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October 2012. A replica of the famous HMS Bounty, an eighteenth-century tall sailing ship, set a collision course with a storm that became the largest hurricane ever recorded in the Atlantic—a clash that proved to be one of the most unforgettable stories of Superstorm Sandy. The Bounty, crewed by an eclectic team of seafarers and led by highly respected captain Robin Walbridge, departed from Connecticut as Sandy raced north. Walbridge, whose decisions decided the fate of his ship and crew, attempted to outmaneuver the storm by heading southeast. As violent gusts tossed the wooden vessel, the crew fought to save their ship—and themselves. When the storm finally overtook the ship, the crew was tossed into the churning sea. The men and women of a Coast Guard station in North Carolina courageously flew into hundred-mile-per-hour winds to rescue the survivors of the Bounty. After hours of white-knuckle flying, they accomplished one of their most memorable rescues ever. Based on interviews with Bounty survivors and unfettered access to Coast Guard rescue team members, The Gathering Wind is the most complete account of this heartbreaking, thrilling, and inspirational story. INCLUDES PHOTOS
Picking up where Winds of Betrayal ended, this novel opens in 1830's Texas, in the center of a whirlwind where Americans, Mexicans, and Indians all battle for the untamed land. Three determined women embark on three paths of desire and fulfillment in the compelling conclusion to the series. Eighth in the Wind series.
The veil between the worlds is shredding. The old gods are calling. Erin inherits a cottage in a remote village from a grandmother she's never met. Considering how much she longs to get away from the unexciting life stretching out in front of her, this might be a dream come true. Except that it's a village full of witches and Druids practicing an ancient religion passed down through the centuries, and the priestess leading it is the calm, uncanny death worker Morghan Wilde. Life is different in Wilde Grove, with ownership of the cottage coming with a non-negotiable condition, and it's one Erin's not sure she can meet, or even if she should. She must choose to believe in the unbelievable - and then learn how to do magic too. Only then will she be able to claim her inheritance. It's an inheritance that is so much more than a cottage in the woods. Coming from a world that doesn't believe in magic, can she change her mind in time to claim her true identity and begin walking the path of her ancient ancestors? The Gathering is the first book in Katherine Genet's new Wilde Grove mythic fiction series. If you like mythology, real-life witchcraft, and have ever wondered what's behind the veil to the Otherworld, you'll love the Wilde Grove books. Book 2 is available on preorder and will be released February 16th. Keywords: fantasy fiction, mythic fiction, gods, goddesses, ancient religions, witches, witchcraft, Druid, fairy, fae, faerie, magic Buy The Gathering and step into a world of magic today!
The cataclysm long foretold has shaken the world. King Henry's obsession with uniting the warring kingdoms of Wendar and Varre has left his people destitute and vulnerable to attack. As earthly and supernatural forces gather to overthrow all Henry has fought for, Alain and Liath come to realise their twin destinies. Between them they hold the key to secrets which could yet save Henry's realm, but even they may be powerless should the Cursed Ones return. Look out for more information on this and other titles at www.orbitbooks.co.uk
"The Gathering Cloud collates research into the history and language of meteorology with current thinking about data storage and climate change. Archival material from the Met Office Archive and Library in Exeter has been studied and sifted, along with classical, medieval, and Victorian sources, including, in particular, Luke Howard's classic essay On the Modifications of Clouds, first published in 1803. This research material is presented as a sequence of texts and images, acting both as a primer to the ideas behind the project and as a document of its movement between formats, from the data centre to the illuminated screen, from the live performance to the printed page. In his foreword media theorist Jussi Parikka describes the work as "a series of material transformations made visible through a media history executed as digital collage and print publication, hendecasyllabic verse, and critical essay"."--Publisher's website.
“We endure.” ~ Waso’s Proverb Since the events of Dusu: Path of the Ancient and Waso: Will to Power, the Omdar of the Gathering Wind has grown as a man and a chief. Through cunning and a courage often bordering on rage, Waso and his tribe have conquered a Selvanu (Wood Elf) clan, thus gaining new allies but renewing old hatreds. When his beloved Uun-Sil is captured, Waso’s wrath will take him on a path not even the shaman herself could have predicted. Based on the world of Asunda created by Sebastian A. Jones