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Android 42 heads deep into the unexplored sector 7G to return her new Terranaut friends to their homeworld Terra. There she meets the leader of their government, the Holy Mother who looks exactly like 42, and a sect of Terranauts who view 42 as a messiah. She must navigate acting as an intermediary between the Terranauts and the rest of the known galaxy, try to learn the secrets of the Holy Mother, and avoid becoming a religious leader that brings discord to Terra.
Two former friends seek a powerful ancient oracle—one for good; one for evil—in this fourth Prism Pentad novel that explores the harsh world of Dark Sun The Dark Lens is an ancient oracle that can harvest the magic of the sun, hidden by the last dwarven knights for the sake of a new world. With it, Tithian of Tyr can evolve into a true sorcerer-king. Only Agis of Asticles, who covets the lens to destroy the Dragon Borys, stands between Tithian and his desire. For either man to survive the quest, the hatred between them must be vanquished. If not, they risk falling prey to the beast-headed giants who guard the Obsidian Oracle.
Suddenly, it’s a world flooded with magic and danger draws closer with every passing second. When the powers of sixteen gods are inherited by four teenagers, destruction is not far behind. In Maxton City, everything changes in the blink of an eye. When a portal to the Chaos Realm – a place of torment, a world of horrors – opens up over Maxton City Park, the monsters begin to appear. Then comes the First Queen of Earth. Unbeknownst to anyone, four teenagers have found the means to battling these enemies deep in the Cradle of Humankind. They have found the Amulets of the Spirits, artefacts that house the souls of long-dead gods and grant the four powers beyond their wildest dreams, creating the new Guardians. Using these amulets, they can take the forms of the gods, and wield power that would incinerate mortals. But even that might not be enough... Serena, the First Queen, the Demon Queen, is searching for the most powerful artefact in existence, an artefact capable of granting the power of a god: The Oracle’s Journal. If she ascends, then not even the guardians can stop her. And there’ll be no gods to help them for what comes next...
Lucian must do what no mage has ever done before: escape the Mad Moon. But between frayed mages, violent monsters, and the hostile environment, that may prove impossible. Wandering the brutal surface, every breath is a fight for survival. And things only get worse when Lucian receives visions from the so-called Sorceress-Queen of Psyche, whose Psionic Magic is second to none. Teaming up with a dedicated captain, a frayed mage, and a former Mage-Knight of Dara, Lucian sets off on a quest across Psyche. He needs a way off the moon for good. But the Sorceress-Queen has her own plans for him. And those plans will change everything... Keywords associated with this series: science fiction, fantasy, space opera, mages, space mage, fantasy series, space opera series, space fantasy, epic fantasy, dragons, magic, progression fantasy, light novel, space opera, futuristic sci fi, alien worlds, alien invasion, space adventure, sci fi adventure Fans of the following series are known to enjoy the Starsea Cycle: Star Wars, Star Trek, Dune, The Expanse, Lord of the Rings, The Wheel of Time, Red Rising, the Hunger Games
Throughout history, the uncertainties of life have driven people to seek counsel from prophets, seers, and oracles on everything from love to livelihood: people want to talk to their lost loved ones, heal old family traumas, find out about work, and determine what the future will bring. In The Way of the Oracle, bestselling author, scholar, and priestess Diana L. Paxson offers a broad overview of the traditions of famous oracles in history: from the pythia at Delphi, the son of Beor, the Irish druidess, and the Greenland völva, to today’s modern seers who are resurrecting ancient skills to serve their communities. Paxson identifies the core elements of prophetic practice, her belief in probability rather than predestination, and offers exercises and examples to demonstrate how anyone can be trained to do oracle work. Her methods focus on trance skills and improving communication between one’s unconscious and conscious mind to encourage selfknowledge and decision making. The Way of the Oracle introduces the practice of oracle work to a wider audience, and shows how exploring the potential of other minds can expand our own.
For more than 2,000 years, between 1500 BCE and 600 CE, the Egyptian processional oracle was one of the main points of contact between temple-based religion and the general population. In a public ceremony, a god would indicate its will or answer questions through the movements of a portable cult statue borne by priests or important members of the community. The Egyptian Oracle Project is an interactive performance that adapts this ceremony to serve as the basis for a mixed-reality educational experience for children and young adults, using both virtual reality and live performance. The scene is set in a virtual Egyptian temple projected onto a wall. An oracle led by a high priest avatar (controlled by a live human puppeteer) is brought into the presence of a live audience, who act in the role of the Egyptian populace. Through the mediation of an actress, the audience interacts with the avatar, recreating the event. The series of carefully focused essays in this book provides vital background to this path-breaking project in three sections. After a brief introduction to educational theatre and virtual reality, the first section describes the ancient ceremony and its development, along with cross-cultural connections. Then the development of the script and its performance in the context of mixed-reality and educational theatre are examined. The final set of essays describes the virtual temple setting in more detail and explores the wider implications of this project for virtual heritage.
For more than 20 years, Network World has been the premier provider of information, intelligence and insight for network and IT executives responsible for the digital nervous systems of large organizations. Readers are responsible for designing, implementing and managing the voice, data and video systems their companies use to support everything from business critical applications to employee collaboration and electronic commerce.
This book deals with the connection between media and the future. It is about the imagination of futuristic media and what this says about the present, but it also shows how media are imagined as means to control the future. The book begins by describing different theories of the evolution of media and by exploring how this evolution is tied to expectations regarding the future. The authors discuss the theories of imagination and how the imagination of media futures operates. To do so, they analyse four concrete examples: the imaginations once related to interactive television and how they were performed in an important piece of media art; those on “ubiquitous computing,” which remain present today; those on three-dimensional, especially holographic, displays that are prevalent everywhere in cinema, and lastly the contemporary imaginations on quantum computing and how they have been enacted in science fiction. The book appeals to readers interested in the question of how our present imagines its technological futures.
Software is one of the most important products in human history and is widely used by all industries and all countries. It is also one of the most expensive and labor-intensive products in human history. Software also has very poor quality that has caused many major disasters and wasted many millions of dollars. Software is also the target of frequent and increasingly serious cyber-attacks. Among the reasons for these software problems is a chronic lack of reliable quantified data. This reference provides quantified data from many countries and many industries based on about 26,000 projects developed using a variety of methodologies and team experience levels. The data has been gathered between 1970 and 2017, so interesting historical trends are available. Since current average software productivity and quality results are suboptimal, this book focuses on "best in class" results and shows not only quantified quality and productivity data from best-in-class organizations, but also the technology stacks used to achieve best-in-class results. The overall goal of this book is to encourage the adoption of best-in-class software metrics and best-in-class technology stacks. It does so by providing current data on average software schedules, effort, costs, and quality for several industries and countries. Because productivity and quality vary by technology and size, the book presents quantitative results for applications between 100 function points and 100,000 function points. It shows quality results using defect potential and DRE metrics because the number one cost driver for software is finding and fixing bugs. The book presents data on cost of quality for software projects and discusses technical debt, but that metric is not standardized. Finally, the book includes some data on three years of software maintenance and enhancements as well as some data on total cost of ownership.
From 9/11 to Charlie Hebdo along with Sony-pocalypse and DARPA's $2 million Cyber Grand Challenge, this book examines counterterrorism and cyber security history, strategies and technologies from a thought-provoking approach that encompasses personal experiences, investigative journalism, historical and current events, ideas from thought leaders and the make-believe of Hollywood such as 24, Homeland and The Americans. President Barack Obama also said in his 2015 State of the Union address, "We are making sure our government integrates intelligence to combat cyber threats, just as we have done to combat terrorism. In this new edition, there are seven completely new chapters, including three new contributed chapters by healthcare chief information security officer Ray Balut and Jean C. Stanford, DEF CON speaker Philip Polstra and security engineer and Black Hat speaker Darren Manners, as well as new commentaries by communications expert Andy Marken and DEF CON speaker Emily Peed. The book offers practical advice for businesses, governments and individuals to better secure the world and protect cyberspace.