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This book is the first and only one of its kind on the topic of Cops and Robbers games, and more generally, on the field of vertex pursuit games on graphs. The book is written in a lively and highly readable fashion, which should appeal to both senior undergraduates and experts in the field (and everyone in between). One of the main goals of the book is to bring together the key results in the field; as such, it presents structural, probabilistic, and algorithmic results on Cops and Robbers games. Several recent and new results are discussed, along with a comprehensive set of references. The book is suitable for self-study or as a textbook, owing in part to the over 200 exercises. The reader will gain insight into all the main directions of research in the field and will be exposed to a number of open problems.
Graph Searching Games and Probabilistic Methods is the first book that focuses on the intersection of graph searching games and probabilistic methods. The book explores various applications of these powerful mathematical tools to games and processes such as Cops and Robbers, Zombie and Survivors, and Firefighting. Written in an engaging style, the book is accessible to a wide audience including mathematicians and computer scientists. Readers will find that the book provides state-of-the-art results, techniques, and directions in graph searching games, especially from the point of view of probabilistic methods. The authors describe three directions while providing numerous examples, which include: • Playing a deterministic game on a random board. • Players making random moves. • Probabilistic methods used to analyze a deterministic game.
"A Course on the Web Graph provides a comprehensive introduction to state-of-the-art research on the applications of graph theory to real-world networks such as the web graph. It is the first mathematically rigorous textbook discussing both models of the web graph and algorithms for searching the web. After introducing key tools required for the study of web graph mathematics, an overview is given of the most widely studied models for the web graph. A discussion of popular web search algorithms, e.g. PageRank, is followed by additional topics, such as applications of infinite graph theory to the web graph, spectral properties of power law graphs, domination in the web graph, and the spread of viruses in networks. The book is based on a graduate course taught at the AARMS 2006 Summer School at Dalhousie University. As such it is self-contained and includes over 100 exercises. The reader of the book will gain a working knowledge of current research in graph theory and its modern applications. In addition, the reader will learn first-hand about models of the web, and the mathematics underlying modern search engines."--Publisher's description.
This is a book about graph homomorphisms. Graph theory is now an established discipline but the study of graph homomorphisms has only recently begun to gain wide acceptance and interest. The subject gives a useful perspective in areas such as graph reconstruction, products, fractional and circular colourings, and has applications in complexity theory, artificial intelligence, telecommunication, and, most recently, statistical physics. Based on the authors' lecture notes for graduate courses, this book can be used as a textbook for a second course in graph theory at 4th year or master's level and has been used for courses at Simon Fraser University (Vancouver), Charles University (Prague), ETH (Zurich), and UFRJ (Rio de Janeiro). The exercises vary in difficulty. The first few are usually intended to give the reader an opportunity to practice the concepts introduced in the chapter; the later ones explore related concepts, or even introduce new ones. For the harder exercises hints and references are provided. The authors are well known for their research in this area and the book will be invaluable to graduate students and researchers alike.
This book constitutes the refereed proceedings of the 14th Annual Conference on Theory and Applications of Models of Computation, TAMC 2017, held in Bern, Switzerland, in April 2017. The 45 revised full papers presented together with 4 invited papers were carefully reviewed and selected from 103 submissions. The main themes of TAMC 2017 have been computability, computer science logic, complexity, algorithms, and models of computation and systems theory.
Graph theory is a fascinating and inviting branch of mathematics. Many problems are easy to state and have natural visual representations, inviting exploration by new students and professional mathematicians. The goal of this textbook is to present the fundamentals of graph theory to a wide range of readers. The book contains many significant recent results in graph theory, presented using up-to-date notation. The author included the shortest, most elegant, most intuitive proofs for modern and classic results while frequently presenting them in new ways. Major topics are introduced with practical applications that motivate their development, and which are illustrated with examples that show how to apply major theorems in practice. This includes the process of finding a brute force solution (case-checking) when an elegant solution is not apparent. With over 1200 exercises, internet resources (e.g., the OEIS for counting problems), helpful appendices, and a detailed guide to different course outlines, this book provides a versatile and convenient tool for the needs of instructors at a large variety of institutions.
The definitive introduction to game theory This comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivatives. Game Theory is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then analyze them. Introduces the core ideas and applications of game theory Covers static and dynamic games, with complete and incomplete information Features a variety of examples, applications, and exercises Topics include repeated games, bargaining, auctions, signaling, reputation, and information transmission Ideal for advanced undergraduate and beginning graduate students Complete solutions available to teachers and selected solutions available to students
Graph theory is a primary tool for detecting numerous hidden structures in various information networks, including Internet graphs, social networks, biological networks, or any graph representing relations in massive data sets. This book explains the universal and ubiquitous coherence in the structure of these realistic but complex networks.