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Three young detectives try to figure out why the local team is suffering from bad luck when they compete in the Siege of the Alamo roller hockey championship.
There can be only three in the Freaky Joe Club Those are the rules, set down by Freaky Joe himself in the big red book, slightly chewed on one corner and wrapped in a locked bicycle chain. The newest chapter of the Freaky Joe Club consists of Conor, Timmy, and Jack, and their mission is to solve crimes and fight evil in Ship's Cove, Texas -- if they can only convince anyone that three is evil in Ship's Cove. The gang tackles its latest case when the Ship's Cove Bullfrogs find themselves in a surprise run for the Siege of the Alamo roller hockey championship. But why does important hockey equipment keep disappearing at the worst possible moment? Why can't the league's top player score a goal? Could someone want to win badly enough to cheat? Who exactly is The Howler? And most of all, who is freaky Joe?
The toughest teams in the roller hockey league are having mysterious problems with their equipment. Someone wants the underdogs to win--but it's no fun winning if it's not fair and square. Can the gang get to the bottom of things? Illustrations.
The Cove Bullfrog's roller hockey team doesn't want to win unfairly, and so turns to the members of the Freaky Joe Club to put a stop to the other teams' equipment being sabotaged.
When bicycles start disappearing all over Ship's Cove, Texas, the Freaky Joe Club has its first case.
The Freaky Joe Club investigates when someone tries to make sure that the Club does not win the Halloween costume contest.
There can be only three in the Freaky Joe Club Those are the rules, set down by Freaky Joe himself in the big red book, slightly chewed on one corner and wrapped in a locked bicycle chain. The newest chapter of the Freaky Joe club consists of Conor, Timmy, and Jack, and their mission is to solve crimes and fight evil in Ship's Cove, Texas -- if they can only convince anyone that there is evil in Ship's cove. In their latest case, the freaky Joe Club has to found out who wants to keep the Ship's Cove Octopi's from winning a charity swimathon. What happened to the Octopi's life-size cutout of Sam Houston? Who could have taken it except their archrivals the Sylvan Glen Sharks.? How can you compete against Sharks when you have a really stupid theme song? And most of all,... Who is Freaky Joe?
The members of the Freaky Joe Club find that things go wrong when their team known as the Sea Dragons tries to beat the Sharks in the Imagination Railroad contest.
Indexes popular fiction series for K-6 readers with groupings based on thematics, consistant setting, or consistant characters. Annotated entries are arranged alphabetically by series name and include author, publisher, date, grade level, genre, and a list of individual titles in the series. Volume is indexed by author, title, and subject/genre and includes appendixes suggesting books for boys, girls, and reluctant/ESL readers.