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Does the beer buyer at the liquor store ask your advice? Do you understand the difference between a turbid and a single infusion mash? Do you travel with a tulip glass handy? Have you even eaten ramen just to afford a vintage Cantillon gueuze? If you answered “yes” to any of these questions, you may be a Beer Geek and in need of this hilarious guide. Patrick Dawson provides everything you need to fully live a life ruled by beer, from the Ten Beer Geek Commandments and the Beer Geek Hall of Fame to guidance on what to drink, how and where to drink it, how to gracefully correct an uninformed bartender, where to buy “geek goods,” how to flawlessly execute a beer tasting, how to plan the ultimate beer-centric vacation, and much more. Includes quizzes to help you determine your level of geekery, as well as witty illustrations by Greg Kletsel.
An indispensable guide to life, the universe, and everything that’s awesomely geeky, The Geek Handbook 2.0 is packed with even more self-improvement and maintenance tips, lifehacks, and sound advice to help you power up your skills to build a better, faster, stronger you and have fun along the way. Among the things you’ll discover: • Ways to light your inner fire of creativity, whether you want to learn a new skill, write a novel, or try ham-butting. • How to conquer school and rule it on a throne of iron and blood, whether you’re in high school, college, or at Hogwarts. • Steps you can take toward crushing your career in your mighty fist. • Tech-tonic toys and geektastic gadgets. • Learning everything you need to know about relationships from Mass Eff ect. • How to prep for a number of possible apocalyptic ends to the world. • The things geeks dream about that don’t involve nudity. If you’re willing to put in the time to fi nd your Zen and hone your mad skills, The Geek Handbook 2.0 is the Obi-Wan to your Luke Skywalker, helping you build Yourself into Yourself 2.0.
At some point in your career, you'll realize there's more to being a software engineer than dealing with code. Is it time to become a manager? Or join a startup? In this insightful and entertaining book, Michael Lopp recalls his own make-or-break moments with Silicon Valley giants such as Apple, Slack, Pinterest, Palantir, Netscape, and Symantec to help you make better, more mindful career decisions. With more than 40 stand-alone stories, Lopp walks through a complete job lifecycle, starting with the interview and ending with the realization that it might be time to move on. You'll learn how to handle baffling circumstances in your job, understand what you want from your career, and discover how to thrive in your workplace. Learn how to navigate areas of your job that don't involve writing code Identify how the aspects you enjoy will affect your next career steps Build and maintain key relationships and interactions within your community Make choices that will help you have a "deliberate career" Recognize what's important to your manager and work on things that matter
In a perfect world, software engineers who produce the best code are the most successful. But in our perfectly messy world, success also depends on how you work with people to get your job done. In this highly entertaining book, Brian Fitzpatrick and Ben Collins-Sussman cover basic patterns and anti-patterns for working with other people, teams, and users while trying to develop software. This is valuable information from two respected software engineers whose popular series of talks—including "Working with Poisonous People"—has attracted hundreds of thousands of followers. Writing software is a team sport, and human factors have as much influence on the outcome as technical factors. Even if you’ve spent decades learning the technical side of programming, this book teaches you about the often-overlooked human component. By learning to collaborate and investing in the "soft skills" of software engineering, you can have a much greater impact for the same amount of effort. Team Geek was named as a Finalist in the 2013 Jolt Awards from Dr. Dobb's Journal. The publication's panel of judges chose five notable books, published during a 12-month period ending June 30, that every serious programmer should read.
Mastering the Art of Technical Leadership As a dedicated leader, you've probably read everything you could on leadership. Many books have been written about it. But you're a technical leader, so it's guaranteed that much of what you've read is incomplete at best, and quite possibly inappropriate. Sure, you can learn a lot by studying ancient generals, sales gurus, or even Steve Jobs, but you've got to remember that Attila the Hun never deployed SAP. The Geek Leader's Handbook recognizes and respects the unique challenges that geek leaders face. It provides both practical advice and a framework rooted in the understanding that: Geeks are different. Geeks would rather lead technology than people, but only people can be led. Geeks have a hard time working with non-geeks, but those who learn to do it well become great geek leaders. The Geek Leader's Handbook gives you practical, immediately applicable advice tailored to the day-to-day challenges of technical leadership. You don't need yet another laundry list of things you should do. To really grow as a leader, you need a solid framework to understand why these approaches make sense and to empower you to adapt them to your environment. The book also takes an unflinching look at what makes geeks different from other folk. To uncover those differences, co-authors Paul Glen and Maria McManus, collaborated as geek and non-geek. By synthesizing both perspectives, they reveal surprising and liberating insights that will help geeks become great leaders.
Four friends know that being a geek is a superpower -- and they're about to prove it as they solve a puzzlemaker's last clue and uncover a long lost treasure! The GEEKs: Gina, Edgar, Elena, and Kevin have been best friends for as long as they can remember. So when their arch-nemesis points out that their initials make them literally GEEKs, they decide to go with it. The problem: The GEEKs’ hometown of Elmwood was once the headquarters of the famous toymaker Maxine Van Houten. Her popular puzzle sphere, the Bamboozler, put the town on the map. But Maxine passed away long ago. Now the toy factory is shutting down, and Elena’s mom and Kevin’s dad are losing their jobs. They might have to move—and that would mean splitting up the GEEKs! The quest: Maxine left one final puzzle, a treasure hunt that could save the town and keep the friends together. But only those who know and love Elmwood best will be able to solve it. GEEKs to the rescue!
Whether you're seeking investors for the latest start-up or simply looking for that competitive edge, this book will help you articulate and sell the complex ideas that dominate our technology-driven business environment.
“A story of triumph, friendship, love, and above all, about being human and reaching for dreams in a hard-wired world.”—Seattle Times “Too often, writing about the online world lacks emotional punch, but Katz’s obvious love for his ‘lost boys’ gives his narrative a rich taste.”—The New York Times Book Review Jesse and Eric were geeks: suspicious of authority figures, proud of their status as outsiders, fervent in their belief in the positive power of technology. High school had been an unbearable experience and their small-town Idaho families had been torn apart by hard times. On the fringe of society, they had almost no social lives and little to look forward to. They spent every spare cent on their computers and every spare moment online. Nobody ever spoke of them, much less for them. But then they met Jon Katz, a roving journalist who suggested that, in the age of geek impresario Bill Gates, Jesse and Eric had marketable skills that could get them out of Idaho and pave the way to a better life. So they bravely set out to conquer Chicago—geek style. Told with Katz’s trademark charm and sparkle, Geeks is a humorous, moving tale of triumph over adversity and self-acceptance that delivers two irresistible heroes for the digital age and reveals the very human face of technology. Praise for Geeks “Ultimately, Geeks is not a story about the Internet or computers or techies. It is a story about personal bonds, optimism, access to opportunity, and the courage to dream.”—Salon “An uplifting and hugely compassionate book.”—Philadelphia Inquirer “A story of friendship, optimism, social despair, and an updated version of that American icon, the tinkerer.”—USA Today
John Hughes meets Comic Con in this novel about a teenager who is trying to get his best friend to fall in love with him that’s an “unabashed love letter and delightful inside joke for comic enthusiasts” (Kirkus Reviews). Peter Parker and Gwen Stacy... Archie and Veronica... Althena and Noth... ...Graham and Roxy? Graham met his best friend, Roxana, when he moved into her neighborhood eight years ago, and she asked him which Hogwarts house he’d be sorted into. Graham has been in love with her ever since. But now they’re sixteen, still neighbors, still best friends. And Graham and Roxy share more than ever—moving on from their Harry Potter obsession to a serious love of comic books. When Graham learns that the creator of their favorite comic, The Chronicles of Althena, is making a rare appearance at this year’s New York Comic Con, he knows he must score tickets. And the event inspires Graham to come up with the perfect plan to tell Roxy how he really feels about her. He’s got three days to woo his best friend at the coolest, kookiest con full of superheroes and supervillains. But no one at a comic book convention is who they appear to be...even Roxy. And Graham is starting to realize fictional love stories are way less complicated than real-life ones.
Get Your Geek On! Unless you're horndog Howard Wolowitz from The Big Bang Theory, the words "geek" and "lust" are seldom found in the same sentence. Until now, bub. Whether it's the most recent tweet from Felicia Day, the newest book from Terry Pratchett, or the latest anything from Joss Whedon, the world is a smoking hot, happening place for Geeks. Geek Lust, a humorous celebration of Geekdom's frenzied desires, heats it up like 1.21 Giga-Suns. It spotlights some of the awesomest real and fictional geeks in history, including Einstein, Madame Curie, Nerdist Chris Hardwick, and Steve Urkel (!); features classic science fiction and horror stories; the greatest experiences to have playing video games; gadgets gone wild; various top lists such as the hottest cryptids; and things from Star Wars that could be euphemisms for your genitals. If you yearn for time travel, robotics and cloning; if Kirk still captains your imagination; and if, when all is said and done, you still can't decide between Linda Carter's Wonder Woman or Lucy Lawless's Xena, Warrior Princess, welcome to Geek Lust. And by the way, is it hot in here or did the next-generation iPhone just drop?