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Only a king can banish sorcerers and strip enchanters of their power. Only a king is immune to spells and potions. Only a king knows the truth behind the legends. Until now. Magic Collector Devryn Ashby may have deserved the curse that saps his magic-manipulating abilities, but it certainly won't help him with the task King Reginald has assigned him. Instead of allowing him to continue hunting for those who stole the powerful Enchanter's List, the king makes Devryn trainer-in-magic to the mischievous enchantress Lady Meredith Lofton. Except for an occasional matchmaking exploit, Lady Meredith has little use for her power of enchantment-until the king asks her to train in magical warfare techniques. This both excites and terrifies her. And irks her, for she refuses to be bossed around by the critical Devryn Ashby, a man she's not even sure she should trust. But as dangers increase and the sorcerers' schemes unfold, Devryn and Meredith must choose whom to follow-their own desires and prejudices or their king. Only a king knows how much the kingdom depends on their choice. THE KING'S SPELL, Realm and Wand book 1, is a YA Christian fantasy series with a "Jane Austen romance meets fantasy adventure" feel. It is part of the Magic Collectors story world.
When the human wizard Ignis leaves behind a powerful scroll in the possession of low-ranking soldier Viggo Bausan, Viggo must venture to the latest war counsel in the wizard’s place to speak. Things don’t go as planned, and the scroll is taken by savage boar-riders. Viggo now leads a regiment deep into troll territory to reclaim possession of the scroll. In the meantime, mentally weak and unprepared elf Iston Thorin attains the vaunted position of Elven Head General and must defend his people against orcs. When all seems lost and the enemy is close to conquering the continent of Cynthia, how will these two unlikely heroes cope with adversity and save their people? The Scroll of the Kings is an exciting fantasy novel following the adventures of characters from various magical races as they work together to save the world from encroaching evil.
An immersive illustrated primer to the enchanted beings, magic users, and spells of Dungeons & Dragons, the leading fantasy role-playing game. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the wizards, sorcerers, and other magic-makers for which the game is known. Featuring easy-to-follow and entertaining explanations of how spells are created and used in the game, along with original illustrations of the game's essential magical characters, this book shines a spotlight on the mystical side of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, Wizards and Spells also features prompts to encourage creative problem-solving skills in the dangerous situations that may be encountered in a Dungeons & Dragons adventure.
Its war. Zandrax wants to rule the world from King Halvards throne within the Holy City of Thanos. Seventy thousand men are marching toward Thanos, with a supply train five miles long. They can only march as fast as the train can travel. However, King Halvard only has less than twenty thousand in his army. How can they win? But what is the prince of thieves and Lady Felayna doing? Is that love or war? And how about Prince Kalan and Princess Altina? Neither Lord Darak nor King Halvard seem able to put the pairs together no matter how hard they try. Then the three mages from Wylche manage to dump the broken and battered body of Prince Qarvon into the hall at the Holy Castle at Thanos, reminding everyone that there really is a war going on. But it will take a miracle to heal thepPrinces body and hope he will live to walk again. All the while, Zandraxs army is marching up the Kings Highway to Thanos, as snipers from Thanos ride down to snipe at the edges of that army, hoping to reduce it to a manageable number that more closely matches the number of the High Kings army. Its war! With surprising goings on around the city of Thanos. What is King Halvard thinking of? Destroying his own city? For what purpose?
A new epic fantasy series from the New York Times bestselling author chosen to complete Robert Jordan's The Wheel of Time® Series
The compelling start of a new fantasy romance trilogy set in the world of the Nine Kingdoms, from New York Times bestselling author Lynn Kurland Return to the world of the Nine Kingdoms with New York Times bestselling author Lynn Kurland as a new evil, and a new passion, emerges. Sarah's brother has embraced the dark arts, vowing to destroy the Nine Kingdoms, and she doesn't have the power to stop him. Now she must risk everything to thwart his plans, even though she fears the quest will reveal the secret she's kept all her life. After seeing his entire family slain by magic, Ruithneadh swore never to use his power again. But when Sarah pleads for his help, he's thrust back into a life of enchantments and peril, and a quest capable of unraveling the entire fabric of the Nine Kingdoms.
A wonderful Story of a King who couldn't remember who he was and the authority he hold.
TORN BETWEEN TWO WORLDS Having won her at great peril, young Aidan, a powerful but not very ambitious magician, would be content to enjoy the fruits of peace with Ailanna, his Faerie love. But Aidan's dying mother has revealed to him that he is half brother to the King--and requires of him that he provide magical aid to his embattled royal brother. Aidan perforce must yield to this dying maternal wish. Alas, to win Ailanna in the first place, Aidan has also sworn a mighty oath to the Lord of Faerie. Caught between these conflicting vows, torn between the mortal world and the lands of Faerie, Aidan is about to learn the perils, even for a magician, of serving two masters.... At the publisher's request, this title is sold without DRM (Digital Rights Management).