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The adventures of two teenaged cousins who live in a place called the Floating Islands, one of whom is studying to become a mage and the other one of the legendary island flyers.
Entries from the long-lost journal of Ven, a Nain youth, relate his adventures as he faces pirates and is rescued by a mermaid and a kindly sea captain who sends Ven to an inn, where he encounters fairies, ghosts, and other strange boarders.
Includes The Modern Ladies of Guanabacoa, Fabiola, In the Eye of the Hurricane and Broken Eggs.
On an April morning in 1967, a converted barge, the Palinurus, set off down the Seine river to explore France. On board were bicycles, a Volkswagen Microbus, Emily Kimbrough and ten friends, ready for whatever France would show them.
In these “thought-provoking visions of the future” (The Wall Street Journal), Joe Quirk and Patri Friedman of the Seasteading Institute explain how ocean cities can solve many of our environmental, technological, and civic problems, and introduce the visionaries and pioneers who are now making seasteading a reality. Our planet has been suffering from serious environmental problems and their social and political consequences. But imagine a vast new source of sustainable and renewable energy that would also bring more equitable economies. A previously untapped source of farming that could produce significant new sources of nutrition. Future societies where people could choose the communities they want to live in, free from the restrictions of conventional citizenship. This extraordinary vision of our near future as imagined in Seasteading attracted the powerful support of Silicon Valley’s Peter Thiel—and it may be drawing close to reality. Facing growing environmental threats, French Polynesia has already signed on to build some of the world’s first seasteads. Joe Quirk and Patri Friedman show us how cities built on floating platforms in the ocean will work, and they profile some of the visionaries who are implementing basic concepts of seasteading today. An entrepreneur’s dream, these floating cities will become laboratories for innovation and creativity. Seasteading “offers hope for a future when life on land has grown grim” (Kirkus Reviews), proving the adage that yesterday’s science fiction is tomorrow’s science fact.
On the island of Koh Panyee, in a village built on stilts, there is no open space. How will a group of Thai boys play soccer? After watching the World Cup on television, a group of Thai boys is inspired to form their own team. But on the island of Koh Panyee, in a village built on stilts, there is no open space. The boys can play only twice a month on a sandbar when the tide is low enough. Everything changes when the teens join together to build their very own floating soccer field. This inspiring true story by debut author Scott Riley is gorgeously illustrated by Nguyen Quang and Kim Lien. Perfect for fans of stories about sports, beating seemingly impossible odds, and places and cultures not often shown in picture books. "A compelling book for football [soccer] fans and readers seeking examples of ingenuity."—starred, Publishers Weekly
From the winner of the Nobel Prize in Literature and author of the Booker Prize–winning novel The Remains of the Day In the face of the misery in his homeland, the artist Masuji Ono was unwilling to devote his art solely to the celebration of physical beauty. Instead, he put his work in the service of the imperialist movement that led Japan into World War II. Now, as the mature Ono struggles through the aftermath of that war, his memories of his youth and of the "floating world"—the nocturnal world of pleasure, entertainment, and drink—offer him both escape and redemption, even as they punish him for betraying his early promise. Indicted by society for its defeat and reviled for his past aesthetics, he relives the passage through his personal history that makes him both a hero and a coward but, above all, a human being.
Ages ago, sorcerers of unmatched power sundered a world into four realms—sky, stone, fire, and water—then vanished. Over time, magicians learned to work spells only in their own realms and forgot the others. Now only the few who have survived the Labyrinth and crossed the Death Gate know of the presence of all four realms—and even they have yet to unravel the mysteries of their severed world. . . . In Arianus, Realm of Sky, humans, elves, and dwarves battle for control of precious water—traversing a world of airborne islands on currents of elven magic and the backs of mammoth dragons. But soon great magical forces will begin to rend the fabric of this delicate land. An assassin will be hired to kill a royal prince—by the king himself. A dwarf will challenge the beliefs of his people—and lead them in rebellion. And a sinister wizard will enact his plan to rule Arianus—a plan that may be felt far beyond the Realm of Sky and into the Death Gate itself.