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Collects classics from around the world in graphic novel format. A a one-of-a-kind trilogy that brings classic literatures of the world together with legendary graphic artists and illustrators. There are more than 130 illustrators represented and 190 literary works over three volumesmany newly commissioned, some hard to findreinterpreted here for readers and collectors of all ages.
Description based on: volume 2, c2012, title from t.p.
The original three-volume anthology The Graphic Canon presented the world's classic literature--from ancient times to the late twentieth century--as eye-popping comics, illustrations, and other visual forms. In this follow-up volume, young people's literature through the ages is given new life by the best comics artists and illustrators. Fairy tales, fables, fantastical adventures, young adult novels, swashbuckling yarns, your favorite stories from childhood and your teenage years . . . they're all here, in all their original complexity and strangeness, before they were censored or sanitized.
"The Witcher game is based on a novel of Andrzej Sapkowski"--Title page verso.
"From James M. Cain to Stephen King, from Sophocles to the Marquis de Sade to Iceberg Slim, here are stunning and sometimes macabre visualizations of some of the greatest crime and mystery stories of all time. Rick Geary brings his crisp style to Dostoevsky's Crime and Punishment; C. Frakes resurrects the forgotten novella "Talma Gordon," the first mystery written by an African American. Crime finds new life in these graphic renditions of The Arabian Nights, the Bible, James Joyce's Dubliners, Patricia Highsmith, and leading mystery writers of today like Jo Nesbø"--
NOW A NEW YORK TIMES BESTSELLER! Publisher's Weekly "Best Summer Books of 2013" The Daily Beast's "Brainy Summer Beach Reads" The classic literary canon meets the comics artists, illustrators, and other artists who have remade reading in Russ Kick's magisterial, three-volume, full-color The Graphic Canon, volumes 1, 2, and 3. Volume 3 brings to life the literature of the end of the 20th century and the start of the 21st, including a Sherlock Holmes mystery, an H.G. Wells story, an illustrated guide to the Beat writers, a one-act play from Zora Neale Hurston, a disturbing meditation on Naked Lunch, Rilke's soul-stirring Letters to a Young Poet, Anaïs Nin's diaries, the visions of Black Elk, the heroin classic The Man With the Golden Arm (published four years before William Burroughs' Junky), and the postmodernism of Thomas Pynchon, David Foster Wallace, Kathy Acker, Raymond Carver, and Donald Barthelme. The towering works of modernism are here--T.S. Eliot's "The Love Song of J. Alfred Prufrock" and "The Waste Land," Yeats's "The Second Coming" done as a magazine spread, Heart of Darkness, stories from Kafka, The Voyage Out by Virginia Woolf, James Joyce's masterpiece, Ulysses, and his short story "Araby" from Dubliners, rare early work from Faulkner and Hemingway (by artists who have drawn for Marvel), and poems by Gertrude Stein and Edna St. Vincent Millay. You'll also find original comic versions of short stories by W. Somerset Maugham, Flannery O'Connor, and Saki (manga style), plus adaptations of Lolita (and everyone said it couldn't be done!), The Age of Innocence, Siddhartha and Steppenwolf by Hermann Hesse, "The Negro Speaks of Rivers" by Langston Hughes, One Flew Over the Cuckoo's Nest, Last Exit to Brooklyn, J.G. Ballard's Crash, and photo-dioramas for Animal Farm and The Wonderful Wizard of Oz. Feast your eyes on new full-page illustrations for 1984, Brave New World, Waiting for Godot, One Hundred Years of Solitude,The Bell Jar, On the Road, Lord of the Flies, The Wind-Up Bird Chronicle, and three Borges stories. Robert Crumb's rarely seen adaptation of Nausea captures Sartre's existential dread. Dame Darcy illustrates Cormac McCarthy's masterpiece, Blood Meridian, universally considered one of the most brutal novels ever written and long regarded as unfilmable by Hollywood. Tara Seibel, the only female artist involved with the Harvey Pekar Project, turns in an exquisite series of illustrations for The Great Gatsby. And then there's the moment we've been waiting for: the first graphic adaptation from Kurt Vonnegut's masterwork, Slaughterhouse-Five. Among many other gems.
In the distant future the entire galaxy has been completely assimilated by Borg and it's kingŠ—_ Locutus! The only hope for the future lies in the past, in the hands of Captain Jean-Luc Picard and the crew of the Starship EnterpriseŠ—”as Picard faces off against the Borg collective in one final, terrifying, and definitive encounter!
Travelling near the edge of the Brokilon forest, monster hunter Geralt meets a widowed fisherman who's dead and murderous wife resides in a eerie mansion known as the House of Glass, which seems to have endless rooms, nothing to fill them with, and horror around every corner.
Fight Club 2 is available exclusively as a Graphic Novel! Some imaginary friends never go away . . . Ten years after starting Project Mayhem, he lives a mundane life. A kid, a wife. Pills to keep his destiny at bay. But it won't last long, the wife has seen to that. He's back where he started, but this go-round he's got more at stake than his own life.The time has arrived . . .Rize or Die. New York Times bestselling novelist Chuck Palahniuk and acclaimed artist Cameron Stewart have collaborated for one of the most highly anticipated comic book and literary events-the return of Tyler Durden. The first rule of Fight Club 2 might be not to talk about it, but Fight Club 2 is generating international headlines and will introduce a new generation of readers to Project Mayhem. Praise for the comics that comprise Fight Club 2: “At turns deeply poignant and very funny, Palahniuk’s freakish fables capture a twisted zeitgeist and add an oddly inspirational and subversive voice to the contemporary canon…. In the post-9/11 present, a hyperactive, Internet-obsessed, war- and recession-weary America apparently needs Tyler again.”—THE ATLANTIC “The book is fantastic, my highest recommendation.... Excellent work by Cameron Stewart and David Mack, and by our awesome friends at Dark Horse Comics.”—Brian Michael Bendis “If Tyler Durden needed a resurgence, there’s no time like the present for his return… Fight Club 2 is a comic that taps back into everything great about the source material, and one that makes Tyler Durden’s warm nihilistic embrace a welcome draw back into a familiar world of cynicism, violence, and anarchy....“Tyler Lives,” and I couldn’t be happier by the prospect of more bedlam.”—NEWSARAMA “Palahniuk is delivering a worthy sequel to his most beloved story.”—THE NERDIST “Entertaining.”—COMIC BOOK RESOURCES “Excellent.”—THE BEAT “An amazing piece of work. You do not want to miss out on this.”—COMICVINE “Perfect.”—FORCES OF GEEK “We have a worthy sequel on our hands…. A must read.”—COMICOSITY “Cameron Stewart truly outdoes himself on every level in this book.”—BLOODY DISGUSTING “Clever and beautiful.”—COMICS ALLIANCE
Picking up several years after the television hit miniseries, Rising Son , Sam and Dean Winchester--who seek revenge on the supernatural elements that took their mother--find themselves in the strangest situation imaginable: monster hunting in the Big Apple. Original.