glorious full-color plates of over seventy paintings, each of which is also accompanied by incisive commentary from author Wouter van der Veen, a renowned van Gogh scholar. A final chapter fully explores the often overlooked role played by his sister-in-law, Johanna Bonger, in cultivating and establishing his posthumous legacy.
Many months have passed since the cataclysmic Battle of Mount Hyjal, where the demonic Burning Legion was banished from Azeroth forever. But now, a mysterious energy rift within the mountains of Kalimdor propels three former warriors into the distant past -- a time long before orcs, humans or even high elves roamed the land. A time when the Dark Titan Sargeras, and his demon pawns persuaded Queen Azshara and her Highborne to cleanse Azeroth of its lesser races. A time when the Dragon Aspects were at the height of their power -- unaware that one of their own would soon usher in an age of darkness that would engulf the world of...War Craft®. In the first chapter of this epic trilogy, the outcome of the historic War of the Ancients is forever altered by the arrival of three time-lost heroes: Krasus, the dragon mage whose great power and memories of the ancient conflict have inexplicably diminished; the human wizard Rhonin, whose thoughts are divided between his family and the seductive source of his now-growing power; and Broxigar, a weathered orc veteran who seeks a glorious death in combat. But unless these unlikely allies can convince the demigod, Cenarius, and the untrusting night elves of their queen's treachery, the burning Legion's gateway into Azeroth will open anew. And this time -- the struggles of the past may well spill over into the future...