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With its wide range of games for all tastes and occasions, and its infectious style, The Oxford A to Z of Word Games is the book for word games players of all ages, and will soon make an enthusiast of even the most reluctant word-gamer.
Written by respected authorities in the fields of education and literacy studies, Words: The Foundation of Literacy is a groundbreaking book for teachers, administrators, and education students. Dale and Bonnie Johnson present a fresh, inspiring reminder of why studying language (from word origins to word structure) is such a vital first step in the development of students' vocabulary, literacy, writing skills, and overall ability to learn. At a time when high-stakes testing has squeezed substance from many curricula, Johnson and Johnson provide ways to enhance students' understanding, interest, and appreciation of language and all its subtleties. Words explores how meaning in language is created by the use and interrelationships of words, phrases, and sentences, their denotations, connotations, implications, and ambiguities. From birth, most children exhibit a natural interest in language: its sounds, nuances, and unpredictable qualities. It is important to sustain, stimulate, and recapture that natural interest in the classroom, and Words provides a multitude of creative and practical techniques for doing so.
If you stumble over your new mat in the passage, what science are you shown to have neglected? Pneumatics. Charades, hangman, anagrams, tongue-twisters, and new for this edition, games based on text messaging: dozens of fun and fiendish word games jostle for space in this updated edition of Tony Augarde's classic guide. From the highbrow riddle to the lowly pun, The Oxford Guide to Word Games provides a comprehensive history of verbal wit and wordplay. Organized thematically, thebook examines twenty-six forms of word game in absorbing detail, including their history, and provides entertaining examples throughout. From Scrabble and Spoonerisms, Crosswords and Chronograms to Playing with Poetry, neither the crossword addict nor the student of linguistics and lexicography will be able to resist!
An irresistible collection for anyone who likes to test their mental wits with verbal acrobatics. Illustrated.
Whether you are a novice or experienced pro, this easy-to-follow guide to designing board games is for you! In Your Turn! The Guide to Great Tabletop Game Design, veteran game designer Scott Rogers—creator of tabletop games including Rayguns and Rocketships, Pantone the Game and ALIEN: Fate of the Nostromo—delivers a practical walkthrough to help YOU create over a half-dozen game prototypes, including dice, card, euro, miniature, and party games. The book is packed with easy-to-follow instructions, charming illustrations, and hands-on lessons based on the author's proven knowledge and experience. And once you've made your game, Your Turn! will teach you how to prepare, pitch and sell it whether through crowdfunding or a publisher. You’ll also learn how to: Write and create elegant and crystal-clear rules of play Playtest your games to improve quality, fix problems, and gather feedback Learn what players want and how to design for it Learn the secrets of the Six Zones of Play and why they are so important to your game design! Your Turn! is the essential guide for practicing and aspiring tabletop game designers everywhere! Why wait to make the tabletop game of your dreams? Grab this book and prepare to take Your Turn!
Bring a piece of history into your game night with this collection of fun and playable Victorian-era party games. Victorian Parlour Games is a beautifully designed and compact hardcover volume full of the classic, often silly, games played in the late 19th century. The Victorians loved fun and played hundreds and hundreds of party games. This endlessly delightful party games book collects some of the very best for your reference and pleasure. The irresistible combination of recognizable favorites and unexpected amusements includes: Charades Taboo Twenty Questions Laughing Game Fictionary Blindman’s Bluff Forfeits The Minister’s Cat Pass the Slipper Are you there, Moriarty? Elephant’s Foot Umbrella Stand Throwing the Smile Squeak Piggy Squeak Kim’s Game Blowing the Feather and many more! Each entry provides the original name of the game, any alternate names, the rules, and a brief history, complete with fun facts, notable connections (i.e., mentioned in a Charles Dickens novel, named after a Rudyard Kipling book, inspired by Sherlock Holmes, etc.), and what we call it today if the name has changed. Illustrations sprinkled throughout add to the fun and historical appeal of this unique game book, perfect for gifting or collecting. FOR FANS OF VICTORIANA: Anyone who loves the history and literature of the era knows how much those wacky Victorians liked their fun. Now, anyone can join in! PORTABLY POCKET-SIZED: This handy little volume is perfect to pop into a purse or satchel and take to the Dickens Fair, a historical reenactment, or any game night. FUN FOR ALL AGES: These games are easy to learn and quick to play. Get the whole family involved in some charmingly old-school delights that need very few extras beyond a deck of cards or a bit of mischievous spirit. Perfect for: Game players of all ages History buffs, trivia buffs, and fans of Victoriana Austen aficionados and Bridgerton watchers Dickens Fair and Christmas Carol attendees Family gift or game night host/hostess gift
Los juegos resultan idóneos para crear un entorno especial en el aprendizaje del inglés en la escuela primaria. Uno de los principios no negociables de la buena enseñanza es la creación de un ambiente en el que los estudiantes sean apoyados y desafiados, en el que aprendan el idioma de una manera alegre y entretenida. En este libro existen varios ejemplos de juegos fáciles de realizar, que se han utilizado en el aula y han demostrado su eficacia. El ejemplar que proponemos posee, además, una fuente de procedimientos cuyos objetivos son proporcionar a los ganadores un premio y decidir quién es el primero en participar.
Drama Techniques offers a large selection of drama-based techniques which focus learners attention on communicative tasks or activities. The techniques are suitable at all levels and involve the whole personality of the learner providing real reasons for expressing feelings and opinions.This book will be of particular interest to teachers looking for ideas to inject spontaneity and motivation into their lessons.
The Oxford English Dictionary is the internationally recognized authority on the evolution of the English language from 1150 to the present day. The Dictionary defines over 500,000 words, making it an unsurpassed guide to the meaning, pronunciation, and history of the English language. This new upgrade version of The Oxford English Dictionary Second Edition on CD-ROM offers unparalleled access to the world's most important reference work for the English language. The text of this version has been augmented with the inclusion of the Oxford English Dictionary Additions Series (Volumes 1-3), published in 1993 and 1997, the Bibliography to the Second Edition, and other ancillary material. System requirements: PC with minimum 200 MHz Pentium-class processor; 32 MB RAM (64 MB recommended); 16-speed CD-ROM drive (32-speed recommended); Windows 95, 98, Me, NT, 200, or XP (Local administrator rights are required to install and open the OED for the first time on a PC running Windows NT 4 and to install and run the OED on Windows 2000 and XP); 1.1 GB hard disk space to run the OED from the CD-ROM and 1.7 GB to install the CD-ROM to the hard disk: SVGA monitor: 800 x 600 pixels: 16-bit (64k, high color) setting recommended. Please note: for the upgrade, installation requires the use of the OED CD-ROM v2.0.
Provides readers with the methods, algorithms, and means to perform text mining tasks This book is devoted to the fundamentals of text mining using Perl, an open-source programming tool that is freely available via the Internet (www.perl.org). It covers mining ideas from several perspectives--statistics, data mining, linguistics, and information retrieval--and provides readers with the means to successfully complete text mining tasks on their own. The book begins with an introduction to regular expressions, a text pattern methodology, and quantitative text summaries, all of which are fundamental tools of analyzing text. Then, it builds upon this foundation to explore: Probability and texts, including the bag-of-words model Information retrieval techniques such as the TF-IDF similarity measure Concordance lines and corpus linguistics Multivariate techniques such as correlation, principal components analysis, and clustering Perl modules, German, and permutation tests Each chapter is devoted to a single key topic, and the author carefully and thoughtfully introduces mathematical concepts as they arise, allowing readers to learn as they go without having to refer to additional books. The inclusion of numerous exercises and worked-out examples further complements the book's student-friendly format. Practical Text Mining with Perl is ideal as a textbook for undergraduate and graduate courses in text mining and as a reference for a variety of professionals who are interested in extracting information from text documents.