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The LITA Guide to No- or Low-Cost Technology Tools for Libraries provides a practical guide on how to find and use technology tools for a variety of purposes in libraries and, more broadly, in education. Each topic showcases two technology tools in detail and discusses additional tools and provides examples of how librarians or educators are using them in libraries and schools. Types of tools covered are: Video creation tools, such as PowToon and Animaker, can be used to create animated videos to tell patrons about a new service or teach students about search strategies. Screencasts includes tools like Jing or Screencast-O-Matic, which can be used to show how to use a new library database or service. Collaboration tools, including tools such as Padlet or Lino It, can be used for student collaboration or teamwork with colleagues and sharing project ideas quickly and easily. Assessment tools such as Quizizz and Kahoot allow for gamified assessment of student or patron knowledge.
This comprehensive primer introduces information technology topics foundational to many services offered in today’s libraries and information centers. Written by a librarian, it clearly explains concepts familiar to the I.T. professional with an eye toward practical applications in libraries for the aspiring technologist. Chapters begin with a basic introduction to a major topic then go into enough technical detail of relevant technologies to be useful to the student preparing for library technology and systems work or the professional needing to converse effectively with technology experts. Many chapters also present current issues or trends for the subject matter being discussed. The twelve chapters cover major topics such as technology support, computer hardware, networking, server administration, information security, web development, software and systems development, emerging technology, library management technologies, and technology planning. Each chapter also includes a set of pedagogical features for use with instruction including: Chapter summary List of key terms End of chapter question set Suggested activities Bibliography for further reading List of web resources Those who will find this book useful include library & information science students, librarians new to systems or information technology responsibilities, and library managers desiring a primer on information technology.
The Savvy Academic Librarian’s Guide to Technological Innovation provides detailed plans for purposefully integrating technology into the fabric of the academic environment by utilizing examples from a variety of institutions to illustrate successful methods and best practices. Included case studies and further readings emphasize everything needed to create, grow, and sustain a holistic plan for integrating technology within the academic library setting. Highlighted features include: Concentration on technology uses and applications Activities and steps needed to develop partnerships, design learning outcomes and other pedagogical applications and measure the success of each of these elements Practical, how-to approach that is useful to four-year, two-year, and community colleges alike
Technology is a crucial part of libraries today. But when it comes to figuring out the most effective technologies for their library or to planning for future technology needs, many librarians don’t know where to begin. Library Technology Planning for Today and Tomorrow is the place to start. This practical guide will be of special value to those in small- and medium-size libraries, especially those new to the planning process who have not previously implemented technology or who have had difficulty implementing strategic plans. By using this LITA guide overwhelmed librarians can create a sound, realistic technology plan and implementing that plan by identifying each step necessary to accomplish the library’s goals. As they follow this road map from beginning to end, library staff will be able to meet the technology needs of their communities and to achieve their library's technology goals. This step-by-step guide takes the reader through the process of successfully creating and implementing a library technology plan. Each chapter addresses an aspect of planning and implementation—from conducting a technology audit and selecting appropriate devices to deploying new technologies and training staff and users. Further, this LITA guide will help librarians evaluate the success of their work in developing and implementing their technology plans.
So, what are library patrons doing with makerspaces and other innovative technology? This book explores how patrons are using innovative technologies utilizing real-life case studies from a variety of academic institutions. Authors were selected based on the technology provided and their expertise in establishing and marketing this technology. Readers will discover: which pieces of technology get the most use if patrons tend to use the tech for class assignments or leisure activities the importance of working with faculty to increase use unusual collaboration opportunities examples of libraries nimbly expanding their spaces to include tech students need unique ways patrons employ the technology best practices for designing collaborative creative spaces Technologies discussed include: Microsoft Hololens virtual reality and augmented reality systems and support tools 3D modeling and printing makerspace additions beyond the usual instructional technologies used by patrons video production and editing equipment tool library technology lending programs (what students want!) Dive in to explore the uncharted seas of which technologies patrons are using, how they are using them, and the purposes of use. As added bonuses, authors include best practices on designing space, marketing the technology, and collaborating to enhance the use. While authors do not go into any depth on the workings of the technology, there are other supplementary books which will cover this area. Makerspace and Collaborative Technologies specifically looks at how and why patrons are using library-provided creative technologies. Library staff who work with creative technologies in any way, shape, or form will find this book useful. With the valuable information contained in this guide, libraries can reach their users and create spaces and interactions that keep them coming back.
Augmented and Virtual Reality in Libraries is written for librarians, by librarians: understanding that diverse communities use libraries, museums, and archives for a variety of different reasons. Many current books on this topic have a very technological focus on augmentation and are aimed towards computer programmers with advanced technology skills. This book makes augmented reality, virtual reality, and mixed reality applications much more accessible to professionals without extensive technology backgrounds. This innovative title touches on possible implementation, projects, and assessment needs for both academic and public libraries, museums, and archives.
As remote work has become routine, cloud-based technology tools have become increasingly necessary to communicate with other library staff and with faculty and staff to continue providing seamless and uninterrupted access to library resources and collections for our campus community. Cloud-based technology tools such as Google Forms and Google Sheets are used to gather faculty requests for collection development, tools such as Tableau are used to illustrate material budget balances, and platforms such as Trello have been adopted to track subscription renewal cycles and manage other projects. This guide discusses the benefits of using these powerful cloud-based and little to no additional cost technology tools through the lens of a particular area in librarianship such as documentation, data and project management, communication, data storage, and data visualization. While the real-world examples provided throughout focus on technical services staff operations, specifically acquisitions and electronic collection management, each tool’s features and use cases are transferable among all areas of librarianship. This guide provides insights into how collaborative, dynamic, and accessible these cloud-based solutions are for a technologically shifting workplace as well as considers the challenges to adopting cloud-based solutions such as administrative buy-in, aversion to change, and steeper learning curves as well. Readers will gain practical experiential examples that have been instrumental in creating efficiencies in collection management workflows for technical services staff. The use cases illustrated exemplify enhancements that librarians can incorporate into their own collection management practices to further engage with their colleagues, their patrons, and their larger communities more effectively and efficiently.
New technology and services are fundamental to maintaining the relevance of libraries today, but which technologies and/or services make sense to implement, and which to avoid? Building from a framework drawn in the overlap of design thinking with best practices in emerging technology and library practice, this book is a go-to guide for the active library practitioner and LIS student alike. From the 3D printers and laser cutters of today’s library makerspace to collection development and library outreach, this primer offers clear examples that illustrate the practical and collaborative approach that ensures alignment and increases the likelihood of success. Written as a textbook for LIS students in the crossover areas of emerging technology, design thinking, and library management, the book will also meet the needs of the active library practitioner in public, academic, and special libraries, both those new to the field and seasoned professionals. The practical treatment and examples provided will be of interest and immediate use. Questions at the end of each chapter give readers an opportunity to think about the concepts presented. The book is also designed to let the enduring values of librarianship and library practice shine through, guiding the reader to navigate the future of library technology.
How can libraries ensure that patrons from all socio-economic and ethnic backgrounds have access to advanced technology training and hardware? Everyone knows libraries provide access to computers and the internet for day to day use, but many libraries have gone beyond those basic services. Makerspaces and advanced tech training are often not equitably distributed between differing communities. The digital divide is still very real, and by not providing equal access to maker spaces and other similar services libraries may be unintentionally contributing to that divide. This book examines how the unequal distribution of resources between communities can limit access to emerging technologies. Chapters from librarians across the country give real world examples of libraries going the extra mile to bring more than just email access to their communities, regardless of economic status or geographic distribution. You’ll find practical plans put forward by working professionals who have sought pragmatic solutions to issues of digital literacy. Access is a through line in this work as people look at the larger ideas of access as inclusive of training, diverse technologies, and the time and space to make genuine growth in tech literacy. Chapters include: working with immigrants, low cost laptops for library use, deep dives into the underpinnings of the maker movement, and developing community-focused technology training. After reading this book, librarians should have practical ideas to address the issue of equity in access to emerging technologies in their own communities.
What is accessibility? Who needs it? Often, accessibility is defined narrowly, with emphasis on physical limitations. Accessibility needs, however, come in many forms, from vision and hearing impairment, to developmental disorders like Autism, to psychiatric conditions like anxiety, depression, ADHD, and PTSD. Unfortunately, accessibility does not come with a simple set of checkboxes. It is a philosophy and practice that embraces social, physical, and informational elements. Universal design does not come in the form of a quick and easy guide. It is a philosophy. To implement it completely requires more than just screen readers and video captions. Creating Accessible Online Instruction Using Universal Design Principles introduces the need for accessibility in online education and library services and the framework of universal design for learning. It takes a scoping, rather than a purely technical, approach. It will help you not only o create accessible content, but with how to communicate with students in an accessible manner. This LITA Guide covers: accessibility law, Universal Design for Learning and Web Content Accessibility guidelines, and communication and educational research and theory. The content is interspersed with practical examples and case studies.