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Set in 16th century Hindustan (the modern-day Indian subcontinent), Emperor Akbar discovers an incomplete astrological chart. It may hold a secret that could threaten his life and the Empire. He assigns the sensitive task of uncovering the chart's mystery to his brilliant adviser, Mahesh Das. This journey takes Mahesh to the heartland of Hindustan. Mahesh however, was not expecting to fall in love. He is torn between his heart and his loyalty. Why did Emperor Akbar bestow the title of Raja Birbal on Mahesh Das? His closeness to the Emperor and meteoric rise spark jealous enemies to target him.Amid the backdrop of religious tensions in the Empire, Akbar moves forward to promote religious tolerance and root out corruption. Rebellions against Akbar and personal attacks against Raja Birbal become more common. After multiple attempts on Birbal's life, his enemies believe they are successful. In 1586, while battling the hilly tribes of the Northwest frontier, Raja Birbal is declared dead. But his body was never found. What really happened?
Set in 16th century Hindustan (the modern-day Indian subcontinent), Emperor Akbar discovers an incomplete astrological chart. It may hold a secret that could threaten his life and the Empire. He assigns the sensitive task of uncovering the chart's mystery to his brilliant adviser, Mahesh Das. This journey takes Mahesh to the heartland of Hindustan. Mahesh however, was not expecting to fall in love. He is torn between his heart and his loyalty. Why did Emperor Akbar bestow the title of Raja Birbal on Mahesh Das? His closeness to the Emperor and meteoric rise spark jealous enemies to target him.Amid the backdrop of religious tensions in the Empire, Akbar moves forward to promote religious tolerance and root out corruption. Rebellions against Akbar and personal attacks against Raja Birbal become more common. After multiple attempts on Birbal's life, his enemies believe they are successful. In 1586, while battling the hilly tribes of the Northwest frontier, Raja Birbal is declared dead. But his body was never found. What really happened?
Now a Nickelodeon Original Movie! Over 100 Weeks on the New York Times Bestseller List! 44 State Award Lists! Discover what James Patterson calls “the coolest library in all the world” in this fun-filled, action-packed bestseller from the much-loved co-author of I Funny and Treasure Hunters! “A worthy successor to.…Willy Wonka.” —Booklist, Starred Review When Kyle learns that the world's most famous game maker, Luigi Lemoncello, has designed the town's new library and is having an invitation-only lock-in on opening night, he's determined to be there! But the tricky part isn't getting into the library—it's getting out. Because when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret puzzle to find the hidden escape route! Don't miss bonus content in the back of the book—extra puzzles, an author Q&A, and more! And look for the puzzle-packed sequels—Mr. Lemoncello's Library Olympics and Mr. Lemoncello’s Great Library Race! “Full of puzzles to think about, puns to groan at …this solid, tightly plotted read is a winner for readers and game-players alike.” —Kirkus Reviews, Starred Review
It’s no mystery why readers love the Puzzle Lady, Miss Cora Felton, the eccentric amateur detective who keeps everyone guessing as she keeps herself in the thick of trouble. Find out why critics agree that “Cora is emerging as a lovable and unique sleuth” (Chicago Sun-Times) in “a fun series for mystery fans and cruciverbalists” (USA Today). Wealthy widow Emma Hurley died with only her servants at her side — but after she passes away, her greedy heirs crawl out of the woodwork to stake a claim in Emma’s fortune. To their surprise, Emma was not content to leave behind a simple will. Instead, her final testament includes a clever puzzle ... one to be given only to her living heirs. The first one to solve the puzzle will inherit Emma’s entire estate; everyone else will be left with a pittance. The will also stipulates that Cora Felton — local celebrity and famed author of a popular syndicated crossword puzzle column — must referee the contest. Unfortunately, it’s Cora’s niece, Sherry Carter, who is the brains behind Cora’s “Puzzle Lady” persona. And it’s up to Sherry to unravel the bizarre riddle Emma Hurley engineered before her death. For soon it’s plain that Emma’s game is one without a clear winner ... and that the players could lose far more than they ever imagined!
It’s no mystery why readers love the Puzzle Lady, Miss Cora Felton, the eccentric amateur detective who keeps everyone guessing as she keeps herself in the thick of trouble. Find out why critics agree that “Cora is emerging as a lovable and unique sleuth” (Chicago Sun-Times) in “a fun series for mystery fans and cruciverbalists” (USA Today). Wealthy widow Emma Hurley died with only her servants at her side — but after she passes away, her greedy heirs crawl out of the woodwork to stake a claim in Emma’s fortune. To their surprise, Emma was not content to leave behind a simple will. Instead, her final testament includes a clever puzzle ... one to be given only to her living heirs. The first one to solve the puzzle will inherit Emma’s entire estate; everyone else will be left with a pittance. The will also stipulates that Cora Felton — local celebrity and famed author of a popular syndicated crossword puzzle column — must referee the contest. Unfortunately, it’s Cora’s niece, Sherry Carter, who is the brains behind Cora’s “Puzzle Lady” persona. And it’s up to Sherry to unravel the bizarre riddle Emma Hurley engineered before her death. For soon it’s plain that Emma’s game is one without a clear winner ... and that the players could lose far more than they ever imagined!
From Inception to The Lake House, moviegoers are increasingly flocking to narratologically complex puzzle films. These puzzle movies borrow techniques—like fragmented spatio-temporal reality, time loops, unstable characters with split identities or unreliable narrators—more commonly attributed to art cinema and independent films. The essays in Hollywood Puzzle Films examine the appropriation of puzzle film techniques by contemporary Hollywood dramas and blockbusters through questions of narrative, time, and altered realities. Analyzing movies like Source Code, The Butterfly Effect, Donnie Darko, Déjà Vu, and adaptations of Philip K. Dick, contributors explore the implications of Hollywood's new movie mind games.
Life isn't a box of candy—it's a puzzle! Rachel Summers is all about Rachel Summers...until the day she crashes headlong into a semi-truck. As her life hangs in the balance, she has a visitor who asks a very simple question.Does she want to be healed or to be a healer?She makes her choice, but the journey doesn't go quite the way she expected. And so Rachel now runs The Puzzle House. Every guest is different and yet the same. They all come to the Puzzle House for one reason and one reason only—to be healed. Sometimes they receive their miracle, and sometimes they discover there's more than one kind of healing.Nia is a fifteen-year-old African-American girl who is dying. The doctors have told her there is nothing else to be done. No more treatments. No more hope. No more life. And she's angry about that. Very angry. Against her wishes, Nia's aunt brings her to The Puzzle House.Together, Nia and Rachel will take a journey that will change both their lives.
Everyday we're bombarded with news.. With problems.. With life.. It's hard to escape it, but we find a way to do so anyways.. We try and escape our lives.. And we drown ourselves in the world around us.. We drown ourselves in the news.. In celebrity gossip.. In movies.. Books.. Television.. And music.. We often find ourselves relating to the words of a song.. How the lyrics fit our life story.. How that song was written just for us.. And we drown ourselves in that fantasy world.. We drown in other peoples problems and also our own.. But never think of how to fix them, and finally escape... So for those who never had a father.. Or for those who never had a parent.. For those who got their hearts broken.. For those that sacrificed a great love.. For those who fell hard for the wrong person.. For those trying to deal with and get over a tragic heartbreak.. For those trying to figure themselves out.. For just everyday problems and worries.. Drown like I did in having to deal with them and cope with them.. But at the end of the day learn how to move on from them.. And never look back again.. So for now, drown yourself in your thoughts and mine.. Relate your life to mine.. Your problems and mine.. Worry about them.. Deal with them.. Figure those feelings out.. Figure out how to make things better for yourself.. Let all that anger out.. Let that hate and sadness fall out.. Let those hidden feelings come out.. Drown yourself in all of that for now.. But in the end, get that strength to find your own way to save yourself.. And no longer drown.. And to finally move on, and finally get out...
A vital part of daily life in the nineteenth century, games and play were so familiar and so ubiquitous that their presence over time became almost invisible. Technological advances during the century allowed for easier manufacturing and distribution of board games and books about games, and the changing economic conditions created a larger market for them as well as more time in which to play them. These changing conditions not only made games more profitable, but they also increased the influence of games on many facets of culture. Playing Games in Nineteenth-Century Britain and America focuses on the material and visual culture of both American and British games, examining how cultures of play intersect with evolving gender norms, economic structures, scientific discourses, social movements, and nationalist sentiments.