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This is an open access book. The 5th INTERNATIONAL CONFERENCE ON ARTS AND DESIGN EDUCATION (ICADE) “Digital Media Literacy and Mastery of Post-pandemic in Arts and Design Education” BACKGROUND The past year has been one of enormous turbulence and upheaval where nobody has been left untouched by the impact of the global pandemic, even a great change has been forced upon artists and educators in their work creation process as well as learning and teaching practice. What and how artists and educators have thought and gone through to keep their field sustained should be disseminated as a mutual learning to enhance our awareness on arts and design sustainability and role during pandemic. ICADE 5 aims to bring together leading academic artists, arts and design researchers and scholars to exchange and share their notion, experiences, and research results on all aspects of Digital Media Literacy and Mastery in Arts and Design education during pandemic and its urgencies after pandemics. It also provides a premier interdisciplinary platform for arts and design researchers, practitioners, and educators to present and discuss the most recent innovations, trends, and concerns as well as practical challenges encountered and solutions adopted which involves digital media literacy or mastery in the fields of Arts and Design education. The 5th International Conference on Arts and Design Education (ICADE) is a conference hosted by Faculty of Arts and Design Education Universitas Pendidikan Indonesia. This conference will be held on September 22nd, 2022 through Zoom Webinar. ICADE has covered a broad range of topic on music, dance, drama, visual arts, visual communication design, arts education, film and television, and multidiciplinary arts fields. This conference scopes may pertain how artist, designer, or arts and design educators finally adapt and conquer digital media to support their work creation and studies activities during pandemic; attitude changes toward art and design works creation; best practice of art and design creation and studies during pandemic; sorts of digital media which might be left or continuously used after pandemic; what finally the digital media can't ever cover during pandemic even to this moment (post-pandemic); potential disruptive/constructive point of digital media use; as well as other substance where we spot a relation between a digital media with arts and design creation and studies.
This proceedings bring together contributions from researchers from academia and industry to report the latest cutting edge research made in the areas of Fuzzy Computing, Neuro Computing and hybrid Neuro-Fuzzy Computing in the paradigm of Soft Computing. The FANCCO 2015 conference explored new application areas, design novel hybrid algorithms for solving different real world application problems. After a rigorous review of the 68 submissions from all over the world, the referees panel selected 27 papers to be presented at the Conference. The accepted papers have a good, balanced mix of theory and applications. The techniques ranged from fuzzy neural networks, decision trees, spiking neural networks, self organizing feature map, support vector regression, adaptive neuro fuzzy inference system, extreme learning machine, fuzzy multi criteria decision making, machine learning, web usage mining, Takagi-Sugeno Inference system, extended Kalman filter, Goedel type logic, fuzzy formal concept analysis, biclustering etc. The applications ranged from social network analysis, twitter sentiment analysis, cross domain sentiment analysis, information security, education sector, e-learning, information management, climate studies, rainfall prediction, brain studies, bioinformatics, structural engineering, sewage water quality, movement of aerial vehicles, etc.
This book features selected papers from the 5th International Conference on Mathematics and Computing (ICMC 2019), organized by the School of Computer Engineering, Kalinga Institute of Industrial Technology Bhubaneswar, India, on February 6 – 9, 2019. Covering recent advances in the field of mathematics, statistics and scientific computing, the book presents innovative work by leading academics, researchers and experts from industry.
This book gathers selected high-quality research papers presented at the Fifth International Congress on Information and Communication Technology, held at Brunel University, London, on February 20–21, 2020. It discusses emerging topics pertaining to information and communication technology (ICT) for managerial applications, e-governance, e-agriculture, e-education and computing technologies, the Internet of Things (IoT) and e-mining. Written by respected experts and researchers working on ICT, the book offers a valuable asset for young researchers involved in advanced studies.
This international handbook offers an in-depth study of the development of primary Technology (or Design and Technology) education worldwide. It is unique in that it focuses on the way in which the building blocks for this subject have been established– providing much needed research and information for those involved with secondary education and beyond to draw on. The inclusion of Technology education into primary curricula has gathered momentum for the last two decades as its importance and relevance to children’s lives has been realised by educators. This handbook offers a detailed insight into the many and varied ways in which countries have incorporated the subject into children’s primary school experiences, and issues that have arisen during its implementation. The authors all work in the field of primary technology education and have been actively involved in curriculum development and research in their own countries. The first part of the book is devoted to the introduction, the development and implementation of Technology education into the primary curricula of countries worldwide. Reasons for this movement, successes and barriers to development are discussed and speculation about the future of Technology education is reflected upon. The second part of the book relates to issues that have arisen as the subject has grown over the last twenty years, and consideration needs to be given to these if future successes are to be achieved. Classroom practice including designing and ICT, teacher education, enterprise, sustainability and indigenous technology are all reflected upon and support the notion of technology as a valued and valuable part of the primary curriculum This book should be of interest to undergraduate and graduate students, practitioners, researchers, curriculum developers, policy makers and professional development providers who are involved with, and have an interest in, primary technology education worldwide.
This book constitutes the thoroughly refereed post-conference proceedings of the Second International Conference on Technology and Innovation in Learning, Teaching and Education, TECH-EDU 2020, held in Vila Real, Portugal, in December 2020. Due to the COVID-19 pandemic the conference was held in a fully virtual format. The 27 revised full papers along with 15 short papers presented were carefully reviewed and selected from 79 submissions.The papers are organized in topical sections on ​digital resources as epistemic tools to improve STEM learning; digital technologies to foster critical thinking and monitor self and co-regulation of e-learning; Covid-19 pandemic, changes in educational ecosystem and remote teaching; transforming teaching and learning through technology; educational proposals using technology to foster learning competences.