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What is it about unsolved murders that still fascinates us long after the cases have gone cold? Is it simply that we enjoy being able to come up with our own theories about what happened to the unfortunate victims? Or are we intrigued by the terrifying possibility that the killers are still out there somewhere? The Faceless Villain: Volume One is the first in a three volume series that explores the most mysterious and disturbing unsolved murders of the twentieth century. This volume is comprised of the years 1900 through 1959, and includes all of the best known cases of the period, as well as many more lesser-known murders, all presented in a compelling chronological narrative that takes the reader on a grisly journey through the blood-soaked avenues of early twentieth century crime. Featuring: The Peasenhall Murder. The Seal Chart Murder. The Atlanta Ripper. The Villisca Axe Murders. The Axeman of New Orleans. The Green Bicycle Case. Little Lord Fauntleroy. Hinterkaifeck Farm. The St. Aubin Street Massacre. The Wallace Case. The Atlas Vampire. The Brighton Trunk Crime. The Cleveland Torso Murderer. The Horror in Room 1046. Who Put Bella in the Wych Elm? The Pitchfork Murder. The Sodder Children. The Phantom Killer. The Black Dahlia. Somerton Man. The Grimes Sisters. The Boy in the Box. And Much More!
The supplement shows Dungeon Masters how to construct memorable campaign villains and presents nine ready-to-play villains of various levels that can be easily incorporated into any D&D campaign.
Black Mask was one of Gotham City’s most ruthless crime lords. He had money, power and respect. But after months in the Teen Titans’ secret prison, Roman Sionis is finally free. Given a new purpose and new abilities thanks to Lex Luthor’s offer, he’s found a new racket. Corporate crime not only pays better, but it’s far less dangerous. At least until Batwoman discovers what he’s up to and plans to put an end to Black Mask’s latest power grab. Is Black Mask the same crime boss he’s always been, or has time and a new approach made him something far more unstoppable than he’s ever been?
He'll protect her with his last breath...Until she becomes his next target.Leisa's ambitions used to be simple. Guard the princess. Hide her magic. Wait for her family to return.But all of that changes when her king demands that she use her unique abilities to spy on the rival kingdom of Garimore.Alone, far from home, and living a lie that grows more perilous by the day, Leisa's task is complicated by her most dangerous enemy yet-the masked assassin known only as the Raven.Everyone in the Five Thrones knows to fear him, but the Raven is not what Leisa expected. As silent as he is lethal, he provokes her curiosity as much as her fear, and hides secrets she's determined to learn.When her already precarious mission takes a deadly turn, Leisa must evade the Raven himself if she is to succeed. It's never been done before, but Leisa is nothing if not stubborn. And if she doesn't become the first to escape his blade, her entire kingdom will pay the price-in blood.If you love adventure, mystery, and slow-burn enemies-to-lovers romance, discover the Legends of Abreia, a new romantic fantasy series for fans of Sylvia Mercedes, Miranda Honfleur and Shari L. Tapscott!
When Maisie is struck by lightning, her face is partially destroyed. She's lucky enough to get a face transplant, but how do you live your life when you can't even recognize yourself any more? She was a runner, a girlfriend, a good student ... a normal girl. Now, after a single freak accident, all that has changed. As Maisie discovers how much her looks did and didn't shape her relationship to the world, she has to redefine her own identity, and figure out what 'lucky' really means.
Fans of Laura Griffin and Allison Brennan will devour this vivid and thrilling story of a young woman who must uncover the truths of the past in order to secure her own future … BE CAREFUL A masked robber, a gunshot, an endless nightmare left in its wake. Wynter Moore was just four years-old when she witnessed the murder of her mother. For twenty-five years she's tried to blunt the trauma with ambition. Yet each year, she shuts down her popular Iowa restaurant to return to her small hometown of Pike, Wisconsin, to grieve. Only this time, her visit will be marked by new danger and shocking discoveries about the past--and about her mother. WHAT YOU DIG FOR Why kill her? That's what scrawled on the picture Pike's recently deceased sheriff left behind for Wynter. Pulled from surveillance tape, it shows the fatal hold-up--and raises unnerving questions. Soon, Wynter is opening a Pandora's box of dark revelations and suspects. When frightening incidents and threats start coming, it's clear that Wynter is a target herself. Enemies seem to abound--except for one man... YOU JUST MIGHT GET KILLED Game warden Noah Hunter has tried to convince himself that Wynter is just a friend ever since they met in grief counseling as teenagers. But now that she's in danger, that denial is over. Traveling to her side, he helps Wynter retrace the treacherous steps of her complex mother's life--before she loses her own. Because someone wants--needs--Wynter gone, forever.
ALICE FEENEYS NEW YORK TIMES AND INTERNATIONAL BESTSELLER “Boldly plotted, tightly knotted—a provocative true-or-false thriller that deepens and darkens to its ink-black finale. Marvelous.” —AJ Finn, author of The Woman in the Window My name is Amber Reynolds. There are three things you should know about me: 1. I’m in a coma. 2. My husband doesn’t love me anymore. 3. Sometimes I lie. Amber wakes up in a hospital. She can’t move. She can’t speak. She can’t open her eyes. She can hear everyone around her, but they have no idea. Amber doesn’t remember what happened, but she has a suspicion her husband had something to do with it. Alternating between her paralyzed present, the week before her accident, and a series of childhood diaries from twenty years ago, this brilliant psychological thriller asks: Is something really a lie if you believe it's the truth?
The Swan Princess meets Irish Mythology in this sweeping retelling. Once upon a time...A town will only suffer the presence of a witch for as long as she is useful. Aisling watches the flames lick her thighs and prays for a quick death. But when an Unseelie prince appears through the smoke, she does what any self respecting witch would do.
Writing a book is fun and easy--yes, FUN AND EASY--but it may not always feel that way. How do you find the time to write? How do you keep momentum? How do you deal with the horror of showing anyone a single sentence of your work-in-progress? The answers remain fun and easy, and author Elizabeth Sims will take your hand, dispel your worries, and show you how it's done in this stress-free guide to accomplishing your dream of writing your book. In You've Got a Book in You, Elizabeth is that encouraging voice guiding you through the entire process, from finding the right time and place to gathering all of your creative tools to diving right in and getting it done--page by page, step by step. It's easier than you think, and it all starts right here, right now. "This guide is witty, warm, and wise--and wonderfully down-to-earth as well. Elizabeth Sims doesn't just tell you that you've got a book in you, she shows you how to pour it out using your own creative spirit, common sense, and persistence." ~Lori L. Lake, author of The Gun Series and The Public Eye Mystery Series "If you're searching for the spark of inspiration to get started writing a book, and the nourishment to sustain you to THE END, Elizabeth Sims's You've Got a Book in You will show you how to find it in yourself." ~Hallie Ephron, award-winning author of There Was an Old Woman "You won't find an easier-to-follow or more inspirational writing guide." ~L.J. Sellers, author of the bestselling Jackson mysteries "By focusing the high beams of her intelligence (and humor!) on the twisty trail of book-writing, in You've Got a Book in You, Elizabeth Sims proves herself a true writer's friend. As she guides you from the creation of a "working title" through her (brilliant!) "Making-It-Better Process," this well-established pro plays her most impressive cards--stacking the deck in favor of YOU!" ~Jamie Morris, Director, Woodstream Writers "Elizabeth Sims packs a twelve-week writing course into 280 pages. Inspirational and yet extremely hands-on, You've Got a Book In You will give newbies confidence to forge ahead and will remind veteran writers why they began writing in the first place--for the joy of it. I won't be surprised when the brilliant terms 'stormwriting' and 'heartbrain' become part of every writer's lexicon." ~Julie Compton, author of Tell No Lies and Keep No Secrets "The book is encouraging and inspiring, practical and witty. As a seasoned writer, I appreciate the reminders about the importance of putting yourself on a writing schedule. No more excuses. The many 'writing blasts' are very helpful and will get any writer out of the starting blocks. I especially enjoyed the section, 'Writing with the Masters.' What better way to get inspired, get a feel for different styles, and get jump-started on your writing? Excellent advice that I plan to incorporate in my future classes. I concur with Sims that 'writer's block' is greatly exaggerated. Is there any other profession that claims such a phenomenon? 'Excuse, me, but I have 'book-keeping block,' 'playing music block,' or 'painting block' today? I don't think so. Get yourself on a schedule, read some Sims, write with the masters, and you'll be on your way. You'll be glad you met this friend on your journey to becoming a successful writer." ~Gesa Kirsch, Ph.D., Professor of English, Director of Valente Center for the Arts and Sciences, Bentley University
Whether a side-street skirmish or an all-out war, fight scenes bring action to the pages of every kind of fiction. But a poorly done or unbelievable fight scene can ruin a great book in an instant. In Fight Write you'll learn practical tips, terminology, and the science behind crafting realistic fight scenes for your fiction. Broken up into "Rounds," trained fighter and writer Carla Hoch guides you through the many factors you'll need to consider when developing battles and brawls. • In Round 1, you will consider how the Who, When, Where, and Why questions affect what type of fight scene you want to craft. • Round 2 delves into the human factors of biology (think fight or flight and adrenaline) and psychology (aggression and response to injuring or killing another person). • Round 3 explores different fighting styles that are appropriate for different situations: How would a character fight from a prone position versus being attacked in the street? What is the vocabulary used to describe these styles? • Round 4 considers weaponry and will guide you to select the best weapon for your characters, including nontraditional weapons of opportunity, while also thinking about the nitty-gritty details of using them. • In Round 5, you'll learn how to accurately describe realistic injuries sustained from the fights and certain weapons, and what kind of injuries will kill a character or render them unable to fight further. By taking into account where your character is in the world, when in history the fight is happening, what the character's motivation for fighting is, and much more, you'll be able write fight scenes unique to your plot and characters, all while satisfying your reader's discerning eye.