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An original graphic novel about being the new kid in a different school, getting picked on by the class bullies, and what happens when a magical presence takes notice. Like, can things get any worse? Starting out at a new school is tough, and Bridgette isn't having much luck, seeing as, well, she's not great at making a first impression. Or, maybe, any impression. Ugh, all these nervous feelings! Will I fit in? Will I make new friends? Will they still like me when they get to know me? Nope. For now the best she can manage is... awkward. This is not going great. That's when she sees it. Something dark and scary... something only she can see. And sheÕs scared, of course she is. But as the only one able to see the dangers, maybe it's time for her to face that fear and unravel the mystery of the Glim and the Glums. The Girl and The Glim is about accepting the fact that fear is okay, and that while letting other people see your vulnerabilities can be scary, it can also lead to closer friendships in the end.
The gorgeous story of two friends separated by everything in the world—except love. Readers and animal lovers of every age will want to relive this journey over and over again. Katya and her Meema are spending another normal summer at their cottage in Alaska, when a chance accident leaves Katya face-to-face with the biggest creature she’s ever seen… an enormous kodiak bear, soon to become her closest friend. But when Katya suddenly returns home to Seattle, the two are torn apart, leaving Kodi to do whatever it takes to reunite with his fragile human friend. It’s a wild adventure packed with breathtaking views, new companions, and danger around every turn.
It's 2110, the Earth's glaciers have melted, and there's no climate fix in sight. As refugees stream inland from the inundated coasts, social structures and national economies are stressed to the point of fracture. Food production falters. Pandemics rage. Rising sea level and devastating superstorms have flooded much of Manhattan and wrecked its infrastructure. Its residents have mostly fled, but a few die-hards have bet their survival on the hope that digging in and staying local is a safer strategy. In a lawless city, where the well-armed rich have appropriated the high ground, can an ex-priest find a middle road between non-violence and all-out war? The lives of his downtown band of leftovers will depend on it. Sheltering among them, a young girl named Glimmer struggles to regain a past lost to trauma. As her memory returns, she finds she must choose who and how to be, and who and what to believe in, even if it means giving up a love she has only recently found herself able to embrace.
Repairman Jack must stop a new drug that unleashes otherworldly rage in this supernatural thriller by the New York Times–bestselling author of The Tomb. Can you imagine a new chemical compound that heightens your assertiveness, opening the door to your primal self and giving you a physical and mental edge wherever you compete? The non-addictive designer drug Berserk promises just that. It gives you a God-like feeling of supremacy . . . and releases uncontrollable rage that could turn you into a killer . . . Jack finds himself fighting the criminal forces behind Berserk. After combing New York City’s criminal underworld, Jack realizes that the drug comes from a most surprising source . . . a source that may have deadly effects on Jack’s life and the lives of those he cares most about . . . “One of the all-time great characters in one of the all-time great series.” —Lee Child
A hilarious and unique graphic novel of friendship, family, and what happens when you defy and exceed expectations. Donut (middle name: The; last name: Destroyer) has a heart of gold and incredible strength. She lives in a world where everyone is born with a special ability and can choose whether to develop it for good or evil. Donut has just received the best news of her life -- she's been accepted to Lionheart School for Heroes! But her parents are the most infamous villains around, and her best friend, Ivy, can't understand why Donut would choose a life of boring heroism and ruin their plans to cause chaos. Donut is determined to prove that, despite her last name, she's meant to go her own way and be a hero. Meanwhile, Ivy cooks up a plan to get Donut kicked out of Lionheart -- and back on track to villainy!
A tale of love, friendship, and betrayal in Dallas high society unfolds through the pages of a diary that recalls the teenage years of four best friends in the 1950s. But time changes everything, and the murder of one of the friends in the 21st century reveals deeply hidden secrets.
Banished for their crimes, four robots are bound to each other's fates in this sci-fi graphic novel. Each found guilty of an irredeemable crime, four robots find themselves banished from their home world and bound together by the Kill Lock–a programming link that means if one of them dies, they all will. Now a soldier, an addict, a murderer, and a child find themselves forced to protect each other while in search of a cure to survive. Their only clue is a bot known as The Axial, supposed to be the creator of the Lock and keeper of its secrets.
FIRST IN THE GUILD HUNTER SERIES! Nalini Singh introduces readers to a world of beauty and bloodlust, where angels hold sway over vampires. Vampire hunter Elena Deveraux is hired by the dangerously beautiful Archangel Raphael. But this time, it’s not a wayward vamp she has to track. It’s an archangel gone bad. The job will put Elena in the midst of a killing spree like no other—and pull her to the razor’s edge of passion. Even if the hunt doesn’t destroy her, succumbing to Raphael’s seductive touch just may. For when archangels play, mortals break.
The first-ever original graphic novel spawning out of Tyson Hesse's Diesel, Hesse's popular "punk motif"-inspired, coming-of-age story about Diandra "Dee" Diesel, her mysterious flying engine, and the airship colony she lives on, Peacetowne. When a long-lost army suddenly appears from beneath the clouds, one impulsive decision made by Dee will change her destiny forever. With only her broken-down robot companion and a mysterious flying engine to help her, Dee is sent on a sky-bound journey that will take her from the darkest wastelands below the clouds to the brightest capital of her world. Her greatest challenge will be to look beyond her family legacy and create a destiny of her own choosing. Tyson Hesse's (Amazing World of Gumball, Bravest Warriors) visually stunning graphic novel examines the importance of family, responsibility, and heroism, all set in a grand, new world! Includes the first 4 issues of Tyson Hesse's Diesel comic series, as well as over 80 pages of new, original content.
Based on the award-winning The Elder Scrolls, The Infernal City is the first of two exhilarating novels following events that continue the story from The Elder Scrolls IV: Oblivion, named 2006 Game of the Year. Four decades after the Oblivion Crisis, Tamriel is threatened anew by an ancient and all-consuming evil. It is Umbriel, a floating city that casts a terrifying shadow—for wherever it falls, people die and rise again. And it is in Umbriel’s shadow that a great adventure begins, and a group of unlikely heroes meet. A legendary prince with a secret. A spy on the trail of a vast conspiracy. A mage obsessed with his desire for revenge. And Annaig, a young girl in whose hands the fate of Tamriel may rest . . . .