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Will veered to the left and ducked into one of the passages leading away from the palace room. Sarah stumbled and fell. Will pulled her up. They could hear the big man closing in on them. Will took another left turn and then another. Scarface’s footsteps echoed in their ears. Deep in the damp, dark caverns of the Sacramento Mountains, Will Little Bear Tucker and his friend Sarah Thompson discover the secret of an ancient Apache legend. But armed bandits are after them. A headless Indian brave haunts them. And when they lose their way, they may not escape the eerie underground maze alive.
HIGH ADVENTURE ON THE SWORD EDGE OF DESTINY A Cavern of Black Ice is the first book in J.V. Jones's Sword of Shadow series As a newborn Ash March was abandoned--left for dead at the foot of a frozen mountain. Found and raised by the Penthero Iss, the mighty Surlord of Spire Vanis, she has always known she is different. Terrible dreams plague her and sometimes in the darkness she hears dread voices from another world. Iss watches her as she grows to womanhood, eager to discover what powers his ward might possess. As his interest quickens, he sends his living blade, Marafice Eye, to guard her night and day. Raif Sevrance, a young man of Clan Blackhail, also knows he is different, with uncanny abilities that distance him from the clan. But when he and his brother survive an ambush that plunges the entire Northern Territories into war, he yet seeks justice for his own . . . even if means he must forsake clan and kin. Ash and Raif must learn to master their powers and accept their joint fate if they are to defeat an ancient prophecy and prevent the release of the pure evil known as the End Lords. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
As Brett watched, one hand slipped loose, then the other. Tom dropped, screaming, into the flames. His body, all red and bubbled, boiled up once to the surface, then was gone. PLAYER ONE HAS ONE LIFE REMAINING. GAME CONTINUES. Flaming fire rivers. Divebombing buzz-bugs. A cruel king waiting to do battle in his computer-generated castle. Video game whizzes Brett Wilder and Tom Houston think that new virtual reality game Rodomonte’s Revenge is awesome-until it takes over their minds. Then the game playing becomes dangerously real, and one wrong move could be the last.
Gary Paulsen is an American writer of young adult literature who has won the Margaret Edwards Award for his lifetime contribution in writing for teens. A prolific writer, he is the celebrated author of more than 200 books. This thoughtful biography exposes his early encouragements through interviews with the author and his family. Readers are given a peak into his professional influences while his greatest artistic inspirations are revealed.
THE HAPPY HALLOWEEN MCQ (MULTIPLE CHOICE QUESTIONS) SERVES AS A VALUABLE RESOURCE FOR INDIVIDUALS AIMING TO DEEPEN THEIR UNDERSTANDING OF VARIOUS COMPETITIVE EXAMS, CLASS TESTS, QUIZ COMPETITIONS, AND SIMILAR ASSESSMENTS. WITH ITS EXTENSIVE COLLECTION OF MCQS, THIS BOOK EMPOWERS YOU TO ASSESS YOUR GRASP OF THE SUBJECT MATTER AND YOUR PROFICIENCY LEVEL. BY ENGAGING WITH THESE MULTIPLE-CHOICE QUESTIONS, YOU CAN IMPROVE YOUR KNOWLEDGE OF THE SUBJECT, IDENTIFY AREAS FOR IMPROVEMENT, AND LAY A SOLID FOUNDATION. DIVE INTO THE HAPPY HALLOWEEN MCQ TO EXPAND YOUR HAPPY HALLOWEEN KNOWLEDGE AND EXCEL IN QUIZ COMPETITIONS, ACADEMIC STUDIES, OR PROFESSIONAL ENDEAVORS. THE ANSWERS TO THE QUESTIONS ARE PROVIDED AT THE END OF EACH PAGE, MAKING IT EASY FOR PARTICIPANTS TO VERIFY THEIR ANSWERS AND PREPARE EFFECTIVELY.
A tale based on a Cherokee legend finds young Dahzi, a prospective hero hated by his angry grandfather, struggling to overcome a series of tests by both his family and the gods in order to restore a sacred object that protects his people.
A young Native American raised in the forest is suddenly thrust into the modern world, in this novel by the author of The Dog Who Came to Stay. Thomas Black Bull’s parents forsook the life of a modern reservation and took to ancient paths in the woods, teaching their young son the stories and customs of his ancestors. But Tom’s life changes forever when he loses his father in a tragic accident and his mother dies shortly afterward. When Tom is discovered alone in the forest with only a bear cub as a companion, life becomes difficult. Soon, well-meaning teachers endeavor to reform him, a rodeo attempts to turn him into an act, and nearly everyone he meets tries to take control of his life. Powerful and timeless, When the Legends Die is a captivating story of one boy learning to live in harmony with both civilization and wilderness.
Presents a description of the formation and physical features of caves and includes labeled color illustrations.
McFarland Companions to Young Adult Literature American novelist Gary Paulsen is best known for his young adult fiction, including bestsellers Nightjohn, Soldier's Heart, and Woods Runner. From his trenchant prose in The Rifle and The Foxman to the witty escapades of Harris and Me and Zero to Sixty, Paulsen crafts stories with impressive range. The tender scenes in The Quilt and A Christmas Sonata speak to his empathy for children, with characters who endure the same hardships that marred his own early life. This literary companion introduces readers to his life and work. A-to-Z entries explore themes such as alcoholism, coming of age, slavery, survival, and war. A glossary defines terms unique to his work. Appendices provide related historical references, writing, art, and research topics.