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Arcus came to Rustinell to top up on supplies; that’s still on his to-do list, but he has averted a plot to kill the crown prince of Lainur! The prince declares war on the treasonous Porque Nadar—and orders Arcus to fight by his side. Arcus never meant to get involved, but a monarch’s word is law. After all he’s been through, Arcus might be prepared for open warfare; regardless, there’s no place more dangerous to stand than in the shadow of the boy who would be king. Especially when you consider the royal family’s track record with close friends...
The Raythefts are an old, minor noble house defined by magical talent and martial service. When six-year-old Arcus Raytheft, firstborn son to the family, proves disappointingly inept at magic, he is stripped of his inheritance and written off by his parents. His adoptive sister Lecia still adores him, but as the new heir, she is forbidden to interact with anyone who might drag her down. But when one inheritance is lost, fate arranges another: Arcus remembers another life, in a world where science prevails and magic belongs to the realm of fiction. Suddenly endowed with the life experience of a grown man and pressed to find a purpose as his family turns against him, Arcus resolves to find a way to break the laws of magic and Raytheft tradition over his knee!
Arcus is still leveraging his otherworldly scientific knowledge to improve his magic. On hearing news that Lecia, his beloved sister, had been kidnapped, Arcus set off to rescue her, only to be thrown into the Holy Tower. There, he runs into an old friend...or rather, enemy. They say no one can escape the Tower, but if he doesn’t, there’s no telling what might happen to Lecia...
Drawing on knowledge gained from his dream of a second life in another world, Arcus created the aethometer: a device that measures the essence of all magic. Now, he is finally ready to present his revolutionary invention to his nation’s premier magicians and military leaders. With the circle of trust containing the device’s earthshaking implications cast wider, how will the aethometer move to change Arcus’ fate and the fate of the world itself? Others within the gentry are keeping a close eye on Arcus after his decisive actions on the marquess’ estate. Whether they are friend or foe remains to be seen—but subtle machinations rarely remain so for long when Arcus is involved.
It’s a wonder how one witch can see so many fantastic places yet never settle down. Then again, when your average encounter involves biting into a poisonous apple, meeting a clumsy spy, rendezvousing with a flying dragon, finding a sunken city, explor­ing a frozen town, and more...you might find yourself reluctant to stay in one place, too. Be that as it may, this isn’t the case for everyone. In fact, there’s nothing Amnesia wants more than to go home, if only she could piece her memories back together...
In the harsh region known as the borderlands, humans must fight an endless battle against demi-human creatures that come at them relentlessly, intent on taking their land and their gods. A young boy named Kai, fighting to defend his village, sustains a life-threatening injury that causes him to regain memories from a past life. If you’re not a guardian bearer, it’s like you’re playing life on hard mode... Kai’s newfound knowledge gives him a new sense of the unfair “rule set” that governs the world around him. One thing is clear: For those without a god to serve as their guardian, life is a constant struggle for survival. Thus begins the epic tale of a young boy’s ascent into a vast world filled with magic, bloodshed, and mystery.
Cursed with a naturally low supply of aether, Arcus Raytheft is disinherited and shunned by his family. Things start to change when he experiences another man’s life through a dream—a dream that shows him marvelous technological wonders that don’t exist in his world. Armed with this new knowledge, Arcus sets about showing his parents that they were wrong about him. Surely an arsenal of mind-blowing spells will be enough to convince them you don’t need aether to succeed?
Suimei finally has his base set up, new housemate and all, and is primed to devote himself to his research in trying to find a way back home. But things are never that simple for our hard-luck anti-hero from another world. There's still a shadow on the loose in the city and an unfinished duel with a real hero to settle, but to make matters worse, someone new seems to have taken an interest in Suimei and his affairs. Meanwhile, Reiji and the others continue their own quest to save the world, which may take an unexpected turn.
Nicholas Flamel appeared in J.K. Rowling’s Harry Potter—but did you know he really lived? And his secrets aren't safe! Discover the truth in book six of Michael Scott’s New York Times bestselling series the Secrets of the Immortal Nicholas Flamel. The Location: The home of the Elders. The Time: The last day of Nicholas and Perenelle Flamel's long existence. The two that are one must become the one that is all. One to save the world, one to destroy it. Sophie and Josh Newman traveled ten thousand years into the past following Dr. John Dee and Virginia Dare to the home of the Elders at Danu Talis. But this is no ordinary island--it is the legendary city of Atlantis, and Scathach, Prometheus, Palamedes, Shakespeare, Saint-Germain, and Joan of Arc are also there. Here, as the Flamels take their final breaths, the battle for the world begins and ends. Except no one is sure what--or who--the twins will be fighting for. “The Secrets of the Immortal Nicholas Flamel has everything you loved about Harry Potter, including magic, mystery, and a constant battle of good versus evil.”—Bustle Read the whole series! The Alchemyst The Magician The Sorceress The Necromancer The Warlock The Enchantress
A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: "Who are you?" and "Where does the world come from?" From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined.